News
Microsoft Patents Wand-Like Augmented Reality Controller
Microsoft's HoloLens already has a physical input device, the HoloLens Clicker, but in a recently published patent, we may be getting a peek into what the company was initially planning before they decided to include each HoloLens with the...
Mod Makes ‘Alien: Isolation’ VR Mode Compatible With Oculus Rift & HTC Vive
Alien: Isolation (2014) is a survival horror game that's rich detail, atmosphere, and tense moments make it a great candidate for terrifying VR experience. A new mod has been released which adds VR support to the game for the...
Hands-on: ‘Kat Walk’ Proves That VR Treadmills Are Getting Better, but Still Aren’t Perfect
Despite completing a successful Kickstarter back in August 2015, there still aren't many Kat Walk VR treadmills outside of Asia, let alone the premium version specially built for out-of-home facilities like theme parks, malls, and cruise ships. The short...
Zero Latency’s ‘Warehouse Scale’ VR Arena Comes to MGM Grand in Vegas
Zero Latency’s new installation at the MGM Grand’s massive Level Up gaming lounge marks another positive milestone for the Melbourne-based company and out-of-home VR technology. The Las Vegas facility opens on September 8th, offering untethered, eight-player VR entertainment across a...
KFC Says Its Wacky VR Chicken Frying Experience Will Really Be Used for Employee Training
KFC has revealed a curious trailer for The Hard Way: A Virtual Reality Training Experience, an ‘escape room’ game designed for VR. While it may seem like a rather smart marketing campaign at first glance, the world-famous fast food...
Google’s AR/VR Team Just Keeps Growing
Google first started its venture into virtual reality with Google Cardboard back in 2014. Since then we've seen the company's ambitions in VR and AR continue to grow with the introduction and launch of the Daydream headsets in 2016,...
bHaptics’ TactSuit Promises Better Actuator-Based Haptics at a Lower Price-Point
Gamescom is one of the few truly gargantuan expos dedicated to gaming, holding within its massive Zeppelin hanger-sized halls all manner of ostentatious booth featuring all the big names in gaming. But it's not all glitz, cosplay, and long...
Hands-on: ‘Stifled’ Oozes Style With Its Terrifying Visual Re-imagination of Echolocation
Stifled is an upcoming first-person horror game from Singapore-based studio Gattai Games. Heavily featured at this year's Gamescom, in no small part thanks to their partnership with Sony Interactive Entertainment that's seeing a number of Asian-born titles coming West, we got a...
Hands-on: ‘Skyworld’ is a Charming Turn-Based Strategy Game With Fast-Paced Real-Time Interludes
Skyworld, a turn-based strategy game from Arizona Sunshine (2016) developers Vertigo Games, was initially introduced to the world as a demo during HTC Vive's first public showing back in GDC 2015. At this year's Gamescom, we got a hands-on with...
Massive Particle Simulation Playground ‘Chroma Lab’ Launches on SteamVR
VR design is still in the very early stages, but something that we know leads to immersion in VR is interactivity. One developer is taking interactivity to the extreme with Chroma Lab, a VR experience now available on SteamVR that...
Hands-on: ‘The Talos Principle VR’ Feels Like It’s Come Home in Virtual Reality
The wildly popular puzzler The Talos Principle (2014) from Croteam is soon to be making its way to VR in a separate version, playable on SteamVR-compatible headsets; i.e. HTC Vive and Oculus Rift. Getting a chance to go head-first into...
‘MakeVR Pro’ Introduces Precision Tools for 3D Modelling in VR
There’s some healthy competition in the VR 3D modelling space, as Sixense brings serious enhancements to MakeVR in a new version of the product named MakeVR Pro, with precision tools to assist in detailed 3D creativity and production. Both...
HTC Says Vive Price Drop Wasn’t a Reaction to Oculus
Next to Oculus' big $400 Summer of Rift sale, the $800 HTC Vive felt as if it was in another price bracket altogether. Now after a price drop to $600, the Vive feels very much back in the game...
VR Headsets Based on Kopin’s 2K Display Expected by End of 2018
After we went hands-on with Kopin's prototype headset featuring their 2K VR micro display last week, people are curious to know when the screens might actually hit the market. Speaking with Kopin and manufacturing partner Goertek, the companies tell...
‘Mario Kart VR’ Blows Visitors Away at Japan’s Shinjuku VR Zone
IGN's Lucy O'Brien traveled to Japan's Shinjuku VR Zone, Bandai Namco's newly opened VR arcade featuring bespoke VR games from top properties including Dragon Ball, Gundam, Evangelion, and yes, Mario Kart.
O'Brien is seen on video describing her experience with...




















