Oculus Link Now Works with USB 2.0 Cables, Including the One that Ships With Quest

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Oculus Quest can function as a PC VR headset with the Oculus Link feature which was introduced in beta late last year. At launch the feature only supported USB 3.0 cables, which somewhat awkwardly didn’t include the cable that came in the box with Quest. A recent update to Oculus Link now allows Quest to use the feature with USB 2.0 cables, including the one it ships with.

‘Tetris Effect’ Arrives on Oculus Quest Today

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Image courtesy Enhance Experience, Monstars

Tetris Effect (2018) first released on PlayStation 4 and PSVR in late 2018, later coming to PC via the Epic Store, which included support for SteamVR headsets. Now the award-winning stacker puzzle game is available on Oculus Quest starting today.

‘Phantom: Covert Ops’ Preview – A Compelling Take on VR Stealth, but Comfort Challenges Could Muddy the Waters

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Image courtesy nDreams

The premise of Phantom: Covert Ops almost sounds ridiculous at first blush: you’re a special forces dude in a tactical kayak who is slinking around the waterways of an old Russian base. But don’t let the silinees of a tactical kayak fool you, this is actually a fundamentally compelling and immersive approach to a VR stealth game, but with one unfortunate conceit.

Co-op VR Cooking Game ‘Cook-out: A Sandwich Tale’ Coming to Rift & Quest This Year

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Image courtesy Resolution Games

Resolution Games, the Stockholm-based studio behind Angry Birds VR: Isle of Pigs (2019), Bait! (2016) and Acron: Attack of the Squirrels! (2019), today unveiled a short slice of gameplay for its next multiplayer VR game, Cook-Out: A Sandwich Tale.

Unreal Engine is Now Royalty-free for the First $1 Million in Revenue

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Image courtesy Epic Games

The Unreal Engine 5 tech demo on PS5 wasn’t the only news Epic Games revealed today. The company also announced a change to the pricing structure of Unreal Engine which waives royalties on the first $1 million of project revenue, as well as the launch of Epic Online Services, a free suite of tools to enable in-game friends lists, matchmaking, lobbies, and more.

Unreal Engine 5 Tech Demo on PS5 Shows Where Next-gen Graphics are Headed

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Epic Games today revealed a PS5 tech demo built with Unreal Engine 5, the next-gen version of the company’s game engine. With new features for advanced lighting and unprecedented geometric detail, Unreal Engine 5 hopes to enable a generational leap in real-time graphics.

After Multiple Delays, ‘Iron Man VR’ for PSVR Finally Has a Firm Release Date

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Camouflaj, the studio behind PlayStation VR exclusive Marvel’s Iron Man VR, had initially intended for its high-flying super hero adventure to arrive on PSVR back in February. After a subsequent delay, which pushed the launch back to May 15th, it was later announced that the game would be delayed until further notice due to the coronavirus (COVID-19) pandemic. Now Sony has fixed the official launch date for July 3rd.

‘Supernatural’ Review – Fun Gameplay, Breathtaking Visuals, But Hefty Entry Price

Image courtesy Within

There’s no better moment than now to find a reason to get up and moving, which is probably why acclaimed AR/VR studio Within launched its at-home VR fitness app Supernatural (2020). The gameified fitness app will get your heart pumping to the beat of a list of songs from popular artists, all while you have a digital personal trainer piped into your ears for encouragement. Is it worth the monthly $19 subscription price though? The short answer: not for me, but it could be for you.

Miniature ‘Beat Saber’ Concept Offers a Peek into the Future of AR Games

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Image courtesy Daniel Beauchamp

Oculus released optical hand-tracking on Quest as an experimental feature late last year, and ever since developers have been showing off their own unique and creative ways of integrating users hands into VR. Yet again we look at developer Daniel Beauchamp for inspiration on the future of XR design, as he’s put together a literal mini-version of Beat Saber (2018).

Retro-inspired Adventure ‘Pixel Ripped 1995’ Comes to PSVR Today

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Pixel Ripped 1995 (2020), the retro-gaming inspired VR adventure from indie creators ARVORE, launched on Quest and PC VR headsets late last month. Now the studio is bringing the acclaimed title to PSVR today in the US, with availability in Europe coming a week later.

Developer Reveals How Live Actors Sneak into the ‘The Under Presents’, and When You Can Find Them

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The Under Presents is a genre-defying VR experience with a curious secret: from time to time some of its characters are puppeteered by real people, and if you’re lucky, you could be part of the show.

Etee Finger-tracking VR Controller Kickstarter Concludes with Over $110K in Funding

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London-based hardware startup TG0 launched a Kickstarter campaign earlier last month for the Etee dev kit, a VR controller with integrated SteamVR Tracking. TG0 positions the controller’s button-less design and finger tracking as its main attractions.

HTC Vive Pro Full Kit Now Comes with ‘Half-Life: Alyx’ for Free in Europe

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Image courtesy HTC

It looks like HTC is making a final push to relieve itself of Vive Pro stock in Europe, as the company is including a copy of Valve’s critically-acclaimed VR title Half-Life: Alyx (2020) with purchase of the full kit.

This ‘Beat Saber’ Project Uses AI to Generate Custom Beat Maps for Any Song

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Image courtesy Beat Games

Manually creating beat maps for your favorite songs in Beat Saber (2018) requires a bit of know-how and time. If you’re looking for a quick and surprisingly effective solution to automatically creating beat maps for any song, look no further than the fan-built service called ‘Beat Sage’.

Analysis: An Estimated 58 Million Steam Users Now Have VR Ready Graphics Cards

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Photo by Road to VR

High PC hardware requirements are one reason why VR is often touted as being highly expensive, but as GPUs have gotten more powerful and cheaper over time, more people than ever have ‘VR Ready’ hardware, even if they didn’t buy it specifically for that purpose. Today an estimated 58 million Steam users already have one of the most expensive parts of the VR Ready equation: a powerful GPU that meets the VR industry’s recommended specifications.

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