Report: Facebook Strikes Deal with Ray-Ban Parent Company to Design “AR glasses”

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Image courtesy Oculus, Facebook

Facebook is building augmented reality headsets with the intent of eventually bringing one to market, this much is clear from its many job postings, research projects, and forward-looking statements from company execs. Now, a CNBC report contends that Facebook has struck a deal with Luxottica, the Italian parent company to Ray-Ban and many others, to help design some form of immersive wearable.

Valve VR Dev is “Dying to share all the exciting things” in Development

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Image courtesy Kerry Davis, Geekwire

In his talk at the DigiPen Institute of Technology, Valve VR developer predictably didn’t share any specifics on the company’s yet to be revealed VR game, but he did offer a glimpse into his approach to VR game design as it relates to the upcoming title.

‘Blood & Truth’ Update Adds Hard Mode and Skeet Challenge Mini-games

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Image courtesy SIE London Studio

Following an update earlier this summer which added a New Game+ mode, mini-game challenges, and online leaderboards, a new Blood & Truth update today adds a Hard Mode, a handful of new shooting challenges, and some new trophies for completionists to chase.

New HTC CEO Vows Continued Focus on Vive and XR

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Image created using photos courtesy HTC

HTC has announced the appointment of Yves Maitre as its new CEO. Maitre, a former exec at French telecom Orange, says he will continue to grow the future of both 5G and XR as the company’s leader.

‘Groundhog Day VR’ Review – a Little Tedious but a Lot of Heart

Image courtesy Sony, MWM Immersive, Tequila Works

Words I never thought I would say: the iconic ’90s film Groundhog Day (1993) finally has a sequel … and it’s a VR game. Although I don’t think anything can live up to the original—game, film, or otherwise—Groundhog Day: Like Father Like Son shows it’s capable of delivering some sincere moments that definitely stick. A healthy amount of tedium may be best left to a film montage sequence, although it’s hard to complain too much about doing the same thing over and over considering the source material.

“Tower defense-inspired” VR Game ‘Home A Drone’ Launches This Week

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Image courtesy Construct Studio

“Tower Defense-inspired” VR FPS Home A Drone is set to release in Early Access on Steam and Viveport this Thursday.

‘No Man’s Sky’ Update to Bring “significantly improved” Graphics to PSVR Version

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Image courtesy Hello Games

The ‘Beyond’ update to No Man’s Sky (2016), which brought VR support to the game alongside a host of improvements, is admittedly far from perfect. Hello Games seems to be chewing through some of the biggest gripes VR gamers have though, notably the game’s graphical fidelity on PSVR.

Social VR Platform ‘AltspaceVR’ Now Available on Oculus Quest

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Image courtesy AltspaceVR

Social VR networking app AltspaceVR is now live on the Oculus Quest. The social VR app is best known for having been purchased by Microsoft in 2017 after nearly shutting down, but low-key visual design and wide accessibility have cemented AltspaceVR as a staple social tool among loyal supporters and industry professionals alike.

‘Death Lap’ Mashes up Mario Kart Racing & Twisted Metal, Coming Soon to Rift & Quest

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OZWE Games, the studio behind the Anshar VR franchise, today announced a new game for Rift and Quest that looks straight out of Mad Max.

Well-funded AR Headset Startup DAQRI is Shutting Down

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Image courtesy Daqri

DAQRI, the Los Angeles-based AR headset company known for its enterprise-focused Daqri Smart Glasses, is shutting down.

Google ARCore Update Brings More Robust Cloud Anchors for Improved Multiuser AR

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Image courtesy Google

ARCore, Google’s developer platform for building augmented reality experiences, is getting an update today that aims to make shared AR experiences quicker and more reliable. Additionally, Google is also rolling out support for Augmented Faces on iOS, the company’s 3D face filter API.

Adam Savage’s ‘Tested VR’ Takes You on a Virtual Tour of Maker Workshops

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Image courtesy Oculus, Adam Savage's Tested

Adam Savage’s Tested showcases an awesome mix of gadgets, emergent technology, and of course, the man himself building loads of costumes, props, and all sorts of geeky paraphernalia during his signature ‘One Day Builds’. Now, Oculus Quest and Go headset owners can take a virtual trip through a number of workspaces to find out just how the industry pros do what they do behind-the-scenes.

Hands-on: Vive Cosmos Aims to Reboot the Vive Experience

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Photo by Road to VR

HTC’s latest VR headset, Vive Cosmos, is just around the corner. This week Road to VR got a preview of the headset ahead of its October 3rd launch.

Vive Cosmos Priced at $700, Pre-orders Open Today for October 3rd Release Date

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Image courtesy HTC

HTC announced today that its new Vive Cosmos headset will be priced at $700 with a release date of October 3rd. Pre-orders for the headset are open starting today.

Vive Cosmos to Support SteamVR Tracking with Optional Faceplate Add-on

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Image courtesy HTC

Alongside opening pre-orders for the headset, HTC today revealed that Vive Cosmos will support SteamVR Tracking with an optional faceplate ‘Mod’, one of several which the company says will expand the headset’s functionality.

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