XR Industry News
The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.
Project ‘impacto’ is Designed to Let People Really Feel Virtual Reality
The lab of Human Computer Interaction at Germany’s Hasso Plattner Institute has developed impacto, a wearable, wireless device designed “to render the haptic sensation of hitting and being hit in virtual reality.”
Led by Professor Patrick Baudisch, the lab has...
One-on-one Consulting with Epic, Unity, and Oculus Available to VR Devs at Connect
Oculus' forthcoming Connect 2 conference is a resolutely developer focused event and these events, offering 1:1 face-time with experts in both Unity and Unreal engines, specifically on the mechanics of building a VR project, may just be the ticket...
Unity Awards 2015 VR Finalists Announced, Vote for Your Favourite
Unity, the leading 3D game engine synonymous with the early days of Oculus Rift software, is due to hold its annual conference 'Unite' in Boston on September 22nd. As part of the event, the company will honour the best...
Oculus CTO John Carmack Will Demo His ‘VrScript’ Environment at Connect
John Carmack is something of a legend in the programming world with a history that's intertwined with the early gaming industry. Now at Oculus as Chief Technical Officer, Carmack may be poised to leave a similar mark on the world...
Oculus Story Studio Talks Tooling, Using “out-of-the-box tools as much as possible”
Oculus Story Studio, the company's in-house content creation studio that has produced a number of highly polished experiences, recently released a surprising 'tell all' blog post detailing just what sort of tools the team of VR content creators use.
Story Studio has the funds, and...
Epic Games Releases ‘Showdown’ UE4 VR Demo, Compatible with Rift, Vive, and Morpheus
Epic Games has shown the world some of the most visually stunning VR experiences to date, and today, one of them (Showdown) is being released for free as a UE4 VR sample for developers to learn from.
Showdown was created...
Littlstar Joins Disney Accelerator, Apps Coming Soon to Rift, Morpheus, and Vive
Disney has added Littlestar, the "VR Cinema Network," to its accelerator program. Joining the media conglomerate’s tech accelerator will give the startup access to Disney’s considerable resources and a chance to garner more investment from industry players down the...
AR Glasses Company CastAR Lands $15 Million Investment Led by Android Co-founder’s Firm
CastAR (formerly Technical Illusions) today announced a $15 million Series A fundraising round to continue development of their augmented reality glasses of the same name. The company previously raised just over $1 million on Kickstarter in late 2013.
The CastAR...
Why Re-Create ‘Dance Dance Revolution’ for the Oculus Rift? This Developer Explains
Ever wondered if Dance Dance Revolution would work in VR? Ever wondered why anyone would even try? Well, developer Corey Drake did it and we wanted to know why and how, so we asked him.
Dance Dance Revolution from Konami was,...
We Want to Play these HoloLens Concept Games Right Now
Stress Level Zero, the developers behind forthcoming HTC Vive / Steam VR title Hover Junkers, have come up with a series of concept titles for the Microsoft Hololens which we'd love to see become a reality.
Remember long journeys in...
SHVR Vive Jam Dev Log #2: Prototyping and Debugging
The SHVR Vive Jam in Shanghai enters its second day. Developers have put pen to paper fingers to keyboard to begin executing their ideas. The 14 teams have access to three HTC Vive development kits for testing in 30...
SHVR Vive Jam Dev Log: Opening Day
To keep you connected to the action at this weekend's SHVR Vive Jam in Shanghai we're reporting directly from the event. On day one we take a look at the setup and structure of this weekend long dev session.
See...
SHVR Vive Jam Kicks off With 40 of China’s Top VR Developers
Today marks the start of the SHVR Vive Jam, a weekend-long event giving Chinese developers a chance to prototype room-scale experiences on the HTC Vive. Hosted at the Transist office in Shanghai, the jam has drawn developers from across...
NVIDIA ‘Gameworks VR’ Beta and New ‘VR SLI’ Enabled Drivers Now Available
NVIDIA's VR specific driver and API enhancements took a step towards VR enthusiast reality today as the GPU giant launched the first beta release of Gameworks VR and a set of publicly available 'Game Ready' drivers are now available to take advantage...
Oculus PC SDK 0.7 is a Major Overhaul, New Direct Driver Mode Made with NVIDIA &...
Oculus have given developers a heads up on their forthcoming PC SDK release, due August 20th. The release brings with it major overhauls, not least of which include a new Direct Driver Mode, developed in conjunction with NVIDIA and...




















