WEARVR Weekly Top Ten VR Downloads – September #2

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Looking for something fun to play in VR? We’ve got the top 10 downloads from the last week on the WEARVR app marketplace, a cross-platform repository of virtual reality experiences.

super turbno atomic ninja rabbit wearvr top 10

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10. Super Turbo Atomic Ninja Rabbit VR

A virtual reality experience set in the world of a breakfast cartoon. A character select screen from the past and the future.

In collaboration with Wesley Louis and THE LINE, Super Turbo Atomic Ninja Rabbit – The Virtual Reality Experience is the first VR demo from NO GHOST. A collective of artists and programmers, working to build worlds in virtual reality.

Platforms: Oculus Rift DK2 (Windows)

See Also: ‘Super Turbo Atomic Ninja Rabbit’ 80s Cartoon Experience Loves Me and I Totally Love it Back

the seance wearvr top 10

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9. The Seance

Make contact with the spirit world in this mind-bending journey through a surreal haunted house in The Seance, a new virtual reality experience from Spectral Illusions.

Platforms: Oculus Rift DK2 (Windows)

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8. Real Estate Virtual Tour

A beautiful demo from a small VR content company based in Israel. This was made for one of their clients to show the advantages of virtual reality real estate tours as a sales catalyst.

Platforms: Oculus Rift DK2 (Windows)

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7. Stunt Kart

We love racing games and we hope you do too. Here’s a racing demo called Stunt Kart recently updated to SDK 0.7.

Platforms: Oculus Rift DK2 (Windows)

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6. Caffeine

Caffeine is a quirky psychological horror adventure game with an atmosphere heavily inspired by games like Condemned, FEAR and Outlast.

Set in the near future, the entire population of Earth is vigorously addicted to coffee. Once Earth’s caffeine reserves are depleted, the largest of the corporations build massive lumbering space ships with the sole purpose of seeking out the minerals needed to synthesize artificial caffeine. You awaken aboard one of these caffeine mining ships alone. Before long you realize that you are a young boy with no memory of what has transpired on this seemingly empty space station.

Naturally you set out to explore the depths of the huge structure to figure out what exactly is going on. Each character you discover in Caffeine has a rich and detailed back story, giving the empty structure an eerie “lived in” feeling. To accompany the eerie visuals Caffeine offers, the sound is being prepared by two amazing professionals. Composer Adam Klingman and Sound Designer Jonathan Wachoru provide an amazing sense of immersion and chills.

Platforms: Oculus Rift DK2 (Windows)

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5. Radial-G

Strap in and get ready for some high octane space racing. Imagine F Zero and Wipeout but for the VR generation.

Platforms: Oculus Rift DK2 (Windows)

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4. Gex-Go-Round

Gex-Go-Round, where you can experience a high-speed carousel ride, with the panorama of Grand Canyon around. So hold on tight and enjoy your ride.

Platforms: Oculus Rift DK2 (Windows)

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3. Enterprises

Did you wake up this morning with an urge to view all eight Starship Enterprise models in glorious virtual reality? We thought so….

This is just a fun little project thrown together by a Star Trek fan. Each of the ships is the correct size relative to one another, but their scale is set to 1:100.

Platforms: Oculus Rift DK2 (Windows)

See Also: Preview – ‘Enterprises’ a VR History of Star Trek’s Most Beloved Ship

flying aces vr wearvr top 10

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2. Flying Aces VR

Flying Aces VR is a flight sim/combat game set during World War 1. Take to the skies and experience the birth and rise of aerial combat during the Great War (1914-1918). Develop and test your piloting, gunning and bombing skills in structured missions, and lead your side to victory from above!

Platforms: Oculus Rift DK2 (Windows)

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1. SONAR

“Explore your surroundings and dive deep into an ancient cave system. Follow the drone ship and discover the horrific truth about the darkest of all places… “ SONAR is a new kind of cinematic entertainment, striking a balance between traditional movie making and interactive media. The shortfilm is a fully immersive, slow paced, 360° computer-generated experience.

Now available on Samsung Gear VR!

Platforms: Rift DK1/DK2 (Windows), Android, Samsung Gear VR

See Also: Review – Descend into a 360 3D Abyss with SONAR on Gear VR

Google Releases Open Source Plans for Cardboard v2 Viewer

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Google released the second version of their Cardboard VR viewer back in May. Sticking to their commitment to make the design of the handheld HMD completely open for third-party manufacturers, the company has now released the complete design specification for Cardboard v2.

