VR in the ’90s: Bootstrapping the Commercial VR Industry
Linda Jacobson got into VR when she helped organize the 1990 CyberArts International gathering of artists and technologists who were using virtual reality technologies. She edited a compilation of CyberArts essays from that first gathering, and she also documented the Garage Virtual Reality DIY VR maker movement of the early 90s. In 1995, she became a VR evangelist at Silicon Graphics where she helped to sell VR into enterprise VR applications including engineering, architecture, construction, medicine, military training, automotive, aerospace, heavy equipment manufacturers, and oil and gas companies. The enterprise companies and applications of VR during this time period were pretty secretive and proprietary, but Jacobson was on the front lines traveling around the world seeing a huge range of different virtual worlds and use cases for VR.