Anvio VR is a new, motion capture tracked VR experience that throws you and a bunch of friends into a warehouse-scale VR arena to battle, well, pretty much everything. It looks great!

In many ways, the out-of-home VR industry has done a much better job of fulfilling the early potential and expectations of what virtual reality as a technology can offer, than home systems. With no restrictions on hardware customisation and the freedom to eschew out-of-the box tracking technologies for current generation VR headsets, startups like The Void and VRCade have shown what pure virtual reality attractions can offer right now.

Anvio VR is a new, motion captured virtual reality platform developed by Vortex LLC in Moscow. It uses “top of the line” professional motion capture systems, retro-fitted to off-the-shelf VR hardware (in this case the Oculus Rift), driven by backtop PCs in a 2,150 square feet physical space. Players are equipped too with sturdy looking, motion captured assault rifles and, as every other player’s position is accurately tracked inside the space, they can move around with confidence they’re not going to butt heads at any moment (unless of course you choose to).

A press release from the company says:

Anvio VR is designed to provide complete freedom of movement for the player.

In our virtual worlds you can run, jump, wave and much more, all together with your friends. Our large play area and fully wireless system mean you don’t have to worry about cords or running out of space, creating an incredible level of immersion.

A single arena is able to host different game content which can be switched on the fly.

Anvio VR opened its doors to paying customers a couple of months ago at their first venue in Moscow and the company claim to have already served some 2000 customers since then. They’re also keen to expend beyond Russian borders, with the website hinting at the prospect of a venue in London.

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While Anvio VR isn’t technically something new (we already mentioned two of Anvio’s competitors), but I have to confess their no nonsense approach to the gameplay on display in the videos throughout this article and the sheer fun people were having was a little infectious.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.
  • Xron

    I guess its fun to go there with friends ;)

  • Walextheone

    Really believe in theese kind of experiences.
    Hopefully we could do this in future with off the shelf hardware and software using a soccer field or something as arena.

  • Tommel

    Looks awesome.

  • Mermado 1936


    • Walextheone

      Only thing that’s really shit, is hateful people. Looking at your post history… my god! You don’t have much of life, except the hate thing? :-p

    • Tommel

      If I may: Oculus=HIT

      You’re welcome.

    • brubble

      wow you really are a shallow whining baby. Guess what? No one cares about your incessant AntiOculus/facebook conspiracy bitching. Your entire post history is a pathetic imbecilic waste of space. Inform us all yet again of what you think of Oculus and FB and that youll buy it “never”.

  • Justos

    very cool!

  • brubble

    This kind of large scale cooperative environment is what VR needs. Imagine the polished experience backed by a larger budget. Looks like a lot of fun!

  • Skippy76

    Im so excited that I will be witnessing the comeback of arcades!!

  • It is time to bring the family back together for some Left-4-Dead at Thanksgiving VR style. +++

    Sad note though is the tracking system they are using for this square footage is pretty pricey since I am investing in a similar setup for Architectural & Engineering Visualization in Portland, OR.

  • Des Dearman

    If cost, availability were no problem, the one thing to say right now….

    Makes gaming with a joypad on a screen a few feet in front of you, look so old!

    No where near the level of accessibility where that quantifies the above.. but ohh boy, fire up the holodeck!