hand tracking

hand tracking

Case Study: The Design Behind ‘Cubism’s’ Hand-tracking

Hand tracking first became available on the Oculus Quest back in late 2019. Out of enthusiasm for this new input method, I published a...
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Hand-tracking Game ‘Hand Physics Lab’ for Quest Releasing April 1st, Trailer Here

Both Oculus Quest and Quest 2 have the ability to track your hands, but precious few games have integrated the tech. Now, indie developer...

Ultraleap’s New ‘Gemini’ Software Overhaul Drastically Improves Two-handed Interactions

Ultraleap, the company behind the Leap Motion hand-tracking controller, has released a Developer Preview of its hand-tracking engine Gemini. By many accounts, Ultraleap's latest...

Facebook Develops Hand Tracking Method to Touch Type in VR Without a Keyboard

Some of the most basic questions surrounding AR/VR tech aren't entirely solved yet, like making text input a fast, comfortable, and familiar experience. Facebook's...

Qualcomm Signs “Multi-year” Deal to Bring Ultraleap Hand-tracking to XR2 Headsets

Qualcomm and Ultraleap today announced a "multi-year co-operation agreement" that will bring Ultraleap's controllerless hand-tracking tech (formerly of Leap Motion) to XR headsets based...

Dev Tool Uses Quest Hand-tracking to Quickly Model Realistic Hand Poses for VR

Grabbing objects in VR may be one of the medium's most fundamental interactions, but making it work well isn't as easy as you might...

Quest Hand-tracking Graduates From Beta, Third-party Apps Launch Next Week

Facebook introduced controllerless hand-tracking in beta on Oculus Quest late last year and it has remained an "experimental" feature ever since. This week the...

Miniature ‘Beat Saber’ Concept Offers a Peek into the Future of AR Games

Oculus released optical hand-tracking on Quest as an experimental feature late last year, and ever since developers have been showing off their own unique and...

Oculus ‘Designing for Hands’ Document Introduces Best Practices for Quest Hand-tracking

Hand-tracking on Quest rolled out as an experimental feature in late 2019, but Oculus is letting it gestate before it will accept third-party apps...

Three Totally Creative Uses of Quest Hand-tracking

Oculus brought controllerless hand-tracking to Oculus Quest as an experimental feature back in December, and while it's useful for navigating around the headset's menus...

Oculus Quest Hand-tracking Starts Rolling Out This Week, Developer SDK Next Week

Oculus announced today that hand-tracking on Quest will start rolling out sometime this week with basic functionality. A hand-tracking SDK will be made available...
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Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements "across the board."...

Vive Focus to Get 6DOF Controller Mode, Optical Hand-tracking for Gesture Input

While it's exciting to start seeing 6DOF standalone VR headsets like the Vive Focus and Mirage Solo, both unfortunately include a 3DOF controller which...
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Oculus Claims Breakthrough in Hand-tracking Accuracy

One of Facebook's underlying goals for VR is to use it as a means of connecting distant people. While today friends can talk and...

Google Demonstrates Promising Low-cost, Mobile Inside-out Controller Tracking

A number of standalone VR headsets will be hitting the market in 2018, but so far none of them offer positional (AKA 6DOF) controller...
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