2023 Sections
Scope AR Secures $9.7M Series A to Develop AR Training & Remote Assistance Tools
Scope AR, the enterprise-focused AR studio, today announced it has successfully closed a $9.7 million Series A funding round to further develop it cross-platform AR work training and on-site instruction tools.
The company's Series A was led by Romulus Capital,...
Full Reveal of ‘Star Wars Vader Immortal’ Quest Launch Title Coming Next Month
ILMxLab is to finally demo its upcoming Star Wars Virtual Reality series, Vader Immortal at the annual Star Wars Celebration event in April.
We reported on ILMxLAB's latest immersive VR experience way back in October last year, after the studio...
Breakout VR Hit ‘Beat Saber’ Confirmed as Oculus Quest Launch Title
Beat Games is getting ready to take their massively successful block-slashing rhythm game to new heights, as Oculus today announced that Beat Saber (2018) is coming to Oculus Quest at launch.
According to an Oculus blog post, the Quest version of the game will...
OpenXR Standard Ratified, Microsoft, Oculus, & Others to Release First Implementations
OpenXR is a royalty-free standard for cross-platform VR and AR development. It's backed by many of the biggest names in the VR and AR industries and has been in development by the consortium for two years now, organized by...
‘Beat Saber’ Sells Over One Million Copies
Beat Games, the Czech Republic-based indie developers behind Beat Saber (2018), announced they've sold over one million copies of their popular block-slashing rhythm game—a figure calculated across all supported VR platforms.
Beat Games CEO Jaroslav Beck announced the news in...
Upcoming ‘Sniper Elite’ VR Game Likely Headed to PSVR With Aim Support
Yesterday Rebellion Developments, the studio behind the Sniper Elite series, announced that a Sniper Elite VR game is in development in partnership with studio Just Add Water. Details have been kept to a minimum, with a full announcement planned for...
Within ‘Beat Saber’s’ First Music Pack Lurks a Beast Worth Taming
Bust out the sweat bands and tighten your wrist straps. A big update to Beat Saber yesterday added a slew of new content to the PC version. Alongside that update, the game's first paid DLC, Monstercat Music Pack Vol....
‘Beat Saber’ Gets First Paid Music Pack, Update Brings Previous PSVR Exclusives to PC
Beat Games today released Beat Saber's long-awaited first DLC music pack, an effort created in partnership with electronic dance music record label Monstercat. A new update on PC also brings it up to speed with the PSVR version, now featuring...
VR Strategy Game ‘Skyworld’ to Launch on PSVR Soon
Vertigo Games, the developers behind Arizona Sunshine (2016), today announced their PC VR strategy game Skyworld (2017) is finally making its way to PlayStation VR this month.
Update (March 13th, 2019): Vertigo Games today announced that Skyworld will launch for PlayStation VR...
‘Audica’ Update Addresses Early Feedback, Harmonix Talks Launch Roadmap
VR 'rhythm shooter' Audica from legendary rhythm game studio Harmonix is now available in Early Access on Steam and the Oculus Store. The studio has already pushed a v0.1.1 patch addressing early player feedback. The studio has also revealed some...
Exclusive: ‘Audica’ Preview & Track Reveal – Blast the Beat
Audica is the intriguing upcoming VR "rhythm shooter" from veteran rhythm gaming studio Harmonix. Today we've got a preview of the game through an exclusive first look at one of the 10 tracks that will ship with the game's...
VIVE X Startup Mindesk Secures $900K to Create VR Multiuser Design Software
Mindesk, a startup developing a platform for real-time CAD collaboration in AR/VR, today announced a $900,000 seed round from HTC Vive, Barcamper Ventures, A11 Venture and Invitalia Ventures.
The company joined VIVE X, HTC's global VR/AR accelerator program, for its...
Report: Apple AR Headset Could Rely on iPhone for Rendering & Connectivity
Several reports over the past two years have suggested Apple is getting ready to manufacture an AR headset, and possibly ship it sometime in 2020—something that's so far unsubstantiated by the company itself. Now highly respected industry analyst Ming-Chi Kuo, someone...
Valve Psychologist to Explore Brain-Computer Interface Research at GDC
At GDC 2019 later this month, Valve's Principal Experimental Psychologist, Mike Ambinder will present the latest research pertaining to brain-computer interfaces—using signals from the brain as computer input. Ambinder says that BCI is still "speculative technology," but could play...
‘Borderlands 2 VR’ Gets PS Aim Support & Improved Shooting for All Controllers
Borderlands 2 VR (2018) launched on PSVR late last year with support for DualShock 4 and PS Move, and while it also seemed to be a perfect fit for the platform's dedicated gun controller, PS Aim, users just had...




















