VR Design Unpacked: The Best Shotguns in VR (and what makes them feel great)

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Our series Inside XR Design highlights examples of great XR design. Today we’re looking at shotguns in several different VR games to learn what makes them feel great in the player’s hand. In doing so, we’ll uncover the secret to making anything feel great in VR.

Asymmetrical Co-op Game ‘VR Giants’ Comes to Quest with PC Cross-play & Free Friend Pass

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Asymmetric VR games are a rare but wonderful treat, especially those which let you play with non-VR friends. The newly released VR Giants not only lets you play with a non-VR friend, but thanks to the ‘Friend Pass’ feature, your friend plays for free with only one copy of the game between the two of you.

The First $100 You Should Spend on Meta Quest Games

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Image courtesy Meta

Sneaking suspicion there’s a Quest 3 or Quest 3S under the tree? Whether you’re into active games, puzzles, or just want to slice or shoot the ever-living crap out of something, we’re here to help you settle into your new headset with a few games that should keep you playing for hundreds of hours yet to come.

The Seamless Dream: Killing The VR Loading Screen

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Image courtesy Meta

In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is what makes VR so special. When a player is suddenly teleported out of a fantastical world and into a cold, black expanse with a solitary loading bar, the illusion is instantly shattered. Worse yet, unaccounted mini-loads can cause frame rate stutters and subsequent VR sickness. In this Guest Article, VR developer Charlie Cochrane explores a range techniques for designing around immersion-breaking loading screens.

‘Laser Limbo AR Battles’ Launches for Multiplayer Mixed Reality Mayhem

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Laser Limbo AR Battles is now out of early access on Quest, bringing with it a host of mixed reality mini-games sure to get you and a buddy up and moving with guns, laser swords, and more.

Google is Rolling out Photorealistic ‘Likeness’ Avatars on Android XR to Compete with Apple’s ‘Personas’

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Image courtesy Google

Google is starting to roll out new photorealistic avatars which they call “Likeness”. Similar to Apple’s Personas, Likeness avatars are generated by scanning a user’s face, then animated it with input from the sensors on a headset. The avatars can be used to represent the user in video call apps, but Google doesn’t yet have a way to have spatial meetings with other Likeness avatars.

Meta Reportedly Set to Raise VR Headset Prices, Keep Existing Devices in Market Longer

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Meta Quest 3 | Image courtesy Meta

Meta appears to be planning to raise the price of its VR headsets moving forward, according to a recent internal memo, which company leaders hope will combat rising costs. Meta may also be retiring the Quest 3 and 3S line a little later than expected.

Coldplay Immersive Concert Coming to Quest Soon, Music Pack Lands on ‘Beat Saber’ Next Week

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Image courtesy Meta, iHeartRadio, Coldplay

Meta has partnered with Coldplay in a big way, soon bringing the British pop-rock band’s music to Beat Saber, and an immersive concert to Horizon Worlds before the New Year.

Meta Delays Puck-Tethered XR Headset to 2027, Next Quest “Large Upgrade” to Current Gen

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Image courtesy Meta

Meta may be pushing back the release of an upcoming XR headset that tethers to a pocketable compute puck. Meanwhile, the company says its next-gen Quest will be a “large upgrade” over the current generation.

HTC ‘VIVERSE’ Immersive Social Platform Hits 1 Million Monthly-active Users

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Image courtesy HTC

HTC announced today that its VIVERSE immersive social platform has reached 1 million monthly-active users, a major milestone. The platform is accessible on flatscreens and VR, so it’s unclear what portion of users are visiting with headsets.

Google Launches First-party ‘PC Connect’ Virtual Desktop App for PC Productivity & Gaming on Android XR

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Image courtesy Google

Google is rolling out a beta version of PC Connect, a free first-party virtual desktop app for Android XR. With the app, users can stream content from their Windows PC. Desktop apps work, of course, but Google says it has also optimized PC Connect for streaming flat games, and ensured that content on the screen works with Gemini.

‘Teenage Mutant Ninja Turtles: Empire City’ Hands-on – A Radical VR Beat’em Up in the Making

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Teenage Mutant Ninja Turtles: Empire City is coming to Quest, Pico and SteamVR headsets sometime next year, making it the first Turtles game in VR. Ahead of launch, Cortopia Studios gave us a 15-minute demo on Quest to show off just what sort of radical action this co-op beat’em up has in store.

‘The Boys’ is Coming to Quest & PSVR 2 in Spring 2026, Trailer Here

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Amazon’s hit TV series ‘The Boys’ is coming to VR for the first time next year in an immersive adventure called The Boys: Trigger Warning.

Hands-on: XREAL Aura AR Glasses with Android XR and a 70-degree Field-of-view, Launching Next Year

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XREAL Aura | Image courtesy Google

Set to launch in 2026, XREAL Aura is the first pair of see-through AR glasses to run Android XR. Here are the impressions from my first hands-on.

Apple Design Lead Heads to Meta, Hopefully to Fix Longstanding Quest UX Issues

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Image courtesy Apple

Apple’s Vice President of Human Interface design, Alan Dye, is leaving the company to lead a new studio within Meta’s Reality Labs division. The move appears to be aimed at raising the bar on the user experience of Meta’s glasses and headsets.

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