Free ‘Farpoint’ DLC Adds 1v1 Multiplayer Combat & Expanded Weapon Selection, Now Available

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Farpoint (2017), PSVR’s bug-shooting showcase for the mightily impressive PS Aim, has had one free expansion so far, the ‘Cryo Pack’, which added additional co-op levels and challenge mode. Now the game has just received its next free DLC in the form of ‘Versus’, an update that greatly expands the game with two different 1v1 multiplayer modes while bumping the game’s weapon roster up from 5 to 20.

Oculus Offers Comprehensive List of VR GPUs Meeting Recommended and Minimum Specs

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Photo by Road to VR

With so many choices for graphics cards out there, it’s hard to know exactly what you should buy to outfit your next VR-ready PC. To make things a little easier, Oculus recently published a list of GPUs that meets its Minimum and Recommended specs. The list helps clear up confusion regarding which older and less popular GPUs the company considers ‘equivalent’ to the company’s prior recommendations which often consisted of just one GPU from NVIDIA and one GPU from AMD.

VRX 2017 Hosts Top VR/AR Companies in San Francisco This Week – Road to VR Readers Save 15%

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With the latest amazing innovations in VR/AR, VRX 2017 next week in San Francisco is the place to be to hear from those leading the charge.

‘Dark Corner’ Creates a New Distribution Channel for Immersive Horror

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Image courtesy Dark Corner

The Dark Corner app is creating a new distribution channel for immersive horror experiences and 360-degree videos. Guy Shelmerdine and Teal Greyhavens are hoping that fans of the horror genre will be enthusiastic enough about the potential of VR to achieve new depths of terror that audiences will be willing to pay for 360 video experiences. Shelmerdine is featuring Dark Corner’s own creations including Catatonic and their latest nightmare-inspired Night Night, but also opening up a new marketplace for creators of horror content to sell and distribute their content.

Black Friday Has Gone but This Incredible Deal on a VR Ready PC & Headset Remains

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Image courtesy HP

There was a time not long ago when just buying the PC required to power a high-end desktop VR headset cost at least $1,000. The last eight months in VR land has seen aggressive drops in pricing, culminating in this excellent deal from Microsoft which will net you a VR Ready PC and an HP VR headset together for just $750.

‘Justice League VR: The Complete Experience’ Launches on PSVR, Rift & Vive

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Image courtesy Warner Bros.

Justice League VR: The Complete Experience is making its way from IMAX VR locations to PlayStation VR, Oculus Rift & HTC Vive headsets in the multi-hero experience that has you stepping into the shiny boots of Batman, Wonder Woman, Superman, The Flash, Aquaman, or Cyborg.

‘Gang Beasts’ PSVR Support to Come in Subsequent Update Following PS4 Launch Next Week

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image courtesy Double Fine

Gang Beasts (2014), the multiplayer brawler made famous on PC, is finally heading to PlayStation 4 next week. Although the December 12th launch date means you can technically buy the game, it won’t have PSVR support until “some time after launch as a free update,” says Double Fine Production community manager James Spafford.

‘DOOM VFR’ Review – Hell Can Wait

Image courtesy Bethesda

The name Doom carries a great weight of expectation in video game circles. One part technical showcase, one part genre-defining milestone – with a giant dash of adrenaline for good measure – the series is rightly feted as one of the cherished elders of gaming. What it never had much of a story to tell, with a back-of-a-napkin premise that was ample support for the on-screen carnage. In recent years, it’s the story of the studio that Doom built that ‘s taken the spotlight, especially in VR circles where ex-id alumni John Carmack and Michael Abrash have become prominent figures. Then of course there’s the matter of the rather public multi-million-dollar spat between Zenimax and Oculus—but we won’t get into that. Independent from this dramatic backdrop, can Doom VFR live up to its heritage?

‘Wands’ Comes to HTC Vive via Viveport Today, Cross-play & Steam Launch Coming Soon

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Wands (2017), the first-person magic-dueling game, is available today for HTC Vive via Viveport. Already supporting Gear VR, Daydream, and Oculus Rift platforms, developing studio Cortopia confirmed with Road to VR that cross-play with other headsets is coming today, or at very latest “later this week.”

Huawei VR Controller Appears in FCC Filing, Suggesting Mobile VR Headset Launch is Near

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image courtesy FCC

Huawei first announced its Mate 10-compatible ‘Huawei VR 2’ headset back in October, although it wasn’t certain if it would ever leave China. A recent FCC filing however confirms the existence of a VR controller very similar to the one seen in Chinese promotional material, meaning the West may soon get a bonafide Huawei VR headset.

Rift Core 2.0 Beta Rolls Out December 6th, Bringing Updated Oculus Desktop App, Dash & More

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Image courtesy Oculus

Oculus has now confirmed the launch the ‘Rift Core 2.0’ update in public beta; it’s hitting Rift headsets December 6th. The anticipated updated will bring a major overhaul to ‘Home’—the place you see in the headset when you’re not inside of a VR game—as well as ‘Dash’, a revamped universal menu which also lets you run traditional desktop PC apps in VR.

HTC: Valve is Still “very committed” to Making its Three Full VR Games

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Image courtesy Valve

Back in February this year, Valve confirmed that they were internally developing three “full” VR titles. While there’s still no information surrounding genres or launch dates, it now looks like Valve may just be keeping them tight under wraps as usual, and hasn’t forgotten about the projects after all.

‘L.A. Noire: The VR Case Files’ to Launch on HTC Vive December 15th, Pre-orders Now Available

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Image courtesy Rockstar Games

Rockstar Games’ partial VR port of L.A. Noire (2011) was delayed last month to much chagrin. The game, which promises to deliver 7 of the original’s case files in all of their immersive glory, is now officially coming to HTC Vive December 15th.

Vive Hangs Onto Steam Majority Market Share as Windows VR Headsets Enter the Fray

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Image courtesy Valve

According to the just-released November figures from Steam’s Hardware & Software Survey, the HTC Vive has scraped its way back from nearly losing the majority market share of VR headsets in use on Steam last month, finally ending a months long streak of Rift marketshare gains on the platform. For the first time we’re also beginning to see what appears to be the Windows VR headsets moving the needle on Steam.

Being in Two Worlds at Once with ‘UTURN’ – Parallel Stories & Quad Binaural Audio Mix

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Image courtesy NativeVR

UTURN is a 360-degree video that seamlessly blends together two 180-degree hemisphere worlds containing parallel storylines of two different perspectives at a tech start up. One perspective is from a male founder’s point of view and the other perspective is from a woman coder who is crunching to finish a demo for investors. The crossfades from the quad binaural audio design by Shaun Farley helps to dynamically mix the conversations together in a way that really sells the experience of walking between two different worlds. Usually a 360-video doesn’t have reactive edits of the visuals, but UTURN proves that there is a lot of latitude in creating an immersive and interactive audio experience that feels reactive to your gaze.

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