IMR are Building a Wireless Video System to Power 4k Per-Eye VR Headsets

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Australian startup Immersive Robotics are poised to deliver what they claim is a truly universal wireless solution for PC VR headsets that delivers tether-free virtual reality with minimal compromises in quality and extremely low latency.

Smart Solution Makes Handheld VR Cinematography Easy with a Real Virtual Camera

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VFX professional Kert Gartner has been pioneering new ways to make capturing virtual worlds as compelling as filming in the real world. His latest technique makes a real virtual camera out of an extra Vive controller and a smartphone.

First Ever Steam Awards Finalists Include Two VR-enabled Games

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Tabletop Simulator (2015) and Keep Talking and Nobody Explodes (2015) are the two virtual reality-enabled games nominated for the very first Steam Awards. The winners will be announced on New Year’s Eve after a period of public voting.

AxonVR is Building a Haptic Holodeck Powered by NVIDIA PhysX

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Image courtesy HaptX

AxonVR, the company currently working on a full-body haptic solution for VR, are on their way to bringing their technology to an ever-widening audience. Announced today via an official NVIDIA blogpost, AxonVR says that the company’s fledgling haptic engine is actually built on top of NVIDIA’s PhysX, a middleware SDK that provides GPU acceleration for complex, real-time physics simulations.

HTC Launch Viveport Arcade, Partnering with Leke VR to Open “1,000’s of Locations”

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HTC’s out of home VR initiative is taking shape as the company officially unveils plans for Viveport Arcade in China and Taiwan and a partnership with Leke VR’s “offline content distribution system” in a thousand locations before the close of 2016 and thousands more by 2017’s end.

Giroptic Launches $250 iO 360 Camera for iPhone

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Giroptic, creator of the standalone ‘360cam’, today announced the launch of the iO 360 camera which attaches to any Lightning-enabled iPhone or iPad.

Creating a Synthetic Peak Experience in VR with ‘SoundSelf’

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Robin-ArnottRobin Arnott had a peak experience from a LSD trip at Burning Man, and wanted to see if he could replicate this type of peak psychedelic experience within virtual reality. The result of four years of work is a transcendent experience called SoundSelf that creates a diffuse feedback loop between your toning and a variety of generative abstract art visuals. So I had a chance to catch up with Robin to talk about using VR to cultivate a synthetic peak experience, using VR as a transformative technology, and the role of contemplative spiritual practices.

Sensics is Building a VR Headset Specially Made for Arcades and Theme Parks

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OSVR co-founder and long-time HMD maker Sensics is building a new ‘Goggles for Public VR’ headset which is designed for the unique needs of the Out-of-Home market.

Oculus Launches ‘Quill’ Tutorial Series for Aspiring VR Artists

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Oculus has created a series of tutorial videos for newcomers to Quill, the company’s VR paint app. Available for free with every Touch purchase, Quill is an artistic creation tool designed for virtual reality and motion controllers.

WordPress Blogging Platform Gets Support for Embedded VR Media

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Virtual reality 360 degree photos and videos are now supported by WordPress.com. Powering over 26% of the web, WordPress is the world’s most popular online publishing platform.

‘Fantastic Contraption’ Puzzle-crafting Fun is Coming to PlayStation VR

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One of our favorite VR games, Fantastic Contraption, is heading PlayStation VR. The gameplay makes great use of motion controllers to allow you to craft solutions to puzzling platforming problems.

Classic ‘Serious Sam’ Gets “Full Locomotion” VR Version ‘The First Encounter’, Next Week

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Croteam VR, the developers behind the popular first person shooter Serious Sam, are bringing their classic original instalment of the franchise to VR platforms next week with a new Early Access release called The First Encounter which promises full choice of locomotion methods.

Jimmy Fallon’s ‘Tonight Show’ Debuts Virtual Reality Pictionary Segment with ‘Tilt Brush’

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NBC’s popular late night talk show The Tonight Show with host Jimmy Fallon has debuted a new segment called Virtual Reality Pictionary which uses the HTC Vive and Google’s Tilt Brush VR paint app.

Visualising UI Solutions for Our Mixed Reality Future

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Augmented and Mixed Reality technologies are rapidly evolving, with consumer devices on the horizon. But how will people interact with their new digitally enhanced lives? Designer Ben Frankforter visualises several ideas he’s had to help bring about the arrival of what he calls the “iPhone of mixed reality”.

‘Ninja Run’ May Be the Craziest VR Locomotion Technique Yet

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This is ‘Ninja Run VR’, and its yet another take on the ever present problem of user locomotion in VR experiences. But, as crazy as the concept looks, there may be some method to its madness.

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