Analyst: ‘Facebook Earnings Call Didn’t Rule Out 2015 Oculus Rift Launch’
A report regarding a Facebook earnings call from Gamasutra earlier this week painted a dim picture for an Oculus Rift 2015 release date. However, an equity analyst who spoke with Road to VR says that the call didn’t rule out a 2015 launch.
Samsung Gear VR for S6 Hands-on, “the best picture quality we’ve ever seen”
We had the Samsung Gear VR team in our office recently and they gave us a hands on look at the new Gear VR headset for the Galaxy S6 and S6 Edge. Here are some of the notable improvements.
This guest article comes to us from Dan Ferguson, Director of Interactive Digital at Reel FX, a Golden Globe nominated visual effects and animation studio. Dan is responsible for creating digital experiences for the company’s VR and mobile clients, including the Pacific Rim: Jaeger Pilot VR experience which debuted at Legendary Pictures’ 2014 Comic-Con digital activation, and the Insurgent VR mobile app created for the Lionsgate film – Insurgent.
First of all, the headset is lighter and the phone connector is tighter. Apparently it’s 15% percent smaller than the original Gear VR for Note 4. Newly added is a silent fan that helps keep the lenses fog free.
One thing we noticed and totally appreciate is the USB port on the bottom of the headset, which allows you to charge while the phone is plugged into the unit. We do a lot of events and having a plug on the outside is going to come in handy for keeping the phones powered throughout the day. The original Gear VR didn’t have a plug on the outside, you had to remove the phone to charge.
The focus wheel on top of the Gear VR for S6 gives you an extra 10-20% more tuning ability over the original. This diopter adjustment brings the virtual reality image into focus without the need for glasses, offering a more comfortable view and increasing the field of view by allowing the lenses closer to the user’s eyes than if they were wearing glasses.
See Also: New Gear VR for Galaxy S6 and S6 Edge Goes on Sale May 8th in U.S, Pre-orders Start Tomorrow
For those of you that always had a hard time locating the trackpad on the side of the unit, they have added a small tactile bump, which is great for finding the center of the pad. The trackpad feels like it’s been indented a little more, making the edges more pronounced.
We got to look at some of our latest work on the Galaxy S6 which fits beautifully in the headset. I have to say that it delivers the best picture quality we’ve ever seen in a VR headset. The 577 PPI pixel density of the S6’s 2560×1440 display is fantastic, removing the screendoor effect that has plagued headsets for years (the Note 4 used in the original Gear VR has a larger display of the same resolution, resulting in a lower pixel density). The future looks great.
The Samsung Gear VR for S6 is now available for pre-order from Best Buy and will be available for sale from BestBuy.com and Samsung.com starting on May 8th.
New Version of ‘Surge’ VR Music Video Includes ‘Ultra’ Option for Beefy Graphics Cards
Surge, an impressive real-time VR music video, has been recently updated with an additional graphical setting to make the experience look even sharper for those with powerful graphics cards.
New Gear VR for Galaxy S6 and S6 Edge Goes on Sale May 8th in U.S, Pre-orders Start Tomorrow
Samsung today announced that the new Gear VR for the Galaxy S6 and S6 Edge will go on sale May 8th and become available for pre-order on the 24th. The new mobile VR headset from Samsung (made in collaboration with Oculus) is still sold under the ‘Innovator Edition’ tagline.
Sixense Teams up with SapientNitro to Show VR’s Marketing Potential
Last weekend Sixense, creator of the STEM controller, came for a visit to digital agency SapientNitro’s NYC office. Armed with VR headsets and STEM controllers, the order of business was to demonstrate the marketing potential of virtual reality technology to clients from SapientNitro’s impressive roster.
HTC Vive Developer Edition Signups Now Open, Free for Selected Devs but Not for Sale
Apparently on their way to making good on the promise of the HTC Vive Developer Edition being available this Spring, Valve has opened the developer signup form for interested parties to throw their name into the hat. Valve will be selecting developers to receive the HTC Vive development kit for free, but the unit will not be openly available for purchase.
Google’s Chief Technology Advocate Joins as Wearlity Sky CEO as Kickstarter Passes $60,000
Wearality Sky has surpassed half of its crowdfunding goal of $100,000 for their VR smartphone adapter, a device that offers a 150 degree field of view (FOV) for 5–6 inch phones. With former Google Chief Technology Advocate Michael Jones signing on as new CEO of the startup, adding to the already major league cast of the project, the sky’s the limit (sorry).
We Preview ‘Crystal Rift’ on the Oculus Rift – Now Available on Steam Early Access.
Crystal Rift from Psytec Games promises a return to the halcyon days where 3D, grid based gaming was at the cutting-edge albeit this time in VR. So what does a retro-inspired, virtual reality dungeon crawler feel like? As the game hit Steam Early Access yesterday as part of their Early Access program, we’ve gone hands on with Oculus Rift version to find out.




















