Oculus

Oculus

Facebook CEO Mark Zuckerberg Explains His Vision for Oculus

Facebook's CEO Mark Zuckerberg fielded a number of questions from the community in an hour-long online Q&A session recently, touching on everything from net neutrality to his personal tips on how best to learn Mandarin. The longest answer however came from a solitary...
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nVidia Convrge Talk Details Upcoming ‘VR Direct’ Driver Features

The Convrge team pulled somewhat of a coup last week when Nathan Reed from nVidia, gave his presentation "VR Direct: How NVIDIA Technology Is Improving the VR Experience" to an assembled audience inside Convrge's charmingly polygonal VR social space. Convrge seems...

Oculus’ Michael Abrash ‘Why Virtual Reality Will Matter to You’ Livestream @ 10am PST

Today Oculus' Chief Scientist, Michael Abrash, will take to the stage at Facebook's F8 conference to expound upon virtual reality. As Abrash puts it, "Maybe not today, maybe not tomorrow, but someday and for the rest of your life—this...

Reload Studios’ Multiplayer FPS Revealed as ‘World War Toons’ (Screenshot Gallery)

Reload Studios, a startup comprising ex-members of Call of Duty developers Infinity Ward, have unveiled details of their new multiplayer first person shooter, built from the ground up in virtual reality. It's called World War Toons. Reload Studios' heritage must...

Oculus Confirms Dual Screens in Crescent Bay, Consumer Rift Will Not be an Exclusive Platform

In a Q&A session at Austin's SXSW event, an Oculus panel including VP of Product Nate Mitchell and Oculus founder Palmer Luckey confirmed that their latest feature prototype, 'Crescent Bay' does indeed comprise two display panels. SXSW is underway and...

3 Free VR Talks to Check out on Day 1 of SXSW 2015

VR is returning to this year's South by Southwest (SXSW) festival in a big way, with sessions featuring familiar names from Oculus, and a number of key leadership from game studios and hardware companies currently developing for future VR devices. There's...

‘Recent History of VR’ Cartoon from Cloudhead Games is Fun if Incomplete

Resident programmer at Cloudhead Games has illustrated (literally) the huge progress that's been made in the last few years in VR hardware, culminating obviously in GDC 2015 and it's Valve Steam VR revelations. It's sometime difficult to take stock of...

Oculus Presents: Developing VR Apps with Oculus SDK – Live Blog @ 12:45 PST

"Learn about programming VR apps using the Oculus SDK. The talk will cover the current SDK, upcoming features and some future directions we are considering." Speaker: Anuj Gosalia - Director of Development, Oculus SDK Ben Lang and Scott Hayden are Live Blogging this...
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John Carmack GDC Talk on “The Dawn of Mobile VR” Video Now Avaliable

John Carmack's talks are always hotly anticipated by the geek legion (myself included) and his GDC 2015 exploration of the first years of mobile virtual reality last night was no exception. The video of the full session is now...

Oculus Releases Audio SDK Preview – Available Now

As we reported back in January, Oculus are working hard on making sure what you hear in virtual reality is great. Their VR Audio initiative was one of the focusses of Oculus' CES 2015 presence, where they demo'd updated...

AMD on Low Latency and Stutter-Free Rendering in VR and Graphics Applications – Live Blog @...

"This talk will provide a detailed explanation of several mechanisms by which graphics engine developers can dramatically reduce both actual and perceived latency and "stuttering" in graphics and virtual reality applications running on modern GPUs such as those powered...

nVidia Titan X Announced, Powering New Oculus Demo from Weta Workshop — Breaking

A surprise entrance by nVidia's CEO Jen-Hsun Huang, has revealed a new graphics card is on it's way from the electronics giant. The Titan X. Seems that Jen-Hsun Huang, CEO of nVidia wasn't content with his epic event last night. He crashed...

‘The Dawn of Mobile VR’ with John Carmack – Live Blog @ 11:00am PST

"The dawn of consumer mobile VR is close. Come hear the technical details of making mobile VR a reality; techniques and strategies for maximizing the quality of your VR games, applications, and experiences; and thoughts about the future of...

Hands-On with ‘Lucky’s Tale’, Updated Demo from Playful Corp

Playful Corp, the company in partnership with Oculus and makers of Lucky's Tale, gave us a hands-on with the new updated demo, which featured two complete levels and fit and finish that speaks to the near-maturity of the VR games scene. I...

Oculus’ Joseph Chen Leaves to Join VR Video Specialists VRSE.Works

One of the longest serving members at Oculus, Joe Chen will be a familar face to anyone who has followed that company's meteoric rise over the last few years. But now, he's moving to pastures new, jumping ship to VRSE.Works, an...
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