Feature
The 5 Best VR Sports Games for the Oculus Rift
After digging into nearly 20 titles, we've pulled together the top five VR sports games for the Oculus Rift that will scratch that itch for anyone looking for VR gameplay that's both active and competitive.
When anyone mentions sports video...
Cloudhead Games – Lessons Learned From Five Years of VR Locomotion Experiments
Both the Rift and the Vive first launched to consumers around this time two years ago, but their debut, and the games that launched alongside them, were the culmination of years of prior game design experimentation in a new...
Oculus Studios’ New Title ‘Defector’ Aims for High-octane Set Piece Action and Branching Narratives
Oculus Studios today revealed their latest Rift exclusive, Defector, a high-action first-person adventure from Twisted Pixel, the studio behind Wilson's Heart (2017). Defector aims to put players in the shoes of a veritable action movie spy, with gadgets and guns aplenty.
Set...
Inside VR Park, Dubai Mall’s Massive New VR Theme Park
The Dubai Mall, one of the world’s largest shopping complexes, is now home to VR Park, an indoor theme park spanning two floors and over 75,000 square feet of space, offering a wide variety of VR experiences, including several...
‘Skyrim VR’ vs. ‘Fallout 4 VR’ – The Best Bethesda RPG in VR
Bethesda's recent flatscreen-to-VR ports, Skyrim VR and Fallout 4 VR, face a few common challenges in terms of immersion. Neither are perfect, but at this point in time, both games represent something VR users haven't had yet: vast and rich open-world...
Hands-on: Infinadeck’s Latest Prototype is the Most Natural Feeling VR Treadmill Yet
Infinadeck is an active omni-directional VR treadmill that lets you walk in any direction. Compared to others, which generally rely on low friction surfaces to emulate the act of walking, Infinadeck's design actually has a tread that moves beneath...
HTC Vive Pro Headset Review: Welcomed Improvements Overshadowed By a Steep Price
Set to launch this week, on the two year anniversary of the original Vive, HTC's Vive Pro shows the progress the company has been able to make on their VR headset in the same span, though it isn't being...
A Candid Assessment of the Industry From a Leading Indie VR Developer
What is happening with the VR industry? Is adoption and growth still on target to support a vibrant and diverse ecosystem of independent VR developers? Leading headset manufacturers have not been transparent in sharing any specific information, and analyst...
‘Skyrim VR’ for PC Review – a Dragon-sized Feast for the Eyes
Skyrim VR (2017), Bethesda's premier virtual reality port of the hit open-world RPG Skyrim (2011), has finally made its way to PC VR headsets after its November 2017 launch on PlayStation VR. Unlike the studio's recent release of Fallout 4 VR...
2 Year Anniversary of Rift: Prizes, Sales, New Content and More
Two years ago today, Oculus launched the consumer version of Rift. To celebrate the occasion, the company has announced new content/updates, some pretty big sales, prizes, and even the chance to win a 'Golden Account' that gives you 100...
Hands-on: Massless Wants to Bring High-precision Stylus Input to VR
Massless is developing a stylus designed specifically for high-precision VR input. We got to check out a prototype version of the device this week at GDC 2018.
While game-oriented VR controllers are the norm as far as VR input today...
Our First Look at Oculus Go – Aiming for the Accessibility Sweet Spot
Oculus Go was announced months ago, but it wasn't until this week at GDC 2018 that the company actually made the headset available to try.
At the Oculus booth today we got our first good look at Oculus Go, the...
7 Lessons ‘Sea of Thieves’ Can Teach Us About Great VR Game Design
Sea of Thieves has finally arrived, and it's the first game in four years from legendary developer Rare, the studio behind some of gaming's greatest titles, like Donkey Kong Country, Banjo-Kazooie, and GoldenEye 007. And while Sea of Thieves itself doesn't support...
Hands-on: ‘Budget Cuts’ Showcases an Impressive Grip on What Makes VR Great
It's been over two years since Stockholm-based Neat Corporation released the initial prototype for Budget Cuts, an upcoming stealth-action game that throws you into a robot-filled office space and arms you with various throwing weapons and a novel portal-based teleporting device,...
If ‘Ready Player One’ Doesn’t Suck, It Stands to Positively Impact the VR Industry
Steven Spielberg's film adaptation of Ernest Cline's best-selling novel Ready Player One is hitting the big screen later this month. As a story based in a world where virtual reality headsets are omnipresent and everyone is connected to the...




















