Masters of Pie Secures $4.7M to Further Develop AR/VR Tools for Enterprise

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Image courtesy Masters of Pie

Masters of Pie, an enterprise-focused AR/VR studio, announced its secured £3.6 million (~$4.7 million), something the company says will help double its development team and add support for cloud streaming and IoT data to its flagship product, Radical SDK.

Months After Its Expected Launch, the ‘Oculus for Business’ Program is Still “Available Soon”

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Image courtesy Facebook

Back at the end of April, 2019, Oculus introduced “the new Oculus for Business” program, an enterprise-focused program which would see Oculus headsets sold with customized software aimed at large scale device management and business and commercial use-cases, along with specialized support and warranties. While the company expected the program to launch in the Fall of 2019, the Oculus for Business program is still not open for business.

Social AR/VR Workspace ‘Spatial’ Secures $14M Series A Financing

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Image courtesy Spatial

Spatial, a New York-based startup behind the eponymous real-time AR/VR collaboration platform, has secured $14 million in additional financing, bringing its overall funds to $22 million.

Mark Zuckerberg: ‘people bought nearly $5M in Oculus Store content on Christmas Day’

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Zuckerberg at F8 2019 | courtesy Anthony Quintano (CC BY 2.0)

In Facebook’s quarterly earnings call yesterday, company CEO Mark Zuckerberg revealed that the Oculus Store had sold nearly $5 million worth of content on Christmas Day alone.

‘Crunch Element’ Inches Past Crowdfunding Goal with Less Than a Week to Spare

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Crunch Element is an upcoming VR game that challenges you to breech heavily-guarded compounds with physics-based explosive charges, guns, and your wits.

Analysis: Monthly-connected VR Headsets on Steam Reach Record High of 1.3 Million

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Image courtesy Valve

Valve’s monthly Steam Survey has long offered useful insight into the share of VR headsets in use on Steam. But the figures provided are relative to the non-static Steam population, which obfuscates the actual adoption trend of VR headsets on the platform. To demystify the data, Road to VR has developed a proprietary model which derives actual headset counts by correcting for Steam’s changing population. The latest data shows that monthly-connected VR headsets on Steam have reached a record high of 1.3 million in December.

‘Beat Saber’ Gets 3 New Free Songs from Japanese EDM Artist Camellia

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Image courtesy Beat Games, Meta

The block-slashing rhythm game is at it again: Beat Saber (2019) just got three new songs from Japanese electronic dance music artist Camellia, available today on all supported platforms.

5 Oculus Quest Hardware Mods for Better Comfort

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Image courtesy Meta

Oculus Quest is an awesome achievement in engineering; no other standalone VR headset offers the quality, rock solid positional tracking, ease of use, and competitive price point as Quest. But still, you may find that once your wallet is $400 lighter that there’s still some room for improvement in one very important area, namely comfort.

Atari to Open Game-themed Hotels Across the US with “the latest in VR and AR”

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Image courtesy Atari

Atari will soon be opening hotels in the United States that feature what they call “the latest in VR and AR.” The move comes as a part of a recently announced deal with GSD Group, an innovation and strategy agency, which will see game-themed Atari Hotels come to several cities across the United States.

Startup Teases Standalone AR/VR Headset with ‘innovative optics and ergonomics’, Reveal Next Week

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Image courtesy Lynx

Stealth French startup LYNX is teasing the forthcoming reveal of its Lynx R1 headset which the company describes as a standalone headset with both VR and AR capabilities. Lynx says it will reveal the headset during a February 3rd livestream at the SPIE Photonics West conference in San Francisco.

Amazon Promises “single-digit latency” for AR/VR Streaming Over 5G with AWS Wavelength

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Image courtesy AWS

Last month Amazon quietly announced the ‘Wavelength’ platform as part of its Amazon Web Services (AWS) offering. The new ‘edge computing’ service promises “single-digit millisecond latencies” over 5G networks. Amazon says the platform is made for “latency-sensitive workloads” including AR/VR streaming, game streaming, IoT and more.

‘Halo Reach’ VR Mod ‘ReclaimerVR’ Shows Progress with Motion Controller Input

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Image courtesy 343 Industries

Halo Reach (2010), the final Halo game from the series’ original developer, Bungie, launched on PC in December, and could now wind up with a VR support through an unofficial mod. Zack “Nibre” Fannon, the creator of the Alien: Isolation VR mod, is now working on ‘ReclaimerVR’, a mod to add VR support to Halo Reach.

New Samsung VR Headset Design Surfaces in Recent Patents

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Image courtesy CNIPA

Samsung recently filed patents with China’s National Intellectual Property Administration (CNIPA) office that shows off a few new designs in what appears to be two fairly similar PC VR headsets.

Cas & Chary Present: ‘The Walking Dead: Saints & Sinners’ Gameplay Overview

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Launched yesterday, The Walking Dead: Saints & Sinners is a heavy physics-based survival adventure game set in the zombie apocalypse of the Walking Dead universe. In this video and article, we wanted to showcase the core gameplay mechanics without spoiling too much of the story. 

‘The Walking Dead: Saints & Sinners’ Coming to Quest & PSVR This Year

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Image courtesy Skydance Interactive

The Walking Dead: Saints & Sinners (2020) launched on PC VR headsets yesterday, and basically established itself as one of the most gritty and violent entries into the VR horror-survival genre. Now, Skydance Interactive says both PSVR and Oculus Quest users should expect the game on the respective platforms later this year.

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