Ben Lang

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Based in Silicon Valley, Ben has held editorial positions across several technology publications for eight years. He founded Road to VR in 2011 to explore the immense possibilities of virtual reality, augmented reality, and human-computer interaction. Having seen the individual pieces but never the entire puzzle, he set out to map VR’s current state-of-the-art and to understand how far it is from a perfect simulation of reality (a la Matrix). Beginning with tracking the consumer VR space nearly a year before the Oculus Rift Kickstarter, Ben has spent the last several years actively documenting and promoting the industry as it experiences an explosive resurgence.
Last month HTC announced that the company's Viveport VR app store would allow developers to sell titles supporting the Oculus Rift. Today the company has official opened Viveport to Rift, which is now supported by nearly 200 games and...
In the latest set of data from Valve's monthly Steam Hardware & Software survey, the Oculus Rift and Windows VR headsets posted gains in marketshare at the expense of the HTC Vive. Each month, Valve runs a survey among Steam users to...
NVIDIA's latest 'RTX' cards are not just an incremental step in performance, but represent significant new direction for NVIDIA's approach to real-time rendering. Built on the company's 'Turing' architecture, the RTX cards pave the way for graphics infused with...
Marvel Powers United VR today received its first patch with some minor changes. Oculus also shared a preview of patch notes for the next update expected in October, which aims to shake up gameplay with new enemy types, objectives,...
Mozilla's Hubs is a WebVR based VR chatroom that anyone can join on a wide range of devices just by plugging a URL into their web browser. A new update to the platform now allows instant importing of media and...
Apple has acquired Akonia Holographics, a startup focused on holographic display and storage technology. The move is the latest development in a years-long string of acquisitions, patents, and hirings by the company focused on augmented and virtual reality technology The...
Despite several delays under its belt, Golem, a unique looking VR adventure title headed to PSVR, is on track to launch in 2018, affirms developer Highwire Games. Golem was originally due to launch on the previously delayed release date of...
Firewall Zero Hour has landed on PSVR, and with it comes the platform's first tactical multiplayer FPS. While the slow one-life-only pace might not suit everyone's taste, it makes for undeniably tense and strategic gameplay that's enhanced by the immersion...
Oculus had announced almost a year ago now that they planned to take their Oculus Avatars system cross-platform. Now, with last week's release of Oculus Avatar SDK 1.28, the package is finally ready to be deployed cross-platform, meaning that...
This week's introduction of the NVIDIA GeForce RTX GPUs has coincided with the lowest prices seen on the prior generation of GeForce GPUs in months. The cryptocurrency boom was good business for GPU makers, sending the cost of years-old GPUs...
Oculus first announced that it was developing a high-end standalone headset, codenamed Santa Cruz, way back in 2016, and ever since there's been great anticipation for the device which aims to offer 6DOF head and hand tracking with no...
Ray tracing simulates the way that light bounces around a scene and interacts with objects before entering our eyes to create the image of the world around us. It's the kind of CGI rendering approach used in blockbuster movie...
Based on the company's 'Turing' GPU architecture, NVIDIA's GeForce RTX cards include hardware support for the new VirtualLink connector, a standard designed for next-gen VR headsets. Announced last month, VirtualLink is a connection standard designed specifically for VR headsets, which...
After months of rumors, NVIDIA's latest gaming-focused GPUs have been revealed. Today the company took the wraps off the GeForce RTX 2080 Ti, 2080, and 2070. Starting at $500, the cards are set to begin shipping in September. The GeForce...
Alongside the reveal of the company's professionally-focused Quadro RTX GPUs, the first based on their new Turing architecture, the company showed off a real-time experience called Project Sol to demonstrate the ray-tracing capabilities of their new cards. Running on a single...
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