VR Development
‘Neos’ Aims to be the Google Docs of VR World Building
We catch up with Sightline creator Tomáš 'Frooxius' Mariančík whose work to create the Google Docs of VR world building with his latest project Neos, is progressing rapidly.
We've not heard much of Tomáš 'Frooxius' Mariančík, the developer behind the excellent...
Leap Motion’s ‘Planetarium’ Gives you the Power to Grab Constellations
In a new technical demo from Leap Motion's labs, you can use your hands to soar through space and manipulate entire constellations with mere gestures. The Planetarium aims to illustrate ideas in virtual reality user interfaces and demonstrate the...
Oculus Makes Improvements to Iteration Time for Unity Quest Developers
Oculus has introduced three changes to significantly speed up the iteration process for developers building Quest applications with Unity.
Because Quest is its own standalone headset, testing how an application will run on the requires packaging the application and then...
Former Oculus Engineering VP Teases ‘Reverse Lighthouse’ Tracking System That Can Fit in a Smartphone
Jack McCauley worked as VP of Engineering at Oculus, joining the company in the early days back in 2012. No longer with the company but continuing on with various engineering projects, McCauley is teasing some Lighthouse-like tracking technology that he...
Sony London Studio Head Forms New VR Studio ‘Dream Reality Interactive’
Dave Ranyard, who headed up Sony's London Studio throughout PlayStation VR's development, has announced the formation of a new VR-focused game Dream Reality Interactive.
Dave Ranyard was arguably the public face of Sony's Morpheus (aka PlayStation VR) project in the early days...
AltspaceVR Launches New SDK to Promote Social VR Application Development
AltspaceVR have had a hell of a week. As part of their ongoing 'Social Week' the company have made some big announcements, Gear VR support and cross platform capabilities with the addition of HTC Vive support. Now, the company...
Oculus Expanding Quest Mixed Reality Capabilities With Enhanced Developer Tools
Oculus plans to further open up the mixed reality capabilities of Quest with new tools that will allow developers to build apps which more intelligently integrate with the user's real room. In the near future developers will also be...
‘Sightline’ Dev Wants Your Feedback on Experimental ‘Holosphere’ Locomotion
Tomáš 'Frooxius' Mariančík, the developer behind the outstanding Sightline: The Chair and World of Comenius projects has devised a new locomotion system for VR, and he needs your help to make it better.
The prolific and irritatingly talented VR developer Tomáš Mariančík, the...
Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs
Unreal Engine 4.20 officially launched today with heaps of updates. In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. On the AR front, UE...
VR Studio Releases Free Unity Development Framework for Building Rich VR Interactions
Veteran enterprise VR studio VRMADA has released a public version of its VR toolset for quickly building immersive interactions for VR within Unity. Called UltimateXR, the studio says the tool is free and open source.
Our Guest Article by VRMADA...
Netflix Prototypes Retro Room-scale Streaming Video Store
Netflix engineers working on ways to bring their video streaming service into the immersive realm have released this video of their prototype room-scale virtual reality reality experience modelled on an 80's VHS video rental store. Yes, it is as odd...
Pico Reportedly Releasing Vision Pro Competitor in 2026 with Self-developed Chip
Zhenyuan Yang, Vice President of Technology at Pico parent company ByteDance, reportedly revealed plans for Pico's next XR headset, which is said to sport a self-developed display chip and 4,000 PPI microOLED display.
The News
According to Chinese news outlet Science...
Google’s New ‘Cardboard Design Lab’ App Uses VR to Teach You About VR Design
Google has just released the Cardboard Design Lab app for Android which puts users inside of a VR environment and teaches them fundamentals of VR design. The app demonstrates each of its lessons quickly in impressively effective ways.
As Google further...
Sony to Show Procedural Animation System at GDC, Making NPCs More Believable in VR
Sony's Magic Lab are set to demonstrate a new procedural animation system which it says allows VR characters found in VR to "imbue a sense of shared space with the player" with realistic eye, head and body movements.
GDC 2017...
Valve to Sell Base Stations Directly, Lower Barrier to SteamVR Tracking Development
Valve today announced plans to begin selling SteamVR Tracking base stations directly later this year; the first units on offer are expected to be the new single-rotor models the company recently teased. Valve is also making it easier to...



