Canon Reveal 2.5k Per Eye, 120 Degree FOV ‘VR Viewer’

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Here’s a name you may not expect to be entering the immersive wearable market, Canon. They just demonstrated a virtual reality viewer (this is not a traditional headset) at Canon Expo in New York, and it packs some interesting display and optics technology.

‘Community’ and ‘Rick and Morty’ Co-creator Goes Wild for Making VR Soup on the HTC Vive

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Creator of the cult hit comedy show Community, Dan Harmon, has raved about the new HTC Vive VR headset in a recent podcast where he describes his extraordinary experiences … making soup in virtual reality.

Using Electrical Muscle Stimulation as Haptic Feedback for 3D Virtual Hand Pointing

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Max-PfeifferMax Pfeiffer was at the IEEE VR talking about a demo where he’s experimenting with off-the-shelf Electrical Muscle Stimulation (ESM) message devices in order to provide haptic feedback for pointing with your hand within 3D virtual environments. He’s tracking the hands with a depth sensor camera to detect finger pointing, and then providing haptic feedback on the arms to stimulate a subtle haptic feedback. He did a Fitts’ Law analysis of the efficiency of this technique, and he found that “results demonstrate that both EMS and vibration provide reasonable addition to visual feedback. We also found good user acceptance for both technologies.”

‘Keep Talking and Nobody Explodes’ Comes to Steam and Oculus Rift (or not) in October

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Steel Crate Games, an Ottawa based indie studio, has today announced that their bomb-defusing party game—Keep Talking and Nobody Explodes—is coming to Steam on October 8th with Oculus Rift support.

Moggles is a Foldable, Pocketable Mobile VR Headset that’s 40mm Thick

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Swedish virtual reality company Moggles has launched a new, smartphone-based VR headset of the same name which apparently folds into a 40mm thick form factor, ready to slip into your pocket.

Google is Bringing GoPro’s VR Camera to ‘YouTube Space’ Studios

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GoPro recently announced its ‘Odyssey’ VR camera as the first for Google’s ‘Jump’ video assembly platform. With the two companies working side-by-side on VR video, Google is going to be bringing the Odyssey camera to it’s ‘YouTube Space’ studios in major cities.

‘Stark Tower’ is a Stunning Avengers Recreation, Coming to HTC Vive and Rift

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We’ve seen a few architectural companies exploring the VR space with recreations of realistic structures. Trek Industries now want to let you step into the fantastic fictional world of The Avengers with this stunning VR recreation of one Marvel‘s billionaire’s bachelor pad.

‘Super Turbo Atomic Ninja Rabbit’ 80s Cartoon Experience Loves Me and I Totally Love it Back

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Super Turbo Atomic Ninja Rabbit (STANR) is a short VR experience created by No Ghost in collaboration with The Line, two London based studios that helped bring an original take on the ’80s Saturday morning cartoon phenomenon to life.

‘Garry’s Mod’ Sequel to Receive Virtual Reality Support

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Rust developer Facepunch Studios, founded by developer Garry Newman, has confirmed that its founding game Garry’s Mod will receive virtual reality support – just don’t call it ‘Garry’s Mod 2’.

Stereoscopic Visualization Techniques for Embedded System Graphs

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Ragaad-Al-TarawnehThere are some open questions within the data visualization community as to what benefits the third dimension might add to visualizing information that doesn’t have an inherent spatial component. Ragaad Al Tarawneh was at the 3DUI conference presenting a paper called “Utilization of Variation in Stereoscopic Depth for Encoding Aspects of Non-spatial Data.”

VRDC 2016: Call for Submissions Now Open for GDC’s Dedicated VR Conference

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The world’s largest gathering of professional game developers, GDC, launches a dedicated virtual reality sister conference VRDC this year – and the call for submissions to the VR industry and community to present at the inaugural event is now open.

Capturing Virtual Worlds: A Method for Taking 360 Virtual Photos and Videos

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In this technical deep-dive, D ‘eVRydayVR’ Coetzee explores in detail the technical challenges preventing us from sharing our favourite VR experiences with others and the solutions available to overcome them.

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