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Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and...

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Unreal Engine is the second most popular game engine for...

‘Iron Man VR’ Review – VR Gets Its First Great Superhero Game

Iron Man VR is far from the first VR superhero game out there—in fact, it isn't even the first Marvel VR game—but with unique mechanics, strong storytelling, and a full course of content, it's the first great VR superhero game. Iron...

Pressure Mounts for Xbox’s Missing VR Strategy as PSVR Revenue Exceeds $2 Billion

VR may still be young, with an install base still small compared to the world of traditional gaming consoles, but it can't be ignored that mounting sales of the Playstation VR headset—effectively a very expensive PS4 accessory—is adding up...

‘Phantom: Covert Ops’ Review – Stealth on the Waterways

Phantom: Covert Ops is a rather unique take on a stealth action game, and one that's clearly been designed with virtual reality in mind. With paddle in hand, you'll find yourself sleuthing through sluices in a tactical kayak. But...

10 VR Flight Combat Games to Hone Your Skills Ahead of ‘Star Wars: Squadrons’

Looking to dust off your flying skills before jumping into the cockpit of an X-wing or TIE fighter? Before EA's upcoming space combat game Star Wars: Squadrons launches on PC VR and PSVR October 2nd, you may consider popping into a...
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Cas & Chary Present: Pico Neo 2 Overview and Impressions

The Pico Neo 2 Eye is a standalone VR headset built for business. Going by the hardware specifications, it is an upgrade in many areas compared to the Oculus Quest. Plus, it has some unique features too, like electromagnetic...

Exclusive Hands-on: Part Two – Everything New About Reverb G2

HP recently announced its latest VR headset, Reverb G2. It boasts a substantial number of improvements over the original Reverb and clearly represents the next-gen of WMR headsets. We were fortunate enough to get an exclusive hands-on with the...
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Cas & Chary Present: Checking Out the YAW VR Motion Simulator

I recently had the opportunity to test the YAW VR motion simulator, so I wanted to share my first impressions! Cas & Chary Present Cas and Chary VR is a YouTube channel hosted by Netherland-based duo Casandra Vuong and Chary Keijzer who...

Exclusive Hands-on: HP’s Reverb G2 is the King of Clarity

Today HP revealed its next-gen WMR headset, Reverb G2. While the original Reverb beat out the competition in resolution, some aspects of its display held it back from really capitalizing on all those pixels. Reverb G2 brings with it...

Analysis: An Estimated 58 Million Steam Users Now Have VR Ready Graphics Cards

High PC hardware requirements are one reason why VR is often touted as being highly expensive, but as GPUs have gotten more powerful and cheaper over time, more people than ever have 'VR Ready' hardware, even if they didn't...

Analysis: ‘Half-Life: Alyx’ Adds Nearly 1 Million VR Users to Steam in Record Gain

The launch of Half-Life: Alyx saw nearly 1 million additional monthly-connected headsets over the prior month, a leap that nearly tripled the previous largest monthly gain. Each month Valve collects info from Steam users to determine some baseline statistics about what kind of...

The 3 Most Common Arguments Against VR and Why They’re Wrong

With the recent release of Half-Life: Alyx, VR has been thrust into the spotlight of the mainstream gaming audience. While players and critics alike have universally praised the game, pushing it to become one of Steam's best rated games...

Valve Explains the Deceptively Simple Design Process That Made ‘Half-Life: Alyx’ Excellent

The secret to Half-Life: Alyx's near-universal acclaim is... well, not as secret as you might think. Yes, the game surely had a budget much larger than any other VR game to date, but it's far more than money that makes a...

Analysis: Monthly-connected VR Headsets on Steam Reach Record High of 1.7 Million

The latest Steam Survey data became available this week, showing a record number of headsets in use on the platform as well as a surprising shift in the popularity of specific headsets. That’s based on March 2020 data released this...

An Untapped Opportunity to Reduce VR Friction: Pre-headset Selection & Loading

Usage friction—the time and effort it takes before actually starting to do anything in VR—remains a major hurdle for more mainstream adoption of VR. While hardware advancements have and will continue to reduce friction, there's still a completely untapped...
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