TRIPP Raises $4 Million to Develop ‘Mood Altering’ VR Experiences

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Image courtesy TRIPP Inc

Los Angeles-based VR software development company TRIPP has announced a $4 million Series A round investment lead by venture capital firm Mayfield. TRIPP describe themselves as “mood architects”, aiming to create VR software that improves mindfulness.

‘Rec Room’ is Coming Soon to PSVR, Applications for Beta Testing Now Open

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Image courtesy Against Gravity

Rec Room (2016), the popular social VR app for Oculus Rift and HTC Vive, is coming soon to PlayStation VR. Production studio Against Gravity announced Rec Room‘s PSVR release via the PSVR reddit page, saying that the game is slated to arrive by the end of this year.

‘The Talos Principle VR’ Gets October Release Date, Croteam to Offer Discount to Owners of PC Version

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image courtesy Croteam

Croteam’s The Talos Principle (2014) is making its way to headsets soon in a separate VR version, supporting HTC Vive and Oculus Rift. The studio now has a Steam page, including an October 17th launch date. And if you already own the PC version of the game? Croteam has decided to sweeten the deal with the promise of a discount to owners of the flat screen version.

Space Sim ‘Elite Dangerous’ Gets Major Update With New Content and VR Fixes

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Elite Dangerous (2014), the interstellar space trading, fighting, and exploration sim, has received a major new update, 2.4, The Return, which brings frightening new enemies to the virtual galaxy, as well as a number of fixes to the game’s VR mode, and improvements to the avatar system.

Rift Puzzler ‘Bending the Light’ Looks Like an Intriguing Break From All the Wave Shooters

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Finally, a new indie VR game that isn’t a wave shooter! Created by indie developer Deeperbeige Games, Bending the Light is a puzzle game launching exclusively on Oculus Rift today.

SteamVR Home Gets Major Customisation Improvements, New Boxing Mini-game

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Image courtesy Valve

The SteamVR Home Beta, the platform’s social VR hub system, recently received a significant upgrade, adding several improved customisation options, including ‘Trophies’ and the ability to decorate your space with screenshots or artwork. A new ‘Boxing Ring’ home environment is also available, with a number of interactive challenges.

Magic Leap Updates Site in Preparation for the “journey to launch”

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Image courtesy Magic Leap

Magic Leap today launched a refresh of their official website which includes a new teaser stating that the company wants to “[take] you with us on this journey to launch. More to come…”.

Valve: No Steam Dev Days in 2017 “and not very likely for 2018”

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Valve’s ‘no press allowed’ dev conference, Steam Dev Days, is seeing the ax this year, and it seems next year doesn’t look any better.

Preview: ‘The Invisible Hours’ – A Voyeuristic Murder Mystery in VR

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Image courtesy Tequila Works

Interactive theater is all about breaking the fourth wall, removing the barrier between the viewer and the play at hand. Traditionally this is done by getting the audience involved, usually in the guise of a dinner murder mystery party which oftentimes harks back to classics like the board game Clue (aka Cluedo) and literally anything by Agatha Christie. Tequila Works‘ upcoming VR experience, The Invisible Hours, doesn’t remove this barrier as such, but rather mobilizes it, letting you observe unnoticed as every aspect of the period piece unfolds before you.

Oculus Rolls Out Worldwide Refund Policy for Rift & Gear VR Digital Content

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Oculus announced its digital marketplace will now include automated refunds for games purchased on both Oculus Rift and Gear VR platforms—effective immediately and across the entire world.

‘Project CARS 2’ VR Review – An Ambitious Sequel With Serious Potential

Thanks to its comprehensive VR support on PC, Project CARS 2 is another great showcase for VR sim racing, offering better performance than Project CARS (2015) in a much more compelling package. Addressing many of its predecessor’s shortcomings, the sequel is a welcome addition to the sim racing scene—but rather like the original, it needs more time to bake.

‘Megaton Rainfall’ Delayed Until mid-October on PSVR and PS4

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Described as the ‘ultimate superhero experience’, Megaton Rainfall tasks the player with preventing a global alien invasion, with a full-scale Earth as the destructible backdrop. The game, which was supposed to launch today, is unfortunately delayed for 3 more weeks for PSVR and PS4, now slated to launch October 17th.

Massive ‘EVE: Valkyrie’ Update ‘Warzone’ Rolls Out Today, Including PC & PS4 Support

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image courtesy Sumo Digital

The biggest update ever to EVE: Valkyrie (2016) is launching today. Called ‘Warzone’, the expansion brings with it a number of big features including support for PC and PS4, new maps, and a whole reworking of ship classes and abilities that essentially makes it feel more like the popular team-based shooter Overwatch (but in space).

Leak Suggests Samsung is Building a Windows VR Headset

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There wasn’t any mention of Samsung getting into the Windows ‘Mixed Reality’ program when it was announced last year, which saw OEMs like Acer, Asus, Dell, HP, and Lenovo tapped to create VR headsets around the same reference design. A recent leak however, showing a rendering of a Samsung-built VR headset emblazoned with a “Windows Mixed Reality” symbol, suggests otherwise.

Using AR to Recontextualize Our Relationship to Reality with Cabbibo’s ‘ARQUA!’

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Image courtesy Cabbibo
Isaac “Cabibbo” Cohen

ARQUA! was one of the ARKit launch applications that was designed by VR veteran Isaac “Cabibbo” Cohen, and it has the same indie charm and shader art aesthetic as his previous VR experiences of Blarp! (2016) and L U N E (2016). ARQUA’s gameplay involves you creating a rainbow aquarium by playing with kelp plants, schools of fish, and 3D rods that you place around your space by turning your body into the controller. Cabibbo is really interested in providing users of his AR experience with an experience of agency, creation, and beauty in a way that recontextualizes their relationship to their surrounding environment.

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