Oculus Details ‘Buffered Haptics’ for Advanced Haptics on Touch Controllers
Oculus has added new documentation to their developer knowledge base detailing the ‘buffered haptics’ feature of the Oculus SDK, a method for programming more advanced haptic feedback from the company’s Touch controllers.






Custom avatars in social VR add a lot of fidelity of identity expression and creative flair in applications like VRChat or High Fidelity. 










