VR Development
‘Thunderbird’ Father-Son Dev Team Win ‘Best VR Experience’ at Vision Summit
For the past year, Tony Davidson and his 17-year old son Kai have been tucked away in the hills of Oregon collaborating on a VR experience that was inspired from one of Kai's dreams. Thunderbird is a puzzle adventure...
Unity Labs’ Principal Designer on VR Scene Editor & Overcoming Perceptual Illusions
Timoni West is principal designer at Unity Labs, and she's been working on creating tools within Unity to be able to create VR from within VR. I first talked with Timoni in October about these content creation tools which were revealed...
Epic Games Releases ‘Showdown’ UE4 VR Demo, Compatible with Rift, Vive, and Morpheus
Epic Games has shown the world some of the most visually stunning VR experiences to date, and today, one of them (Showdown) is being released for free as a UE4 VR sample for developers to learn from.
Showdown was created...
Fabric Engine is Working to Enable 3D Storyboarding and Editing Directly in VR
Fabric Engine is an authoring tool-set for easing the visualisation and building of content in virtual spaces. The team behind the project have built what they claim is a suite of software which helps quickly iterate on designs for...
HTC Vive ‘City Destruction’ VR Prototype Lets You Demolish Virtual Worlds
In all the talk over presence and immersion associated with virtual reality games, we mustn't lose sight of why we play games in the first place, for fun! When games come along that manage to fuse both, we get...
Cambridge & Meta Study Raises the Bar for ‘Retinal Resolution’ in XR
It's been a long-held assumption that the human eye is capable of detecting a maximum of 60 pixels per degree (PPD), which is commonly called 'retinal' resolution. Any more than that, and you'd be wasting pixels. Now, a recent...
AMD to Share Low-Latency VR GPU Rendering Tricks at GDC 2015
GDC 2015 is just around the corner and the event's conference schedule has revealed that semiconductor giant AMD will be sharing tips and tricks designed to help developers targeting virtual reality to get the best performance for virtual reality from the company's...
Unity Awards 2015 VR Finalists Announced, Vote for Your Favourite
Unity, the leading 3D game engine synonymous with the early days of Oculus Rift software, is due to hold its annual conference 'Unite' in Boston on September 22nd. As part of the event, the company will honour the best...
HTC Vive-enabled Unreal Engine 4.8 Coming next Week, Devs Can Start Work with Rift DK2
Epic Games has today announced that the company will be releasing an Unreal Engine 4.8 preview build next week which will offer support for Valve's highly anticipated SteamVR / HTC Vive. Epic says that even developers who don't have...
Jesse Schell on the VR Design Principles of ‘I Expect You to Die’
Jesse Schell has been involved in virtual reality for over 20 years, and he's also the author of the popular The Art of Game Design: A Book of Lenses. He was able to combine his background in VR and...
HTC Vive Developer Edition Signups Now Open, Free for Selected Devs but Not for Sale
Apparently on their way to making good on the promise of the HTC Vive Developer Edition being available this Spring, Valve has opened the developer signup form for interested parties to throw their name into the hat. Valve will be...
Meta Optimizes Quest Developer Tool for Apple’s Mac M-series Chips
Last week Meta released the latest version of the Meta Quest Developer Hub tool which has been optimized to work natively on Apple's M-series chips for better performance.
The Meta Quest Developer Hub (MQDH) is a collection of tools to...
‘ViewR’ Lets You Watch a VR Session in Action From the Comfort of Your Phone
Brisbane, Australia-based group #include today released a new app called ViewR that lets you observe a PC VR session in action from an Android mobile device.
ViewR essentially inserts another camera into the VR game, letting a spectator hold up their...
K&L’s Ikrima Elhassan on Developing a Comedy Tabletop Game Bebylon
I talk with Ikrima Elhassan of Kite & Lightning about their new tabletop VR game called Bebylon Battle Royale, which is a "Vehicular Melee Party Brawler." Kite & Lightning has a made a name of creating high-end cinematic VR...
Meta Delays Puck-Tethered XR Headset to 2027, Next Quest “Large Upgrade” to Current Gen
Meta may be pushing back the release of an upcoming XR headset that tethers to a pocketable compute puck. Meanwhile, the company says its next-gen Quest will be a "large upgrade" over the current generation.
The News
Meta supposedly planned to...




















