Voices of VR Podcast

Voices of VR Podcast

Google’s Nathan Martz on Developing with the Daydream SDK

Nathan Martz is a product manager for Google's Daydream SDK, and I had a chance to catch up with him to talk about what developers need to know in order to get started in developing for Daydream, which will be...

Google Daydream Leads on the Future of Mobile VR

Google's mission is "to organize the world’s information and make it universally accessible and useful," but what happens if there's a shift from the Information Age to the Experience Age? Google's Daydream mobile VR platform is part of that...

Democratizing Neuroscience with OpenBCI & Adapting Content with Biofeedback

OpenBCI is an open source, brain control interface that gathers EEG data. It was designed for makers and DIY neuroengineers, and has the potential to democratize neuroscience with a $100 price point. At the moment, neither OpenBCI nor other...

Candy Crush Creator on Casual VR Gaming with Google’s Daydream

Candy Crush creator Tommy Palm has moved into making casual virtual reality games with Resolution Games. They've already released Bait! on the Gear VR, and it's the first VR app to feature in-app purchases, and they just announced at...

Social Dynamics in AltSpaceVR After the Consumer Launch of VR

AltSpaceVR is the first cross-platform social VR application that supports both the Gear VR, Oculus Rift, and HTC Vive. Now that all of these VR headsets have had their consumer launch, then AltSpace VR has been one of the...

Future of VR on the Open Web: WebVR, WebGL 2, & WebAssembly

Brandon Jones has been one of the lead developers on the WebVR API over the past couple of years as part of his 20% project at Google. He announced this week that he's now going to be working on...

VR Healthcare Applications & the Digital Health Revolution

Walter Greenleaf has been researching medical applications of virtual reality since 1984, and he believes that healthcare is going to be transformed by consumer VR & AR technologies. Walter says that VR is fitting into a number of different...

Open vs Closed Metaverse: Project Sansar & The New Experiential Age

Linden Lab's Second Life has been one of the largest and most successful virtual world ecosystems with nearly 13 years of existence. But Linden Lab recognized that the infrastructure and foundations of Second Life was not going to be...

Fred Brooks on Ivan Sutherland’s 1965 “Ultimate Display” Speech

Fred Brooks was in the process of looking for his next research agenda when he heard Ivan Sutherland give a speech in 1965 at a computer conference that laid out his vision for future of virtual reality. Sutherland said...

‘Sisters’ & the Social Experience of VR Horror

Otherworld Interactive recently announced that their horror experience Sisters just surpassed one million downloads for Google Cardboard. To celebrate, they released a compilation of reaction videos of people screaming and slamming VR headsets into the ground. While doing horror in...

‘Chornobyl360’, Cultivating Empathy for the Earth with Immersive Media

On April 26, 1986, there was a catastrophic nuclear accident at the Chernobyl Nuclear Power Plant in Ukraine rated as the highest severity of level 7. Thirty years after the disaster, there are still ongoing construction projects to confine...

Crytek Executive Producer on Combining Presence, Gameplay, & Adventure in ‘The Climb’

I didn't expect that a VR rock-climbing game that used neck thrusts as one of the primary locomotion mechanics would be as immersive or fun as it was, but I was really impressed with the level of immersion and...

The Human Experience of Virtual Reality: A Model of the VR Landscape

I gave a talk at Silicon Valley Virtual Reality Conference where I attempted to summarize highlights from over 400 Voices of VR podcast interviews. This was a daunting task which forced me to synthesize the emergent patterns that I've...

SVVR Conference and Expo 2016 Wrap-Up Discussion

The third annual Silicon Virtual Reality Conference (SVVR) happened from April 27 to 29, and I had a chance catch up with Road to VR co-founder and Executive Editor Ben Lang to cover some of the big highlights and...

Microsoft’s Lead Producer on ‘Minecraft VR’

Minecraft VR was released on the Gear VR this week, and it completes the long journey of making one of John Carmack's dreams come true. If you haven't watched John's Oculus Connect 2 keynote yet, then now is a...
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