Watch: 6 Minutes of Golem Gameplay on the PlayStation VR
Here’s 6 minutes of gameplay from Golem, the forthcoming action adventure game from Highwire games, on the PlayStation VR – recorded at Sony’s showcase event held during GDC 2016 in March.
Here’s 6 minutes of gameplay from Golem, the forthcoming action adventure game from Highwire games, on the PlayStation VR – recorded at Sony’s showcase event held during GDC 2016 in March.
The latest release of Dolphin VR, an impressive Nintendo Gamecube emulator that ads VR functionality to games, adds support for Oculus’ consumer headset the CV1 so now you can play Metroid Prime in VR, with head tracking and have it look better than ever.
One of the best we’ve seen, this video, demonstrating a dangerous workplace simulation for train operators, shows how virtual reality and motion controllers might revolutionise training in the work place.
In a new update to the Oculus Rift PC runtime, the company has removed a controversial DRM provision which checked to ensure that users running Rift games were actually using a Rift headset.
Astronaut Edgar Mitchell was the sixth man to walk on the moon, and upon his return to earth he had a profound mystical experience. Being able to see the earth from space expanded his worldview about human’s role on the planet and the nature of human consciousness. Other astronauts also reported being profoundly affected by seeing the earth from a third-person perspective in space, and Frank White coined this phenomena as the Overview Effect. It’s described as “a feeling of awe for the planet, a profound understanding of the interconnection of all life, and a renewed sense of responsibility for taking care of the environment.”
Black Hat Cooperative is a neat two player VR title which draws upon The Matrix for inspiration, that asks you to escape a labyrinth whilst being pursued, just like Neo, with only your ‘operator’ companion outside VR guiding you.
At E3 2016 I got to sit down with the CTO of Starbreeze Studios, Emmanuel Marquez, to learn about the company’s ambitious plans for their StarVR headset. The headset, which sets itself apart from others with a massive 210 degree field of view, is designed for high-end virtual reality experiences in the out-of-home market.
ABE VR is a psychological horror experience recently released for HTC Vive and Oculus Rift that puts you in the shoes of a serial killer’s next victim.
Jenn Duong is the Director of VR at 1215creative as well as the co-founder of “SH//FT,” which stands for “Shaping Holistic Inclusion in Future Technology.” SH//FT has been partnering with VR companies who plan on supporting diversity and inclusion initiatives within emerging technology by giving out scholarships & grants, supporting education, and cultivating community.
I had a chance to catch up with Jenn at the Rothenberg Ventures Founder Field Day where we talked about the importance of diversity, some of SH//FT’s specific plans to creating equal opportunity for everyone within VR, and Jenn’s career path from entry-level VR position to becoming a Director of VR within the last year.
Under the umbrella of GDC 2016 in March, GDC event organizer UBM hosted its first dedicated VR event, the Virtual Reality Developers Conference. After the successful pilot run, the organizers have decided to spin the event out into a standalone conference which will be hosted in San Francisco this November.
Tipatat Chennavasin is a general partner at The VR Fund, which is an early stage VC fund focusing exclusively on virtual reality and augmented reality startups. One of the services that Tipatat does for the community is maintain a VR Industry Landscape infographic that creates a taxonomy for the different VR industry verticals. He also splits companies into three different tiers that shows where they fit in within the technology stack whether it’s a part of the underlying infrastructure, a tool or platform, or on the application layer with specific content. He also maintains a much more detailed Trello Board of the Virtual Reality Industry.
Rhythm action games build around virtual reality are already a thing, but what about immersive music making? The Music Room launches in July and this impressive mixed reality demonstration shows how powerful immersive musicianship might be in virtual reality.
CryWorks is a new VR focused entertainment launched with seed round funds led by Michael Bay’s 451 Media Group and who intend to deliver VR content to have customers “keep tuning back in”.