VR Podcasts
Apple Vision Pro Debrief on the Voices of VR Podcast
Apple's announcement of Vision Pro is reverberating throughout the industry. Beyond just a new headset, the company's entrance into the space introduces new ideas that are now being discussed around the tech-sphere. To dig further into what Apple Vision...
Orpheus Technodelics is Publishing Consciousness-hacking VR Experiences
Sound Self developer Robin Arnott is starting a publishing label named Orpheus Technodelics to curate and distribute consciousness-hacking VR experiences. 'Technodelics', according to Arnott, are digital psychedelics that provide peak experiences aimed at opening someone's mind to commit to...
Indigenous Futurism & Aboriginal Territories in Cyberspace with Jason Edward Lewis
How do we reckon the past, present, and the future, and what types of possibilities open up when you start to tell stories from the perspective of seven generations from now, or about 150 years into the future?
LISTEN TO...
Immersive Education with Google Expeditions, AR, & Virtual Tours
Google's mission statement is to "organize the world's information and make it universally accessible and useful," and so it's a natural fit that they'd be a leader in creating educational experiences for AR & VR. Google Expeditions continues to...
Oculus Go + Open Questions Around Facebook, Privacy, Free Speech, & Virtual Governance
The Oculus Go was released on Tuesday, May 1st at the Facebook F8 developer conference, and it is a self-contained, 3-DoF mobile VR headset priced at $200 that is optimized for media consumption and social VR interactions. Facebook showed...
Merging RL with VR Events via SVVR’s Reality Portals & MULTIVERSE
Today is the five-year anniversary for Silicon Valley Virtual Reality meetup, and founder Karl Krantz is announcing a couple of new initiatives as SVVR reorganizes itself as a public-benefit corporation. They're going to be formally announcing their MULTIVERSE initiative...
‘Beat Saber’ Lets You Become the Music Through Puzzles Your Body Solves – Creator Interview
Beat Saber is a rhythm game that plays like an embodied puzzle game which creates a visceral connection to 10 custom music tracks. It's similar to Soundboxing and Audio Shield, but you use extended lightsabers rather than your fists,...
Matt Miesnieks on the State of the AR Ecosystem
Matt Miesnieks is creating an AR cloud with 6D.AI, which aims to "synchronize 3D computer vision data across devices, time and space" in order to enable "persistent content, occlusion, and real-time shared experiences." Miesnieks has founded a number of...
VRLA’s John Root on AR, Privacy, & eSports in VR
John Root co-founded VRLA with Cosmo Scharf in 2014, and it has organically grown into a thriving VR event with over 10,000 attendees at the Los Angeles Convention Center. VRLA is a non-profit where funding from sponsors helps...
Oculus’ Privacy Architects Discuss Their Open-ended Privacy Policy & Biometric Data
Oculus will be releasing a new Privacy Policy and Terms of Service tomorrow that will go into effect on May 20th, just five days before the EU's General Data Protection Regulation (GDPR) privacy law enforcement deadline of May 25th....
Updates on the Decentralized Metaverse: WebXR, A-Frame, & ‘Supermedium’
I visited Mozilla's offices last October to chat with A-Frame co-creator & co-maintainer Diego Marcos about the current state of WebVR. Marcos has since left Mozilla in order to work on the Supermedium WebVR browser, which creates a desktop...
The Yang and the Yin of Immersive Storytelling with Oculus’ Yelena Rachitsky
The future of VR storytelling will be immersive and interactive. Yelena Rachitsky is an executive producer of experiences at Oculus, and she's been inspired by how interactive narratives have allowed her to feel like a participant who is more...
‘VRChat’ is the Closest VR Experience Available Today to ‘Ready Player One’s’ OASIS
Ready Player One was released on March 29th, and the current VR experience that comes the closest to realizing the vision of the OASIS depicted in the movie is the social VR experience of VRChat. By 2045, I predict...
A Candid Assessment of the Industry From a Leading Indie VR Developer
What is happening with the VR industry? Is adoption and growth still on target to support a vibrant and diverse ecosystem of independent VR developers? Leading headset manufacturers have not been transparent in sharing any specific information, and analyst...
Exploring Space & Experiential Modulation of Time in VR with Felix & Paul Studios
Felix & Paul Studios had two experiences at Sundance this year: one featured the training of NASA astronauts in Space Explorers, and the other was a time-lapse VR story featuring characters from Wes Anderson's new Ilse of Dogs film with...




















