HTC Says Vive 2 Will Come When It Can Offer “really meaningful innovation”

56
HTC Vive with Deluxe Audio Strap | Photo courtesy HTC

In a recent interview, HTC Vive General Manager Daniel O’Brien provided a carefully-worded answer when asked specifically about a ‘Vive 2’. HTC’s current VR headset is now over year old; PC VR hardware cycles are anticipated to last somewhere between 1 and 3 years.

Developer Makes VR Accessible to Physically Disabled with Custom Locomotion Driver

6

WalkinVR is an upcoming driver for SteamVR designed to assist physical movement in a VR by moving or even resizing the virtual space relative to the user. It is currently in beta testing, with an initial release due at the end of May.

Microsoft is Building VR MMO for Xbox and PC, Job Listing Indicates

7
World of Warcraft (2004), is one of gaming's most influential MMORPGs | Photo courtesy Manaberry / Blizzard

A job listing for a Senior Design Manager position on Microsoft’s “Xbox Mixed Reality team” says that the company is “looking to build a massively social gaming and entertainment experience for both the PC and the console.”

Oculus Getting Serious About Room-scale VR, Dropping ‘Experimental’ Tag

35
Oculus Rift, image courtesy Oculus

As of the upcoming version 1.15, Oculus software will “fully support” the three-sensor room-scale configuration, giving VR players a large 360 degree playspace to roam, similar to the experience the Vive offered out of the gate. The update was revealed by Oculus staff on the community forum, and is now available in pre-release form for testing, available in the Public Test Channel of the Oculus software.

VR Shooter ‘Arizona Sunshine’ Comes to PSVR with PS Aim Support in June

1
Photo courtesy Vertigo Games

Announced on Vertigo Games’ social media channels and via the PlayStation Blog, VR zombie shooter Arizona Sunshine has been confirmed for a June release on PlayStation VR, along with support for the new PSVR Aim controller. The zombie wave-based shooter initially launched on HTC Vive and Oculus Rift in December 2016, becoming one of the fastest-selling VR games on PC.

Live Mixed Reality Demo Shows Seamless Cross-AR/VR Collaboration

6

At today’s Microsoft Build 2017 presentation, creators at Cirque du Soleil demonstrated a custom creative toolset on stage using HoloLens technology. The world-class theater production company says the tools can be used to greatly enhance and accelerate the set design process for future shows thanks to real-time local digital collaborative design. But, speaking to Microsoft’s self-described Mixed Reality “spectrum,” it was also demonstrated how a remote VR user could seamless collaborate as if they were standing on stage with the others.

Microsoft: “Holiday 2017 is Going to be Phenomenal”, E3 to See More Mixed Reality Announcements

12
Alex Kipman, image courtesy Microsoft

Microsoft Technical Fellow and chief inventor of HoloLens, Alex Kipman, took the stage today at Microsoft Build 2017 to show off a number of upcoming mixed reality hardware and software streaming out of the company and its partners. Among the announcements—including pre-orders of Windows Holographic Headsets from Acer and HP and a new VR hand controller—was a teaser for more to come at E3 in June.

‘Battlezone’ Launches on Steam and Oculus Store

21

Battlezone (2016), the low-poly, high-action reboot of the classic Atari game, launched as a timed exclusive with PlayStation VR when it hit shelves in October of last year. Today owners of HTC Vive, Oculus Rift, and OSVR can now strap into the cockpit of the game’s sci-fi hovertanks.

Microsoft Reveals Motion Controllers for Mixed Reality Headsets Coming This Holiday

46

Today Microsoft has unveiled their Windows Mixed Reality motion controllers. The controllers fill in a major gap in Microsoft’s strategy to become the “most complete platform across the broadest range of mixed reality devices and experiences.” 

Acer & HP Windows Mixed Reality Headset Dev Kits Now Available for Pre-order Starting at $300

46
image courtesy Microsoft

Today Microsoft announced that developers in the US and Canada can now pre-order the Acer ($299) and HP ($329) Mixed Reality headsets from the Microsoft Store. Delivery of the headsets is scheduled for August 2017.

An In-depth Look at Microsoft’s HoloLens & Mixed Reality Ecosystem

0

Brandon-BrayThe HoloLens is the most impressive augmented reality headset on the market today, and their developer kit is already being deployed into industries ranging from architecture, engineering, design, sales, medicine, and education. Microsoft is taking a holistic approach with Windows Mixed Reality being baked into Windows 10, meaning that developers can create a single application that can run on the HoloLens, on one of their partner VR headsets, on a Surface tablet, or as a desktop app. At Microsoft’s Build conference today, the company is announcing a new OEM VR partner with HP as well as inside-out, six degree-of-freedom input controllers for VR headsets made by Microsoft partners like Acer.

Remastered ‘Half-Life 2’ Coming to Vive & Rift with VR Controller Support via Revamped Mod

74

Praised as one of the greatest games ever made, the 13 year old Half-Life 2 is a lauded piece of gaming history. But soon you’ll be able to revisit the perils of City 17 using the latest and greatest VR hardware around. A reborn mod project is bringing compatibility for the Oculus Rift and HTC Vive with full motion input support, remastered visuals, a made-for-VR UI, realistic weapon interactions, and more.

Google Acquires Owlchemy Labs, VR Game Studio Behind ‘Rick and Morty VR’, ‘Job Simulator’

7
image courtesy Owlchemy Labs

In an interesting move, Google has acquired Owlchemy Labs, makers of the multi-platform hits Job Simulator (2016) and Rick and Morty: Virtual Rick-ality (2017).

Valve and Pixvana Bring High-quality Adaptive VR Video to Steam, Beta Launches Today

2

Pixvana, makers of the cloud-based 360 video creation studio SPIN, today announced that their software services—integrated at the core of Valve’s own Steam 360 Video Player—will be launching today into beta. This effectively lets SPIN users publish their VR videos directly to the Steam Store, but more importantly means VR headset owners will be able to browse and watch high-quality streaming content (up to 12K) directly in Steam using their Steam VR-supported headset.

NVIDIA Demonstrates Experimental 16,000Hz AR Display

11

While virtual reality surely has high performance requirements to maintain a comfortable experience, immersive AR may ultimately require a greater level of performance if we’re to achieve the theoretical ideal.

39,929FansLike
13,574FollowersFollow
66,541FollowersFollow
27,800SubscribersSubscribe

Latest Headlines

Features & Reviews