Training to Craning in 60 Minutes: Putting My VR-learned Skills to the Test with a Real...
Last week, I traveled to the Houston Area Safety Council in Pasadena, Texas, to put Industrial Training International VR's new crane simulator through its paces. While ITI has been training crane operators, riggers, and signallers for 30 years, the inclusion of...
Vive Tracker Dev Kits Are Shipping to Developers, Applications Remain Open
HTC promised to give away 1,000 Vive Tracker dev kits in an effort to kick start an ecosystem of accessories and VR game implementations for the motion-tracked accessory. Now the company says the first shipments are on their way...
Report: 39% of Game Developers Working on AR/VR Headsets
A survey of game developers attending the annual GDC conference suggests major growth in the number of developers building games for AR and VR headsets.
The 2017 GDC State of the Game Industry report, which gathered data from 4,500 attendees of...
Beaming the ‘Matrix’ into Your Eyes: Otoy CEO on the Future of Real-time Lightfield Rendering
At Unity's Unite keynote in November, Otoy's Jules Urbach announced that their Octane Renderer was going to be built into Unity to bake light field scenes. But this is also setting up the potential for real-time ray tracing of...
Vive Purchase Bundle Includes Two Extra Games Through March 31st
If you're planning to pick up an HTC Vive any time soon you'll net two extra titles with your purchase in addition to the two already offered.
Through March 31st all new Vive purchases will include the current purchase bundle including Zombie...
Watch: Star Wars Battle Brought to Life in VR Via Tilt Brush
Designer and Creative technologist Dong Yoon Park has painstakingly recreated a Star Wars battle scene inside VR with Google's Tilt Brush. Watch this beautiful digital art come to life in this walkthrough and speeded up realtime recording.
Virtual reality artistry...
Sony’s ‘Joshua Bell VR Experience’ on PSVR is Among the Best VR Video You’ll Find on...
Powered by the PS4, PSVR might not be the most powerful VR platform out there, but the newly released Joshua Bell VR Experience shows that execution—not oomph—is a major part of what makes VR great. The VR video experience uses...
Oculus Chief Software Architect to Detail ‘React VR’ WebVR Dev Platform at F8 Conference
Michael Antonov, Chief Software Architect at Oculus, is due to speak at Facebook's F8 Developer Conference on April 18th about React VR, a framework that builds on Facebook’s React JavaScript library. This web-based framework allows easier creation of VR...
‘SYREN’ Review
SYREN (2017) is a single-player, survival-horror game that will have you sneaking around corners, hiding under virtual desks, and flailing helplessly as you're mauled to death by the world's ghastly "Syrens," a terrifying amalgamation of human/robot/awfulness. Despite some pretty distracting...
Oculus Acknowledges Ongoing Tracking Issues with 3-Sensor Setups, Promises February Update
Oculus' most recent platform update, 1.11 was designed to improve tracking performance for experimental room-scale tracking setups with two or more Sensors. For some users however, the update seems to have made things worse. Oculus has now acknowledged the...














