PSVR Exclusive ‘Paper Beast’ is Coming to PC VR Next Week
Paper Beast, the surreal wildlife simulation first launched on PSVR, is slated to release on SteamVR headsets next week.
Paper Beast, the surreal wildlife simulation first launched on PSVR, is slated to release on SteamVR headsets next week.
It was big news back in 2017 when Valve announced that it was working on “three full [VR] games, not experiments.” It wouldn’t be until late 2019 that one of the three was revealed as Half-Life: Alyx. But what of the other two? A new book that goes behind-the-scenes at Valve reveals the fate of those projects.
The Walking Dead: Saints & Sinners (2020) launched earlier this year to critical acclaim, and now the single-player zombie game just got an update that promises to bring more carnage to the dank, zombie-infested world with a wave-based horde mode.
Oculus Go’s days are numbered, however Pico Interactive seems undeterred by Facebook’s move to retire the 3DOF VR headset. Starting today, a new version of its Pico G2 “4K” headset is available; another enterprise-focused iteration set to follow this year.
The latest main-branch update to SteamVR adds a dashboard button which makes it effortless to redefine the ‘forward’ and ‘center’ orientation of your playspace, a simple but useful feature for certain games.
Oculus has updated its UE4 Quest development tools so that developers can spend less time waiting and more time testing and iterating on their VR applications. The changes are similar in scope to recent improvements to Unity Quest development.
According to a report by The Information, Apple is gearing up to enter a new phase in production on its fabled AR headset. Together with Foxconn Technology, the Taiwan-based contract manufacturer behind many of Apple’s mobile devices, the company is said to have entered the trial production on the AR lens portion of the device.
While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of the top 20 Oculus Quest games and apps as of July 2020.
FitXR, the studio behind VR fitness app BoxVR, today announced that it has raised $7.5 million to expand its operations and VR fitness offerings.
Tequila Works today announced that their VR murder mystery game The Invisible Hours (2017) is making its way to Oculus Quest “soon,” the studio says.
With the unique ability to control time with your movements, SUPERHOT VR (2016) can make you feel like you’re in The Matrix. It’s on all major VR platforms, which cemented the studio a whopping $2 million revenue over the 2019 holiday season alone. Since then, the indie studio behind the game has been relatively quiet about the potential for future VR projects. Although there’s been some talk of VR being a possibility for its SUPERHOT: MIND CONTROL DELETE standalone, it seems it just isn’t in the cards—at least for now.
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Unreal Engine is the second most popular game engine for building VR content, and has powered PSVR games like Farpoint, Moss,and Firewall: Zero Hour.
Back in late May, HP announced its was bringing another VR headset to market, the Reverb G2, which includes a veritable wishlist of improvements to the WMR product ecosystem. Though an official HP retailer was spotted clearly advertising a September 15th release date for the headset, HP affirms that it hasn’t announced a date any more specific than ‘Fall 2020’.
Military contractor, Engineering & Computer Simulations (ECS), has received a grant from the federal Small Business Innovation Research program—likely ranging from $500,000 to $1.5 million—to pilot a virtual reality training program for U.S. Army medics.