nVidia Titan X Announced, Powering New Oculus Demo from Weta Workshop — Breaking

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A surprise entrance by nVidia’s CEO Jen-Hsun Huang, has revealed a new graphics card is on it’s way from the electronics giant. The Titan X.

Anyone Who Says ‘You Can’t Do VR on Console’ Hasn’t Tried Sony’s 2015 Morpheus Prototype

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On the one year anniversary of the device’s unveiling, Sony has revealed a substantial upgrade to the Morpheus PS4 VR headset, a version which they say has nearly reached its final form for a launch by Q2 2016.

‘The Dawn of Mobile VR’ with John Carmack – Live Blog @ 11:00am PST

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John Carmack_2“The dawn of consumer mobile VR is close. Come hear the technical details of making mobile VR a reality; techniques and strategies for maximizing the quality of your VR games, applications, and experiences; and thoughts about the future of VR, including what it means for the mobile ecosystem. Q&A to follow (until chased out).”

Speaker: John Carmack, CTO Oculus

Ben Lang is live blogging for Road to VR from the event which starts at 11:00am PST.

Find out when it starts where you are.

Ubisoft and 11 Other Companies Join OSVR’s Open Source Initiative

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OSVR announced today that 12 new partners have signed up to work with the Open-Source Virtual Reality (OSVR) headset, a so called “hacker dev kit” that is intended to be entirely hardware agnostic.

OSVR’s HDK VR Headset Gets Upgraded – Adds 1080p OLED, Video Mirroring and ‘Evaluation’ Positional Tracking

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Open Source Virtual Reality’s (OSVR) flagship VR headset is to get some upgrades. HDK v1.1 brings a low latency 1080p OLED panel and video mirroring amongst other enhancements, the movement has announced today.

MindMaze Raises $8.5m in Angel Funding for “Thought-Powered” VR Headset

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MindMaze announced today that it has recently closed an $8.5 million funding round for its “thought-powered VR game system” called MindLeap, a VR/AR headset that uses both electroencephalogram technology (EEG), and integrated 3D motion capture cameras for hand-tracking as a basis for game input.

HypeVR Captures Ultra-High Def 360 Degree, Depth-Mapped Video Using a 14 x ‘Red Dragons’ and LiDAR

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The 360 VR video market is rapidly getting busier. With companies like NextVR and Jaunt racing to develop technologies and deliver content which result in compelling, immersive video for virtual reality, things are moving fast. Now a new company called ‘HypeVR’ aims to raise the bar by delivering ultra high quality 3D footage that you’re able to ‘lean into’ – made possible with 3D mapping techniques.

New Sony Project Morpheus Video Highlights New Specs, Features and Design

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Last night, Sony’s Shuhei Yoshida, President of Sony’s Worldwide Studios for Sony Computer Entertainment Inc., proudly announced that their Playstation 4 VR Headset Project Morpheus was coming to market in the second half of 2016. In the mean time, they revealed the latest Project Morpheus prototype was at GDC and contained numerous enhancements over the first demonstrated version.

Hands-On with ‘Lucky’s Tale’, Updated Demo from Playful Corp

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Playful Corp, the company in partnership with Oculus and makers of Lucky’s Tale, gave us a hands-on with the new updated demo, which featured two complete levels and fit and finish that speaks to the near-maturity of the VR games scene.

Nvidia ‘Made to Game’ GDC 2015 Event Liveblog @ 6pm PST

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Join us as we find out what nVidia has been teasing the world with for the last few weeks. nVidia CEO Jen-Hsun Huang says “More than 5 years in the making, what I want to share with you will redefine the future of gaming.”

Could it be a new virtual reality product to go head to head with Sony, Oculus, Valve / HTC and Samsung? We’ll find out at 6PM PST as Ben Lang and Scott Hayden live blog direct from the event in San Francisco.

Check what time the event starts where you are.

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New Project Morpheus Images – Early Shots of the Latest VR Tech Demo

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One of the new tech demo's demonstrated with the new Project Morpheus prototype at GDC 2015

Sony has revealed the specs for the latest version of their VR headset, Project Morpheus – 120Hz, 1080p low persistence with 18ms latency. These details shared a few moments ago at Sony’s special Project Morpheus event.

The presentation was short as it seems the lions share of the allotted 4 hours for the event was to give time enough for attendees to get their hands on the new prototype.

We’ll be bringing you early impressions as soon as we can as both Ben and Scott scramble for some demo time. In the mean time, catch a glimpse of the new tech demo Yoshida spoke of in his presentation. You can catch up with the details from our recent live blog over here.

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Sony Unveils New Morpheus Prototype – Low Persistence OLED @ 120Hz – Launches Q2 2016

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One year on from Project Morpheus’ reveal at GDC 2104, Shuhei Yoshida just unveiled the newest prototype – now sporting some significant upgrades.

Unity 5 Released, Full-Featured and Royalty Free

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With the news still hot off the presses about Unreal Engine 4 releasing their game engine for free to its users, Unity 5 has come out… and it’s free too.

Project Morpheus GDC 2015 Media Event Liveblog @ 3pm PST

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This afternoon, Sony is hosting press during GDC 2015 to talk Morpheus, the company’s PS4 VR headset that was revealed one year ago at this very show. At 3pm PST we’ll have liveblog coverage of the event.

New ‘Loading Human’ Trailer Shows Updated Locomotion System

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Untold Games has released a new video showing a gameplay demo for Loading Human, a sci-fi adventure game created ground-up for VR headsets and motion control devices like Sixense STEM.

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