Oculus Founder’s New XR Headset Built Around “military requirements” but Also “used for non-military stuff”

68
Palmer Luckey on stage at AWE 2024 | Photo by Road to VR

This week at AWE 2024, Oculus founder Palmer Luckey spoke briefly about a new XR headset he’s developing. Though the headset would see Luckey returning to the XR space, this one is being built with military, rather than consumer, uses in mind.

Former Head of Qualcomm’s XR Division Joins Google to Guide XR Strategy

4
Hugo Swart reveals XR2 | Image courtesy Qualcomm

Hugo Swart, previous head of Qualcomm’s XR division, announced he’s joined Google where he’ll lead the company’s XR Ecosystem Strategy and Technology efforts.

Meta Restructures Reality Labs to Better Focus on Ray-Ban Smartglasses and Other Wearables

3
Image courtesy Meta

Reality Labs, Meta’s XR division formed in 2020, is now being reorganized into two distinct groups, ‘Wearables’ and ‘Metaverse’, which reportedly comes along a “relatively small” number of layoffs.

‘Gorilla Tag’ Has Topped $100M in Revenue, Making it One of VR’s Most Successful Games

17
Image courtesy Another Axiom

VR studio Another Axiom today announced that its breakout title, Gorilla Tag, has surpassed $100 million in revenue. The company shared other key metrics about its player population that shine light on the state of the VR market.

Quest ‘Augments’ Feature for Concurrent AR Apps Needs More Time to Cook, Says Meta CTO

7
Image courtesy Meta

Last year Meta announced the so-called Augments feature, planned for Quest 3, which would allow persistent mini AR apps to live in the world around you. Now, eight months after the headset hit store shelves, Meta’s CTO explains why the feature has yet to ship.

Report: Apple Focuses on More Affordable Vision Headset Over High-end Follow-up

17
Image courtesy Apple

At $3,500, Vision Pro is undoubtedly expensive, which many are rightfully hoping will be remedied in a prospective follow-up. Now, according to a report from The Information, Apple may be ditching the ‘Pro’ aspect of its next-gen Vision headsets altogether, instead aiming to release a single “more affordable” device in late 2025.

SteamVR Games Come to Vision Pro Thanks to Public Launch of Free ‘ALVR’ App

11
Created with images courtesy Apple, Valve

Did you know you can technically play SteamVR games like Half-Life: Alyx (2020) on Vision Pro? Well, now you do, as the leading app dedicated to bringing SteamVR connectivity to a ton of standalone headsets is now available for Vision Pro on the App Store.

Major ‘ShapesXR’ Update Streamlines Collaborative XR Prototyping, Releases Web Editor for PC Users

1
Image courtesy ShapesXR

Spatial design and prototyping app ShapesXR (2021) just launched its 2.0 update which better streamlines cross-platform support, letting team members more easily edit and collaborate in both mixed or virtual reality, but also now the web.

New Tool From Niantic Aims to Make Web-based XR Easier to Build

1
Image courtesy Niantic

Pokémon GO developer Niantic announced it’s releasing a new visual editor and “powerful web gaming engine” called Niantic Studio, which aims to let creatives build immersive XR, 3D experiences, and casual web games.

Somnium VR1 PC Headset Slated to Go on Sale June 20th with Broader Launch in July

13
Image courtesy Somnium Space

Somnium Space, the Czechia-based company behind the upcoming Somnium VR1 headset, announced that orders for its long-awaited PC VR headset will be opening on June 20th, coming first to reservation holders.

Hands-on: Logitech’s MX Ink for Quest Could Legitimize VR Styluses as a Whole

6
Photo by Road to VR

Over the last decade I’ve reported on and tested many different VR styluses, but none of them have actually caught on. But the new MX Ink stylus for Quest stands a real chance at legitimizing the VR stylus as a whole, thanks to its thoughtful design, strong lineup of launch apps, and tight integration with Quest’s software.

VR’s Top Combat Sandbox Releases Massive 1.0 Update Today Featuring 7+ Hour Campaign

6
Image courtesy WarpFrog

Blade & Sorcery, arguably VR’s top physics-based combat sandbox, is leaving Early Access today on Steam, which comes alongside the long-awaited 1.0 update that brings its final major content drop: the ‘Crystal Hunt’ campaign.

6 Things Vision Pro Needs Before It Can Go Mainstream

31
Image captured by Road to VR

Apple’s Worldwide Developer Conference (WWDC) is over, and while Vision Pro was a big focus with the announcement of its visionOS 2 update, it’s pretty clear Apple’s first mixed reality headset isn’t in a hurry to feature-match other XR headsets at this point, let alone Meta Quest 3. When Apple eventually does step down to the XR playing field with a more consumer-friendly headset though, there are a number of things would-be owners are probably hoping for that have so far gone missing.

Quest Gets Its First Third-party Input Device Thanks to Logitech

12
Image courtesy Logitech

Logitech today unveiled an XR stylus that comes as Meta Quest’s first third-party motion peripheral, targeting creatives working in both 2D and 3D media.

Fantasy Blacksmithing Game ‘BlackForge’ Releases on Quest & PC VR Today, New Trailer Here

5
Image courtesy ManaBrigade, Fast Travel Games

Indie studio ManaBrigade and publisher Fast Travel Games today announced that BlackForge: A Smithing Adventure, a fantasy VR blacksmithing game, is now available on Quest and PC VR headsets.

39,929FansLike
13,574FollowersFollow
66,541FollowersFollow
27,800SubscribersSubscribe

Latest Headlines

Features & Reviews