Rev VR Podcast (Ep. 115): Creating Amazing 360 VR Videos in Hollywood with Sam Macaroni

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In this episode of the Rev VR Podcast, I am joined by actor, YouTuber, and VR enthusiast, Sam Macaroni. We discuss his experiences in producing and directing films using 360 rigs. Sam is aiming to solve some of the common challenges of this new filming method with clever rigging, and strategic post-production.

HordeZ Brings Doom-style Multi-player Coop Carnage to HTC Vive

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Developer Niklas Persson is working on bringing the visceral, gore-soaked carnage of the Doom series to virtual reality with HordeZ, a multi-player coop shooter for the HTC Vive.

vTime to Get Shareable Video and Google Cardboard Support Soon

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vTime, a social VR platform for Gear VR, currently features rich and surprisingly well-optimized environments, but in a bid to capitalize on the boom of users soon to come to VR, vTime will soon be filling out their services to include shared video and support for Google Cardboard.

Hands On: SMI’s Gear VR Eye Tracking is Accurate, Fast and Lightweight

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SensoMotoric Instruments (SMI) is a Berlin based company involved in creating eye tracking solutions across several industries, and has been doing so for the past 25 years. At MWC I sat down with Christian Villwock, director of OEM sales, to learn more about the company’s eye tracking technology and to see for myself how it works with mobile VR.

Preview: Explode Hordes of Sweet Little Kittens in ‘Kittypocalypse’

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Kittypocalypse is a tower defense game from Bolvërk Games that gives you a single mission: stop the kitties at all costs.

Sony Send Out Invites to PlayStation VR GDC Press Event

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Sony's Morpheus VR headset being revealed at GDC 2014

Sony have sent out invites to an “exclusive PlayStation VR press event”, due to take place during the Game Developer Conference in San Francisco on March 15th.

Samsung is Giving Away Far More Gear VR Units Than We Expected

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After reading into the offer terms of Samsung’s Gear VR giveaway for S7 pre-orders, which appeared to limit the number of free units to 300,000 in the US, Samsung has reached out to clarify that they’re actually giving away a much greater number.

‘Neos Core’ Enables a World of Multi-User, Multi-device VR Collaboration

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Tomáš ‘Frooxius’ Mariančík, the man behind the Sightline series has reached what he calls a “major milestone” with his continuing creation and education platform Neos. Today he unveiled a breakthrough framework which allows multiple users to gaze into and collaborate in the virtual world through VR headsets and portable devices.

More Than 300,000 Free Gear VR Headsets Will Come With US S7 Pre-orders, Starting Today (Updated)

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This weekend Samsung announced they would be giving a free Gear VR headset to anyone pre-ordering the new Galaxy S7 and S7 Edge, with a “while supplies last” caveat. With pre-orders opening today, we’ve learned that Samsung will be giving out more than 300,000 units in the US alone.

‘Thunderbird’ Father-Son Dev Team Win ‘Best VR Experience’ at Vision Summit

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tony-kaiFor the past year, Tony Davidson and his 17-year old son Kai have been tucked away in the hills of Oregon collaborating on a VR experience that was inspired from one of Kai’s dreams. Thunderbird is a puzzle adventure game that surprised everyone at Unity’s Vision Summit awards in walking away with the best VR experience award. Even Tony thought that either crowd favorite Fantastic Contraption or Job Simulator would be rewarded, and so there was a collective gasp of surprise when they got the award. I had a chance to catch up with Kai and Tony to get their reactions to winning, what’s it like to be a father/son team, and how their Thunderbird puzzle adventure takes inspiration from dreams, myths, and Eastern religions.

ThingLink Raises $1.3 Million to Expand Media Annotation Platform to VR

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Money continues to pour into the VR space, but not all of it is aimed at brand new ventures. Last week, the interactive media platform, ThingLink (founded in 2008), announced the closing of a $1.3M round of new funding to expand their image and video enhancement SaaS service to VR.

Early SteamVR Performance Test Included Hidden Half-Life & Left 4 Dead Demo Code

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Valve have just released a new tool to determine if your gaming PC is up to the task of running SteamVR experiences unlocked with the HTC Vive. But, buried in the code of the tool lies some interesting glimpses of experimental demos from the Half Life and Left 4 Dead universes.

Movidius’ Dedicated Vision Processing Chip is Coming Soon to AR and VR Headsets

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Movidius may be a little known name to the average consumer, but the company behind Google Project Tango’s Myriad 1 vision processing chip is gearing up to release their new chip architecture in both VR and AR headset manufacturers, and a lot sooner than you think.

The Good, the Bad and the ‘Meh’ of LG 360 VR

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Unveiled at MWC 2016, LG 360 VR has become the newest entry into the world of mobile headsets. Touted as a lightweight solution for on-the-go media consumption, the 360 VR gives us an interesting look at the future of VR headset ergonomics, but fails to deliver a solid experience.

The Past, Present and Future of Google and VR

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I’m joined on the podcast today by Road to VR Executive Editor Ben Lang and Moor Insights Analyst Anshel Sag for a 45-minute roundtable discussion about Google and what they’re doing in VR. We cover everything including Google Cardboard, Jump cameras, the Expeditions educational program, WebVR, Project Tango, Google Glass, Magic Leap, Tilt Brush, voice recognition, machine learning, the Android ecosystem & their complicated relationship with Oculus & Samsung, and predictions about what type of VR or AR HMD that they may be manufacturing.

It’s clear that Google has some significant in the virtual reality space, and we discuss everything that we know about what they’re currently doing and make some predictions as to where we think we’re going in the future.

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