Scott Hayden

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An American expat based in Italy, Scott learned at a young age to revere the power of science fiction, becoming a figurative stained glass window through which he viewed the world. Throughout his childhood he was force fed countless reruns of Star Trek TNG, Quantum Leap, Sliders, (among many others) and lived by The Evil Dead triology and Saturday mornings watching MST3K with the rest of his sci-fi-freak family. Like every card-carrying dweeb who grew up in the ’90s, Scott spent uncountable hours in front of a TV and various consoles, but even longer wishing inside his head that the fantasies played out in games and movies would someday become a reality. After following VR casually since its entrance into the public psyche, he decided to investigate further by the only way he knew how: by writing about it. He believes that VR will start a revolution of the mind, helping to give ineffable ideas form and increasing humanity’s ability to relate to one another through free expression.
Epic senior designer Nick Donaldson schooled us on some of the intricacies of Unreal's new VR Editor, modifying a pre-built demo scene using the Oculus Rift and Touch controller in the Epic booth at GDC. The Unreal VR Editor announced just last month...
John Wick - The Impossible Task is an upcoming shooter from Starbreeze Studios working in collaboration with WEVR, Grab Games and Lionsgate that throws you into the John Wick universe for dual pistol-wielding action. We went hands on with the demo shown at this year's GDC...
Gary the Gull is an interactive short film featuring a feathered conman—a dirty, two-faced lunch-stealing swindler. Ok. I'm not really angry, partly because both Gary and my picnic lunch  aren't technically real, but the people behind Gary the Gull want to make...
Road to VR's Scott Hayden goes hands on with Valve's latest virtual reality experience, a collection of experiments in immersive gaming known as 'The Lab'. In the first public showing of the Lab, we got a chance to jump into...
Eagle Flight, the upcoming multiplayer game from Ubisoft Montreal, looks to be nearing finalization with the latest build we saw at the pre-GDC Oculus Gameday event. And while the game sounds like it ought to make you want to barf, we've finally got a...
Oculus presented a bevy of games at their pre-GDC Gameday event, some launching on the 28th of March alongside the Rift and some destined for Touch, the company's natural input controller heading to consumers in Q3 of this year....
Damaged Core is a first-person shooter from High Voltage Software that's offering a unique solution to one of the biggest problems facing first-person games in VR today—locomotion. And while the game's own brand of teleportation may take more than a minute...
Revealed alongside the international price and launch of the much awaited Sony PlayStationVR--slated for October 2016 at $399--CEO of Sony Computer Entertainment Andrew House announced a 'cinematic mode' for PSVR. "With the headset on, users can also go into 'cinematic...
Sony's PlayStation VR press event at GDC today saw some long-awaited announcements, including price and a preview of a number of titles coming to the platform. Among them was the surprise announcement that a VR version of Battlefront will...
Red Storm Entertainment, a North Carolina-based Ubisoft studio, is jumping into the world of social VR with Werewolves Within, a unique take on the Russian social deduction game Mafia (also known as Werewolf). We went hands on with the first ever...
Starship Group, the makers of the social app vTime, today announced early access release of their Google Cardboard app, which allows anyone—provided you own one of the supported Android phone models—to enter the space and chat with Gear VR users. We went hands-on with vTime...
Frontier Developments, makers of Elite Dangerous, today announced that the open-Universe space sim will be supporting Oculus Rift on day one of its March 28th launch. The good news: if you already own the game, you'll be getting Oculus support for...
Oculus has recently released an intuitive learning tool for developers and designers looking to get into the medium. While it can be useful in wrapping your head around the do's and don'ts of VR design, Oculus maintains that the info...
New Zealand-based games studio PikPok today announced that their multi-platform title Into the Dead will be available on the soon-to-release Oculus Rift later this month. The zombie-slaying runner takes you through a gruesome post apocalyptic world, where you pick up guns and...
CasinoVR, a free online casino, has today announced the general availability of its Gear VR app. Now cross-compatible with Oculus Rift dev kits, the social casino is making its inaugural launch into mobile VR with the help of SideloadVR, an app...
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