Couch Co-op Heist Game ‘Covert’ Launching on PSVR in February

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Image courtesy White Elk Studio

Covert (2018), an action-adventure title that puts asymmetric co-op at its core, is coming to PSVR next month.

Rhythm Shooter ‘Audica’ to Launch on Quest Next Week with Rift Cross-buy

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Image courtesy Harmonix

Audica (2019), the VR ‘rhythm shooter’ from Guitar Hero studio Harmonix, is officially set to arrive on Oculus Quest on January 28th. This, the studio said in a recent tweet, also includes cross-buy with the Rift version available through the Oculus Store.

Now 150 People Strong, Varjo Talks Future Focus, More Affordable Headsets

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Image courtesy Varjo

Finland-based startup Varjo, maker of high-end enterprise VR headsets, has built an impressive product and charted a rapid growth, seemingly similar to the early years of Oculus. Now with 150 employees and some $46 million in venture funding, Varjo is aiming to make its headset lineup more widely accessible.

‘The Walking Dead: Saints & Sinners’ Review – Satisfyingly Drenched in Existential Angst

Image courtesy Skydance Interactive

To put it bluntly, The Walking Dead: Saints & Sinners is genuinely terrifying. And I’m convinced the game’s creators started with a pretty simple premise and built everything with that in mind: ‘how to make the player feel insanely distressed in literally every conceivable way’.

Valve “Confident” That ‘Half-Life: Alyx’ Will Ship on Time

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Image courtesy Valve

With a handful of high profile games being delayed in the last few weeks (like Cyberpunk 2077, Doom Eternal, The Last of Us Part II, and more) there’s been lingering worry that Valve—perhaps the game studio most infamous for delays—would wind up delaying Half-Life: Alyx. Not so, according to the game’s development team, which says it’s “confident” the game will be ready for its March release date.

Valve: ‘Half-Life: Alyx’ Dev Team is the ‘single largest we’ve ever had’

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Image courtesy Valve

Today during a Q&A session with Valve developers working on Half-Life: Alyx, the group confirmed that the development team behind the title is the largest to have ever worked on any Valve game.

Valve Makes All ‘Half-Life’ Games Free to Play Until ‘Half-Life: Alyx’ Launches in March

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'Half-Life 2' artwork | Image courtesy Valve, Andrew Ivanchenko

In celebration of the upcoming launch of Half-Life: Alyx, the studio’s first full VR title, Valve is making all games in the Half-Life series free to play until Alyx’s release in March.

‘Minecraft’ Creator Praises ‘Boneworks’, Considers Starting a VR Game Studio

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mojang minecraft notch oculus rift virtual reality
Markus "Notch" Persson (left) poses with Rift dev kit in 2012

Minecraft creator Markus “Notch” has apparently been spending time with Valve’s new Index headset and the recently released Boneworks. Now he’s flirting with the idea of starting up a new VR game studio to revisit some game development ideas.

Valve Confirms ‘Left 4 Dead’ VR Game Not in Active Development

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Image courtesy Valve

If you were buzzing about the proposition of getting a Left 4 Dead game any time soon, be it VR or otherwise, Valve says it’s definitely not working on any Left 4 Dead-related IP, and it hasn’t for years.

The 5 Best Cross-Play Multiplayer Games for PC VR & PlayStation VR

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Image by Road to VR

Single-player games can immersive and rewarding, but when the campaign is done and all the AI foes have been slain, you need to know when you finally hit that ‘multiplayer’ button that can play with actual human beings. Here we take a look at multiplayers games that will let you play together—be it on PC VR headsets through Steam or Oculus, or on PlayStation VR.

‘Moon Rider’ is a WebVR Game That’s Quietly Amassed Thousands of Daily Players

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Image courtesy Supermedium

Moon Rider is a free VR rhythm game built on the WebVR standard which means it runs directly from a web browser rather than being downloaded and installed on a specific VR storefront. Its creators say the game has garnered thousands of daily players.

Quest Update Adds Digital IPD Indicator

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Image courtesy Oculus

Oculus Quest includes an IPD slider on the bottom of the headset which adjusts the distance between the lenses for ideal alignment with the user’s eyes, which is important for visual comfort and clarity. Since launch however, there’s been no way to know the actual width of the IPD setting, leaving users to mostly guess if they’ve set it correctly. In a recent update, Oculus added a digital indicator which shows the current IPD position.

Mojo is Making Contacts Smarter with Its Incredibly Tiny Microdisplay

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Image courtesy Mojo Vision, via CNET

Mojo Vision is a company that’s working to produce smart contact lenses, which it hopes in the near future will let users have a non-obtrusive display without needing to wear a pair of smart glasses.

Facebook Surges in U.S. Patent Rankings Due to Mounting AR Strategy

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Image courtesy Oculus, Facebook

An analysis of U.S. patents done by Fairview Research reveals that Facebook has made a significant surge in its year-over-year ranking for patents granted in 2019, something partly owed to its increased number of patents surrounding augmented reality. The news was first reported by Bloomberg.

‘Path of the Warrior’ Gets Co-op with Cross-play Between Quest & Rift

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Image courtesy Oculus Studios, Twisted Pixel Games

Oculus-exclusive VR beat ’em up Path of the Warrior got a new update today enabling co-op, including cross-play between Quest & Rift.

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