XR Design & Development
The latest XR development news. In this section you'll find coverage on XR and spatial computing development & design.
Exclusive: Designing Single-handed Shortcuts for VR & AR
For new computing technologies to realize their full potential they need new user interfaces. The most essential interactions in virtual spaces are grounded in direct physical manipulations like pinching and grabbing, as these are universally accessible. However, the team...
Oculus Opens Applications for 2018 Launch Pad Mentorship Program
Oculus recently opened applications for its annual Launch Pad program, a developer mentorship that provides funding and resources to people from underrepresented backgrounds.
Oculus Launch Pad was created to "ensure diversity of thought in the VR ecosystem," and focuses on...
AR From an Architect’s Perspective, Spatial Computing, & Leap Motion’s North Star AR HMD
Keiichi Matsuda went from being a dystopian filmmaker to becoming the Vice President of Design at hand-tracking company Leap Motion. Matsuda is probably the most famous for his HYPER-REALITY dystopian film that imagined a commodified & gamified AR future...
Cloudhead Games – Lessons Learned From Five Years of VR Locomotion Experiments
Both the Rift and the Vive first launched to consumers around this time two years ago, but their debut, and the games that launched alongside them, were the culmination of years of prior game design experimentation in a new...
Developer Creates Scan of Apartment to Work Inside of VR for 30 Days
Turin, Italy-based developer Enea Le Fons is aiming to spend more than 30 days of extended stints in VR, and although he won't be able to qualify for any records—he's still eating, sleeping, and using the bathroom sans headset—Le...
Augmented Reality Startup Ubiquity6 Emerges from Stealth With $10.5M in Funding
Ubiquity6, an augmented reality startup only a few months out of stealth, today announced a $10.5M Series A round led by Index Ventures, with First Round Capital, Kleiner Perkins, Google’s AI fund Gradient Ventures, LDVP, A&E Networks and WndrCo.
The company,...
Leap Motion ‘Virtual Wearable’ AR Prototype is a Potent Glimpse at the Future of Your Smartphone
Because VR can take over our entire reality, it can be great for entertainment. But when it comes to AR, the hope is that the tech will be a transient and beneficial addition to reality, rather than taking over...
7 Lessons ‘Sea of Thieves’ Can Teach Us About Great VR Game Design
Sea of Thieves has finally arrived, and it's the first game in four years from legendary developer Rare, the studio behind some of gaming's greatest titles, like Donkey Kong Country, Banjo-Kazooie, and GoldenEye 007. And while Sea of Thieves itself doesn't support...
Exclusive: Scaffolding in VR – Interaction Design for Easy & Intuitive Building
There’s something magical about building in VR. Imagine being able to assemble weightless car engines, arrange dynamic virtual workspaces, or create imaginary castles with infinite bricks. Arranging or assembling virtual objects is a common scenario across a range of...
Exclusive: Designing ‘Lone Echo’ & ‘Echo Arena’s’ Virtual Touchscreen Interfaces
Lone Echo nabbed our 2017 Oculus Rift Game of the Year Award for many reasons—amazing visuals, intuitive locomotion, and a strong story, to name a few—but one of the game's unsung innovations is its virtual touchscreen interfaces. While many...
Magic Leap to Offer “Deep Dive” on AR Game Design at GDC
After years of teasing, Magic Leap late last year finally offered a glimpse of the AR headset it's been developing, the Magic Leap One. Details on what the headset can actually do are still light, but come next week, four...
Google Brings ARCore 1.0 to Multiple Flagship Smartphones, Google Lens Preview Soon
Ahead of Mobile World Congress (MWC) next week, Google announced it's bringing ARCore, it's augmented reality SDK, out of preview and to a number of flagship smartphones in its 1.0 version. Google Lens, the company's tool to help users identify real-world...
Lead FX Artist on ‘ARKTIKA.1’ Shares Strategies for Great Effects in VR
ARKTIKA.1, an Oculus exclusive due to launch later this year, is shaping up to be one of VR's best looking games to date. You'll take it as no surprise that the title is being developed by 4A Games, the developer...
Balancing Player Control & Authorial Control with “Virtual Virtual Reality”
Virtual Virtual Reality by studio Tender Claws is a Daydream-exclusive interactive story that won the best VR experience at the 2017 Google Play Awards VR, and it's one of my personal favorite interactive narratives within VR. Virtual Virtual Reality (aka VVR)...
AR & AI Storytelling Innovations in ‘TendAR’ from Studio Tender Claws
Tender Claws, the creators of the award-winning interactive VR narrative Virtual Virtual Reality, premiered a new, site-specific, interactive AR narrative experience at the Sundance New Frontier called TendAR. It was a social augmented reality experience that paired two people...




















