Hands-on: Oculus Quest is Ready and Able to Handle ‘Beat Saber’s’ Highest Difficulty

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Based on images courtesy Beat Games, Meta

Beyond being a great VR game, Beat Saber has inadvertently turned out to be an excellent benchmark of controller tracking performance, and thus a great test for the upcoming Oculus Quest standalone headset, the first from the company to feature inside-out tracking. Having played Beat Saber’s highest difficulty (Expert+) on Quest, I’m now confident that it’s up to the task.

New Multiplayer ‘Star Trek’ VR Game Rolls Out to Dave & Buster’s Nationwide

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Image courtesy VRStudios

Star Trek makes a great basis for multiplayer VR—Star Trek: Bridge Crew proved that much when it launched for consumers back in 2017. If you’ve got a Dave & Buster’s nearby, starting today you’ll be able to jump into an all new take on Star Trek multiplayer madness with Star Trek: Dark Remnant, a Dave & Buster’s exclusive.

‘Concrete Genie’ to Launch with 2 PSVR Modes This Year

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Image courtesy Pixelopus

Pixelopus announced their next game, Concrete Genie, way back at Paris Games Week in 2017. Now, the studio says two separate PSVR modes are coming to the PlayStation exclusive game at launch, which is set for later this fall.

Hands-on: ‘No Man’s Sky’ in VR Promises a Galaxy Full of Possibilities, with Friends

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Image courtesy Hello Games

After years of requests, No Man’s Sky is coming to VR this Summer. With a massive procedurally generated galaxy to explore and a range of ways to play, the scale of No Man’s Sky is something that hasn’t yet been seen in VR, while the ability to play with both VR and non-VR friends means there will be no shortage of people to explore with. I recently got to play No Man’s Sky in VR for the first time a came away with a feeling of immense possibilities in its huge world.

‘Beat Saber’s’ New Free Track ‘Crab Rave’ Isn’t an April Fool’s Day Joke

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Image courtesy Beat Games

Running out of fresh songs after downloading Beat Saber’s first paid DLC, Monstercat Music Pack Vol. 1? Well, Beat Games just threw out a free track for their block-slashing rhythm game that should keep from getting too crabby.

Valve Index and Knuckles Pre-orders Confirmed for May 1st, Shipping in June

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Image courtesy Valve

Valve today confirmed to Road to VR that the company is planning a full reveal of Index on May 1st, accompanied by pre-order availability of both the headset and Knuckles controllers. The company says the actual release date of the headset and controllers will come some time in June.

Valve Teases New ‘Index’ VR Headset Coming in May

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Image courtesy Valve

After months of speculation, Valve has finally officially confirmed a new VR headset called Index that bears the company’s own name and will presumably be a first-party product. A teaser image for the headset may indicate a release date of May.

VR Card-Battler ‘Skyworld: Kingdom Brawl’ Gameplay Revealed in New Video

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Chomping at the bit for the next Skyworld game? Vertigo Games and Vive Studios recently showed off some new footage of the upcoming VR card-battler Skyworld: Kingdom Brawl in action, and it seems they’re hoping to take it to new heights in the burgeoning VR esports scene.

Vive Pro Eye Hits FCC on Its Way to 2019 Launch

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Photo by Road to VR

HTC Vive Pro Eye, the enterprise-focused VR headset with integrated eye-tracking, has officially undergone testing by the FCC.

Everything We Know (Officially) About the FOV and IPD of Rift S & Quest

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Image courtesy Oculus

With the announcement of Rift S earlier this month came the revelation that the headset would not include the ability to physically adjust the distance between the lenses in order to align with the distance between the user’s eyes (also known as IPD), making the headset less adaptable to those with IPDs further from the headset’s nominal setting. We reached out to Oculus to understand the officially supported IPD range for Rift S, Quest, and the company’s other headsets, as well as their field of view.

Talespin Building Virtual Human Tech to Train Interpersonal Skills in VR

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Image courtesy Talespin

With increasing demand among employers for employees with great interpersonal communication skills, VR training company Talespin is bringing ‘virtual human’ training scenarios to its platform.

Following PS Aim Support, ‘Borderlands 2 VR’ Will Get All DLC for Free This Summer

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Image courtesy Gearbox Software

Borderlands 2 VR, the PSVR exclusive port of the lauded loot shooter, was recently updated with improvements including support for the PS Aim accessory. Now developer Gearbox Software says the game’s entire DLC library will be added for free this summer.

‘Wolfenstein: Cyberpilot’ to Launch on PSVR & Steam VR Headsets in July

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Image courtesy Bethesda

Bethesda quietly released the official street date for their upcoming VR game, Wolfenstein: Cyberpilot, which is targeting both PSVR and Steam VR headsets.

Facebook’s Jason Rubin on Quest, Rift S, & the Direction of Oculus

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Last week at GDC Oculus revealed their first new PC VR headset in three years, the Rift S. We sat down with Facebook’s Jason Rubin, VP of AR/VR Content & Partnerships, to learn more about the strategy behind Quest and Rift S, and where Oculus is trying to steer its ecosystem.

‘Job Simulator’ & ‘Vacation Simulator’ Are Both Coming to Oculus Quest

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Image courtesy Owlchemy Labs

Oculus released a video yesterday highlighting some of the upcoming games for Quest, the 6DOF standalone VR headset set to launch in Spring 2019. To our surprise, not only did we see that Vacation Simulator was prominently featured, but we also caught a glimpse of the long-standing success Job Simulator (2016) too.

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