VR Development

VR Development

AxonVR is Building a Generalized Haptic Display

AxonVR was awarded US Patent No. 9,652,037 of a "whole-body human-computer interface" on May 16th, which includes an external exoskeleton as well as a generalized haptic display made out of microfluidic technology. I had a chance to demo AxonVR's...
video

Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it...

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. Riccitiello believes VR is coming and it will be huge, but advises that developers stay...

How to Use the HTC Vive Tracker Without a Vive Headset

Valve's SteamVR Tracking system is great for VR but certainly not limited to it. For developers, hackers, researchers, and more who might have use for an inexpensive high accuracy, low latency, 6 DOF positional tracking system, it's possible to...
video

Watch: Stunning Blade Runner VR Fan Project is Nearly Done, But There’s a Hitch

We check back in with Blade Runner 9732, a stunningly detailed fan developed VR recreation of Deckard's iconic flat from the original film. The project was recently updated showing some incredible progress, but despite its near final status, there's...

4 Steps to Start Experimenting with WebVR in 10 Minutes

WebVR is not a new thing — people have been talking about using WebGL to render interactive 3D graphics in the browser for over half a decade, in various different implementations. What is new, however, is the availability of open source libraries...
video

New Unity Tools Bring Interactivity and Real-time CGI to 360 Video, Now in Beta

360 video combined with real-time CG and interactive elements was demonstrated on stage at today's Vision VR/AR Summit 2017 keynote. Using two layers of video with 3D elements in between, it is a simple way of enhancing standard 360...
video

Google Announces New Tools to Develop High-performance Daydream Apps

During the opening presentation at today's Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google's...

‘Audio Factory’ is a Compelling Showcase of Google’s Spatial Audio Engine for VR

Google has released a Daydream VR app called Audio Factory, a polished and even entertaining demonstrating their Spatial Audio Engine for VR. Described as “VR’s second sense”, spatial audio is a key aspect of maintaining a high level of...
video

TouchSense Force Plugin Aims to Help VR Game Devs Make Better Haptics, Faster

Founded in 1993, Immersion Corp. designs and licenses haptic technology that's come to be used in gamepads you're well familiar with. Now the company is developing a new haptic programming system which aims to help game developers make better...
video

‘Freedom Locomotion System’ is a Comprehensive Package for VR Movement

Moving around comfortably and immersively in VR remains a hurdle for VR game developers. VR studio Huge Robot has created the Freedom Locomotion System which brings together a number of VR movement systems into a comprehensive and functional package which allows for...

Making Valve’s OpenVR Truly Inclusive for VR Headsets

With multiple proprietary VR systems on their way to retail, development fragmentation in the VR market has recently become a hot topic in the VR community. In this guest article, a veteran developer who goes by the name of...
video

‘Lone Echo’ Developer Shows Impressive Procedural Hand-posing System for VR

Lone Echo, Ready At Dawn’s upcoming space-based VR game, employs a physics-based movement system where the player pushes and pulls themselves around a zero-gravity environment. A video presented at GDC highlights their procedural animation system that allows for convincing...

Sensics CEO Yuval Boger: The Dual-Element Optics of the OSVR HDK Headset

Announced last month at CES 2015, the Open Source Virtual Reality (OSVR) project encompasses a $199 'hacker development kit' (HDK) VR headset, and an SDK designed to interoperate with a range of headsets, peripherals, and game engines. Both facets...

Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

VR First, the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it's nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. With currently 26...

HTC Vive Developer Edition Signups Now Open, Free for Selected Devs but Not for Sale

Apparently on their way to making good on the promise of the HTC Vive Developer Edition being available this Spring, Valve has opened the developer signup form for interested parties to throw their name into the hat. Valve will be...
39,929FansLike
13,574FollowersFollow
66,541FollowersFollow
27,800SubscribersSubscribe

Latest Headlines

Features & Reviews