VR in the ’90s: Bootstrapping the Commercial VR Industry

0
Image courtesy CBC

OLYMPUS DIGITAL CAMERALinda Jacobson got into VR when she helped organize the 1990 CyberArts International gathering of artists and technologists who were using virtual reality technologies. She edited a compilation of CyberArts essays from that first gathering, and she also documented the Garage Virtual Reality DIY VR maker movement of the early 90s. In 1995, she became a VR evangelist at Silicon Graphics where she helped to sell VR into enterprise VR applications including engineering, architecture, construction, medicine, military training, automotive, aerospace, heavy equipment manufacturers, and oil and gas companies. The enterprise companies and applications of VR during this time period were pretty secretive and proprietary, but Jacobson was on the front lines traveling around the world seeing a huge range of different virtual worlds and use cases for VR.

7 Companies Aiming to Cut the Cord on High-end VR Headsets

75
Photo by Road to VR

Today’s most immersive virtual reality systems, like the Oculus Rift and HTC Vive, rely on a bothersome tether to send power and high fidelity imagery to the headset at low latency. But everyone agrees a dangling cable is not only annoying, it’s an immersion detractor. The demand for a solution to this issue has spurred the creation of no less than seven solutions (and counting) hoping to make a wireless link between the high-end host PC and the headset.

Deadmau5’s NYE Countdown Featured ‘VRChat’ Versions of Rick and Morty Voiced by Justin Roiland

0
image courtesy Sir Melvar

It’s no secret that both Deadmau5 and Rick and Morty show creator Justin Roiland both love VR, but we certainly weren’t expecting to see the VRChat logo front and center at Deadmau5’s New Years Eve concert.

20 VR Games Releasing in 2018 We’re Excited About

62
image courtesy Neat Corporation

Without any major VR hardware releases on the radar for this year, 2018 is shaping up to be a time for content to shine. We’ve rounded up a list of 20-something VR games launching in 2018 that we’re excited about, covering all three major VR systems: PSVR, Oculus Rift and HTC Vive.

Rift Claims Steam’s ‘Most Popular’ Headset Designation as Windows VR Gains Ground

25
Image courtesy Valve

According to the just-released December figures from Steam’s Hardware & Software Survey, the Oculus Rift has for the first time claimed the ‘Most Popular’ designation on the platform. Meanwhile, Windows VR is starting to make a mark in marketshare of VR headsets in use on Steam.

Valve Reveals 2017’s Top Selling VR Games on Steam

12

At the start of the New Year Valve has released a look back at 2017’s best selling VR titles on Steam.

Virtually Celebrate New Year’s Eve in Every Timezone with the ‘VRChat’ Community

3
Image courtesy @CompatibleVRC

Ever wished you could jet set around the world fast enough to ring in the New Year at a party in every timezone? Well that might not be quite possible, but VRChat is offering something close.

‘Bigscreen’ Free Screenings of ‘Top Gun’ in 3D Start Today, Check Showtimes Here

43
Image courtesy Bigscreen

Social VR app Bigscreen is teaming up with Paramount Pictures to debut a new virtual cinema inside of Bigscreen. The cinema will operate much like a real movie theater, offering timed screenings of Top Gun (1986) in 3D, free for a limited time. Screenings start today, December 29th and go until December 31st. Players can join friends to watch together.

‘StarBlood Arena’ Will Be Free to PlayStation Plus Members in January

1
Image courtesy Sony

PlayStation VR owners will get a chance to hop into the fast-paced StarBlood Arena for free next month, a battle arena shooter from WhiteMoon Dreams and Sony’s San Diego Studio.

Pimax Further Revises ‘8K’ Headset Design, January Shipping Date for Consumer Version Unlikely

25
Image courtesy Pimax

Pimax, the China-based VR headset manufacturer known for its wildly successful ‘8K’ headset Kickstarter campaign, probably won’t be hitting its January 2018 ship date for its consumer version as previously promised to early backers. Then again, we sort of expected that in the first place.

4 Great VR Party Games to Play With Friends and Family This Holiday

9
Photo courtesy Sony PlayStation

VR is so new that one of the regular activities of VR headset owners is introducing other people to the technology. Usually that means putting one person in a headset and standing around while they take their turn. But a few great VR party games let people both inside and outside of VR participate in the fun, and you only need one headset!

‘TrainerVR’ is a Physics-based Model Train Set that Brings You Back to Simpler Times

8
image courtesy Sumalab

Sumalab, a Spain-based indie studio, today released a model train game called TrainerVR (2017) which lets you snap together train tracks, set up little towns, and play with trains to your heart’s content (and all in room-scale VR). 

Hardlight VR Haptic Vest Gets Significant Price Cut, Torso & Arm Tracking Demonstrated

14
Photo by Road to VR

Road to VR recently visited Hardlight VR’s downtown Seattle office to take a look at the new Mark III version of their haptic vest. During the visit, Hardlight VR revealed a dramatically lower price point of $300. This is down from the previous price of $630 for consumers and $1,100 for businesses. Now both consumers and businesses (like VR arcades) will pay the same, lower base price, but businesses will pay an additional monthly license fee of $10 (or $100 when paid yearly).

Pico’s New 6DoF Standalone VR Headset is Coming Westward, Including 6DoF Controllers

40

Pico Technology, the China-based VR headset manufacturer, today unveiled their latest Pico Neo VR headset, a standalone device that offers 6DoF positional tracking and 6DoF motion controllers. Like HTC Vive Focus, Pico Neo will use the Vive Wave open source API and have access to a mobile version of Viveport in China; unlike Vive Focus though, which was previously destined for Western markets using the Daydream platform, Pico Neo is definitely leaving China along with Vive Wave, although it still isn’t certain which app store the headset will use.

Lenovo’s Daydream Standalone VR Headset ‘Mirage Solo’ Approved by FCC

3
image courtesy Lenovo

Ahead of any official announcement, Lenovo’s upcoming Daydream standalone headset was recently approved by the FCC, suggesting the company is gearing up for launch soon.

39,929FansLike
13,574FollowersFollow
66,541FollowersFollow
27,800SubscribersSubscribe

Latest Headlines

Features & Reviews