Valve Presents – glNext: The Future of High Performance Graphics – Live Blog @ 10am PST

"Join us for the unveiling of Khronos' glNext initiative, the upcoming cross-platform graphics API designed for modern programming techniques and processors. glNext will be the singular choice for developers who demand peak performance in their applications. We will present...

Rev VR Podcast: GDC 2015 Recap – Day 2

Time to check in with our pals Ben Lang and Scott Hayden right outside the GDC showroom floor for another update on all of the exciting VR news from today. Rev VR Podcast: GDC 2015 Recap - Day 2 http://www.reverendkyle.com/media/com_podcastmanager/GDC2015_Recap2.mp3 It's been...
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John Carmack GDC Talk on “The Dawn of Mobile VR” Video Now Avaliable

John Carmack's talks are always hotly anticipated by the geek legion (myself included) and his GDC 2015 exploration of the first years of mobile virtual reality last night was no exception. The video of the full session is now...

Valve Reveals Timeline of Vive Prototypes, We Chart it For You

Welcome to Valve's Steam VR Mini-museum Virtual reality is still in its infancy. Many hard problems are being worked through and thus, the hardware to deliver compelling VR experiences is still evolving. Anyone who's followed the VR space for a while...

Oculus Releases Audio SDK Preview – Available Now

As we reported back in January, Oculus are working hard on making sure what you hear in virtual reality is great. Their VR Audio initiative was one of the focusses of Oculus' CES 2015 presence, where they demo'd updated...

Steam VR GDC Content Partner VR Headset “V minus-1” Revealed

Valve is revealing the evolutionary steps its developer edition Steam VR headset the HTC Vive took before reaching GDC 2015. As part of their Steam VR mini-museum, they've shown the headset that content partners demonstrating applications and software at GDC 2015...

A Look Inside HTC’s Steam VR Laser Tracking Base Stations

At GDC 2015, Valve and HTC are demo'ing their new virtual reality system which utilises a laser-based tracking system. We've got high-res images of those base stations for you now. GDC is exploding with VR news, and as ever with new...

Face to Face With Smaug: Inside Weta’s New Lord of the Rings Oculus Rift Demo

What happens when you take an iconic movie franchise and combine it with UE4, latest Oculus Rift prototype, and the most advanced GPU that Nvidia has ever released? Well, it turns out this combination can transport you to the...

Sony: Morpheus Developers Will be Upgraded to 2015 Prototype

Representatives from Sony confirmed at their GDC 2015 media event that owners of company's VR headset dev kit, Project Morpheus, will be receiving an upgrade to the new and improved 2015 prototype, a device that has made a big...

Valve Talks ‘Advanced VR Rendering’ – Live Blog @ 5pm PST

"Valve has been creating advanced prototype VR HMD's since mid-2013 that are more advanced than other developers currently have access to, and this head start has allowed us to gain a ton of VR-specific rendering knowledge that we'd like...