2023 Sections
‘Star Wars Battlefront’ Experience Coming Exclusively to PlayStation VR
Sony's PlayStation VR press event at GDC today saw some long-awaited announcements, including price and a preview of a number of titles coming to the platform. Among them was the surprise announcement that a VR version of Battlefront will...
Sony Send Out Invites to PlayStation VR GDC Press Event
Sony have sent out invites to an "exclusive PlayStation VR press event", due to take place during the Game Developer Conference in San Francisco on March 15th.
Sony's affinity with the GDC conference in San Francisco in relation to its...
Google Bringing VR to iPhone, Cardboard App Now Available on iOS with New Demos
Ready or not, Apple, here comes virtual reality on the iPhone courtesy of Google. The search giant has now released the official Cardboard app for iOS with a few brand new demos. What's more, the Cardboard SDK is compatible...
On the Hunt for VR’s Killer App with Vive’s China President, Alvin Wang Graylin
Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems...
‘Diplopia’ Becomes ‘Vivid Vision’, Trials Get Underway – Interview with CEO James Blaha
Diplopia is a virtual reality title designed to provide targeted exercises for those suffering from vision issues. The team behind the application are rebranding, changing their name to Vivid Vision. Brian Hart caught up with CEO James Blaha to get...
‘Meta 2’ AR Glasses Available to Pre-order, 1440p with 90 Degree FOV for $949
Meta have today opened up pre-orders for their 'Meta 2' augmented reality development kit glasses today and have revealed the specifications for the units as well as the price.
Meta broke out of stealth mode last month when they appeared at...
Watch: Tobii Reveals Vive VR Eye Tracking Examples, Including ‘Rec Room’
After hyping everyone up recently with a short teaser video, eye-tracking specialists Tobii have revealed more details and video examples their eye tracking in action at GDC, including integration with social VR application Rec Room.
We wrote recently about Tobii's...
Oculus Shares Optimization Tips for Unity-based Gear VR Projects
Chris Pruett, Oculus' head of developer relations and co-founder of Robot Invader, has recently released somewhat of a technical quick-start guide targeting potential Gear VR devs looking to get that extra mile out of their game or experience.
The blog post, Squeezing Performance...
Watch the First 10 Minutes of ‘Rick and Morty: Virtual Rick-ality’
Rick and Morty: Virtual Rick-ality (2017) is finally here, launching today on HTC Vive and Oculus Rift. And yes, it's all the wonderful weirdness of the show mixed in with some seriously fun object interaction courtesy of the game's...
‘SUPERHOT VR’ Launches on Vive This Thursday, But You Don’t Have to Wait
SUPERHOT VR is surely one of the best pieces of VR content available today, but has remained exclusive to Oculus since launch. The developers have teased that the game is coming to the HTC Vive this Thursday, May 25th, but you...
Sony Project Morpheus Dev Kits to be Delivered as Early as June
At GDC 2014 Road to VR has learned that Sony Project Morpheus dev kits could be delivered to third-party devs as early as June this year.
A trusted source has confirmed that dev kits for Project Morpheus, Sony's PS4 VR...
Survios to Live Stream New HTC Vive FPS ‘Raw Data’ at VRLA Winter Expo
Survios, formerly Project Holodeck, is emerging from stealth proper at VRLA on Saturday as it prepares to unleash its new 'Active' VR first person shooter build for 'free roaming' co-op 'Raw Data', a launch title for the forthcoming HTC...
Hands-on: Rhythm Game ‘Audio Beats’ is a Hidden Gem That Plays to VR’s Strengths
At SVVR 2017 this week in Silicon Valley, Chinese VR developer organization VRCore brought a range of content to the show representing some of the VR work happening in the West. Among that content was Audio Beats by developer Famiku,...
Apple’s New Patents Mark More Territory in AR Hardware and Software
Steve Jobs once said to a gathering of senior advisers that when it came to the first iPhone, “we’re going to patent it all,” (New York Times reports). While Apple has certainly changed in the years since Job's passing,...
Spherica’s Stabilization Technology Used in HBO’s ‘Westworld’ VR Experience
HBO premiered a VR experience for their new Westworld series at TechCrunch Disrupt, and they used Spherica's camera stabilization technology in order to pull off an extended live-action tracking shot in VR. Common advice given to new VR filmmakers...



















