E3 2017: HTC & Intel to Offer High-end Wireless VR Solution in “Early 2018”

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At Computex 2017, Intel’s Gregory Bryant demonstrated the company’s wireless VR solution on stage. He claimed this was the first public showing of the HTC Vive using Intel’s WiGig technology, and further confirms that HTC is bringing the product to market in “early 2018.”

E3 2017 ‘Day 4’ Roundup: DisplayLink’s Impressive Wireless VR Solution, Bethesda on VR Support, ‘Walking Dead’ in VR, and More

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Photo by Road to VR

Here’s our roundup of news from ‘day 4’ of E3 2017. New The Walking Dead games were revealed, Bethesda clarifies VR platform exclusivity stance, we go hands-on with Ace Combat 7, and try out DisplayLink’s XR wireless solution for the HTC Vive.

Hands-on: DisplayLink XR Wireless VR Tech is Top Notch, Lighter Than it Looks

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Photo by Road to VR

At E3 2017, DisplayLink is touting their ‘XR’ wireless solution to eliminate the tether on VR headsets. Our hands-on with their reference device revealed a robust solution with impressive quality and unnoticeable latency.

Hands-on: ‘Ace Combat 7’ Campaign Not Playable on PSVR, Separate Mode to Offer ‘Several Hours of VR Gameplay’

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Stepping into the Bandai Namco booth at E3 in Los Angeles, I got a hands-on with Ace Combat 7: Skies Unknown’s PSVR mode. Far from being just a single mission, the VR mode is apparently going to offer “several hours of VR gameplay” according to David Bonacci, Brand Manager at Bandai Namco Entertainment America.

Despite Parent Company’s Legal Trouble with Oculus, Bethesda says: “We plan on supporting as many platforms as we can”

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Photo courtesy Bethesda

Bethesda recently announced that Fallout 4 (2015) is coming to HTC Vive this October, and Skyrim (2011) is soon to follow sometime in late 2017 on PlayStation VR. Amidst talk of platform exclusivity, the company took to twitter to quell some fears in the community, tweeting out yesterday that they “plan on supporting as many platforms as [they] can.”

Multiple ‘The Walking Dead’ Interactive VR Games Are in Development

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Image courtesy AMC

Skybound Entertainment in partnership with Skydance Interactive have confirmed that multiple interactive VR games based on the hugely popular The Walking Dead franchise are in the works.

E3 2017 ‘Day 3’ Roundup: We Play ‘Moss’ & ‘The Impatient’, Archangel & Sparc Dated, Kopin 2k VR Headset Hands On

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Photo by Road to VR

Here’s our roundup of news from E3 day 3. We go hands on with newly announced PSVR titles Moss and The Impatient. Archangel and Sparc for PSVR get a release dates, more details of Gran Turismo Sport‘s VR support are revealed and we go hands on with Kopin’s 2k per eye, super lightweight microdisplay VR headset.

Watch: ANVIO VR is an Epic Looking Multiplayer ‘Full Body’ VR Experience

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Anvio VR is a new, motion capture tracked VR experience that throws you and a bunch of friends into a warehouse-scale VR arena to battle, well, pretty much everything. It looks great!

‘Gran Turismo Sport’ Playable in VR at E3 2017

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image courtesy Polyphony Digital

Polyphony Digital’s latest iteration of the Gran Turismo driving simulator made an appearance at this week’s E3 2017 in Los Angeles, and was playable using a PSVR headset, but with some significant limitations. The game is due to launch exclusively on PS4 in Fall 2017.

‘The Inpatient’ Creates a Human Connection with Superb Facial Animation, Then Abruptly Severs It

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Supermassive Games, the makers of VR titles Until Dawn: Rush of Blood (2016) and Tumble VR (2016), are coming out with a new psychological horror game for PSVR called The Inpatient that seems to offer a level of realism thanks to some very well-tuned facial motion capture. We went hands on at the Sony booth at this year’s E3 to find out just what Supermassive had in store.

AxonVR is Building a Generalized Haptic Display

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Jake-RubinAxonVR was awarded US Patent No. 9,652,037 of a “whole-body human-computer interface” on May 16th, which includes an external exoskeleton as well as a generalized haptic display made out of microfluidic technology. I had a chance to demo AxonVR’s HaptX™ haptic display that uses a “fluidic distribution laminate” with channels and actuators to form a fluidic integrated circuit of sorts that could simulate variable stiffness and friction of materials.

Gameplay Video: ‘Moss’ is an Adorable Adventure Coming to PSVR

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Now that E3 is in full swing, we had a chance to get our hands on the newly announced third-person action-adventure game Moss, a title for PSVR from Polyarc Games that follows the adorable but fierce little sword-wielding mouse Quill.

E3 2017 ‘Day 2’ Roundup: ‘Skyrim VR’ Announced, Intel Does VR eSports, ‘Lone Echo’ Dated & More

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Lone Echo | Image courtesy Ready at Dawn

Following the revelations from the Microsoft and Bethesda presentations, this is a second roundup of news from E3 2017, currently taking place in Los Angeles. E3 technically starts today, but here’s what happened yesterday, with announcements from Intel, Ubisoft and Sony.

‘Archangel’ is a High-Intensity Mech Shooter Coming First to PSVR, Here’s the Trailer

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Archangel is an upcoming single-player shooter from Skydance Interactive that puts you in the cockpit of a 6-story mech, enlisting you into the resistance forces to battle an evil corporation now rampant in post-apocalyptic USA. Check out the new trailer here.

‘Mario Kart VR GP’ Heads Up Bandai Namco’s New VR Arcade Push

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Bandai Namco today announced that the company is moving into the VR arcade space and one of the highlight VR experiences they’ll offer is one of the first VR experiences to involve official Nintendo blessing, Mario Kart Arcade GP VR.

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