Quest ‘Augments’ Feature for Concurrent AR Apps Needs More Time to Cook, Says Meta CTO
Last year Meta announced the so-called Augments feature, planned for Quest 3, which would allow persistent mini AR apps to live in the world around you. Now, eight months after the headset hit store shelves, Meta's CTO explains why...
Report: Apple Focuses on More Affordable Vision Headset Over High-end Follow-up
At $3,500, Vision Pro is undoubtedly expensive, which many are rightfully hoping will be remedied in a prospective follow-up. Now, according to a report from The Information, Apple may be ditching the 'Pro' aspect of its next-gen Vision headsets...
SteamVR Games Come to Vision Pro Thanks to Public Launch of Free ‘ALVR’ App
Did you know you can technically play SteamVR games like Half-Life: Alyx (2020) on Vision Pro? Well, now you do, as the leading app dedicated to bringing SteamVR connectivity to a ton of standalone headsets is now available for...
Major ‘ShapesXR’ Update Streamlines Collaborative XR Prototyping, Releases Web Editor for PC Users
Spatial design and prototyping app ShapesXR (2021) just launched its 2.0 update which better streamlines cross-platform support, letting team members more easily edit and collaborate in both mixed or virtual reality, but also now the web.
ShapesXR 2.0 is packing...
New Tool From Niantic Aims to Make Web-based XR Easier to Build
Pokémon GO developer Niantic announced it's releasing a new visual editor and "powerful web gaming engine" called Niantic Studio, which aims to let creatives build immersive XR, 3D experiences, and casual web games.
Niantic Studio is essentially the company's evolution of...
Somnium VR1 PC Headset Slated to Go on Sale June 20th with Broader Launch in July
Somnium Space, the Czechia-based company behind the upcoming Somnium VR1 headset, announced that orders for its long-awaited PC VR headset will be opening on June 20th, coming first to reservation holders.
It's been a long time coming for Somnium VR1,...
Hands-on: Logitech’s MX Ink for Quest Could Legitimize VR Styluses as a Whole
Over the last decade I've reported on and tested many different VR styluses, but none of them have actually caught on. But the new MX Ink stylus for Quest stands a real chance at legitimizing the VR stylus as...
VR’s Top Combat Sandbox Releases Massive 1.0 Update Today Featuring 7+ Hour Campaign
Blade & Sorcery, arguably VR's top physics-based combat sandbox, is leaving Early Access today on Steam, which comes alongside the long-awaited 1.0 update that brings its final major content drop: the 'Crystal Hunt' campaign.
Update (June 17th, 2024): Blade &...
6 Things Vision Pro Needs Before It Can Go Mainstream
Apple's Worldwide Developer Conference (WWDC) is over, and while Vision Pro was a big focus with the announcement of its visionOS 2 update, it's pretty clear Apple's first mixed reality headset isn't in a hurry to feature-match other XR...
Quest Gets Its First Third-party Input Device Thanks to Logitech
Logitech today unveiled an XR stylus that comes as Meta Quest's first third-party motion peripheral, targeting creatives working in both 2D and 3D media.
Called Logitech MX Ink, the spatially-tracked stylus supports Quest 2 and Quest 3, as well as "future...















