VR Privacy

VR Privacy

Here’s What Meta Says About Camera Privacy on Quest & Quest Pro

With a growing number of cameras adorning the latest VR headsets from Meta, users understandably would like to know how their privacy is treated before inviting a headset into their home. Here's what Meta has to say about what...

Where to Change Quest 2 Privacy Settings and See What VR Data Meta Collects

In late 2020 Meta began requiring the use of Facebook accounts for all new users of its Oculus headsets, the culmination of a trend of deeper integration between Oculus products and Facebook services. Although the company is soon planning...

Latest Quest 2 Update Brings Encrypted Messenger, Parental App Locks & More

Meta rolled out a new Quest update that brings to the headset some previously revealed stuff, such as app-based locks and tracking support for more keyboards, but also some new features too which the company hopes will instill more...

Facebook Announces $50M Research & Partnership Fund to “build the metaverse responsibly”

Back in July Facebook announced that it had spun up a new organization internally to begin building part of the metaverse, a series of interconnected virtual experiences and worlds that the company believes is the next step for human...

Facebook’s AR/VR Head Calls for “Big Shift” in How It Deals with User Privacy

Facebook Reality Labs head Andrew Bosworth released an internal memo, entitled "The Big Shift," which underlines why the company needs to start building products now that better balance user privacy and user experience. Even before Facebook moved to require all...

Facebook’s Expanded VR Policies Disallow “invading personal space” and “sexual gestures”

As Facebook moved to require Facebook accounts to be used with Oculus headsets, the company also updated and expanded its VR policies which now dictate rules around "personal space" and "sexual gestures". Facebook's expanded VR policies, updated this week just...

Facebook Accounts Using Fake Names, Among Other Violations, Risk Losing Access to Oculus Content

With Facebook recently moving to require the use of a Facebook account with Oculus headsets we wanted to understand how violations of the company's Facebook Community Standards would intersect with its headsets. The company says that violations—including accounts that...

In ‘Horizon’ Facebook Can Invisibly Observe Users in Real-time to Spot Rule Violations

Facebook Horizon is shaping up to be an interesting social VR offering with powerful building tools that will allow players to create and share their own worlds. But equally powerful are tools the company has baked into Horizon for monitoring users...

Here’s What HTC Says About Camera Privacy on Vive Cosmos

With HTC recently launching Vive Cosmos, which relies on always-on cameras during use, we reached out to the company to learn more about what data is captured by the cameras and how it’s used. There’s never a bad time to...

Oculus Go + Open Questions Around Facebook, Privacy, Free Speech, & Virtual Governance

The Oculus Go was released on Tuesday, May 1st at the Facebook F8 developer conference, and it is a self-contained, 3-DoF mobile VR headset priced at $200 that is optimized for media consumption and social VR interactions. Facebook showed...

Oculus’ Privacy Architects Discuss Their Open-ended Privacy Policy & Biometric Data

Oculus will be releasing a new Privacy Policy and Terms of Service tomorrow that will go into effect on May 20th, just five days before the EU's General Data Protection Regulation (GDPR) privacy law enforcement deadline of May 25th....

Decentralizing Identity in VR with Holonet & Self-Sovereign Identity

Holonet is an open source project that implements the Decentralized Identity Specifications for open web VR platforms like WebXR. A self-sovereign identity system could enable the seamless portability of your avatar identity across multiple sites without having to use...

AR & AI Storytelling Innovations in ‘TendAR’ from Studio Tender Claws

Tender Claws, the creators of the award-winning interactive VR narrative Virtual Virtual Reality, premiered a new, site-specific, interactive AR narrative experience at the Sundance New Frontier called TendAR. It was a social augmented reality experience that paired two people...

‘Walkaway’ Author Cory Doctorow on Gift Economies & Privacy

Cory Doctorow's new sci-fi book "Walkaway" is a optimistic disaster novel that imagines what society might look like if people walked away from competitive market-driven laws, norms, and technological infrastructure and into an open-source inspired, collaborative gift economy. He's...

Oculus’ VR Privacy Policy Serves the Needs of Facebook, Not Users

I had a chance to catch up with Oculus' Nate Mitchell at GDC where I asked him about privacy in VR. Oculus has delegated the design and maintenance of their privacy policy to their parent company of Facebook so...
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