VR Development

VR Development

Bringing VR Content Creation to the Masses with Unity’s ‘Carte Blanche’

Dioselin Gonzalez is a senior VR engineer at Unity Labs who is working on bringing VR creation tools to the masses. Project "Carte Blanche" will be launching sometime in 2017 and will be targeting desktop VR consumers with an...

Chandana Ekanayake on Unlearning Game Design for VR

Chandana Ekanayake is a game director & art director at Uber Entertainment where he's working on a VR adventure game for the PlayStation VR titled Wayward Sky. I caught up with Chandana at the Seattle VR Expo where he...

‘Voxelus’ Aims to Let Everyone to Build Their Own VR Content

With the huge success of Minecraft, a generation of gamers have grown up expecting to build and create in, as well as 'merely' play their games. Voxelus aims to tap into that creative spark with it's new Voxelus Creator...
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MixCast VR Studio Helps Devs Add Mixed Reality Capture Features to VR Games

Blueprint Reality, developers of VR puzzle game Awaken, have launched the MixCast VR Studio on Steam. Developers can quickly add the free SDK to their Unity-based VR games, which allows users to easily set up, broadcast, or record mixed...

$30,000 in Cash and Prizes for Winner of Nvidia VR Showcase

NVIDIA's forthcoming GTC Conference runs April 4-7 and is going to be dominated by the topic of virtual reality – with a dedicated session track and VR Village with the latest and greatest demos. What's more, if you're an...
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4th Part of Epic’s ‘Sense of Presence’ VR Doc Focuses on the ‘Future of VR’

Epic, the company behind the popular Unreal Engine, has released the fourth part of it's series of films looking at virtual reality technology and the industry. It's been an interestingly positive journey thus far and this latest instalment focuses...

Oculus Research Division Is ‘First Complete, Well Funded VR Research Team in Close to 20 Years’

Buried toward the end of Michael Abrash's must-watch keynote at Oculus Connect was the announcement of a new research division within Oculus which Abrash says is the "first complete, well funded VR research team in close to 20 years."...
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NVIDIA Shows How Physically-based Audio Can Greatly Enhance VR Immersion

Positional audio for VR experiences—where noises sound as if they are coming from the correct direction—has long been understood as an important part of making VR immersive. But knowing which direction sounds are coming from is only one part...

Battlezone PSVR Dev Diary #2: Building Levels in VR That Welcome Players Into the World

In the 2nd of our 3 part developer diary series from Battlezone developers Rebellion, Game Designer Grant Stewart writes on making levels that don’t just use VR, but also welcome you into the game world. Guest Article by Grant Stewart Grant designs...

AMD to Share Low-Latency VR GPU Rendering Tricks at GDC 2015

GDC 2015 is just around the corner and the event's conference schedule has revealed that semiconductor giant AMD will be sharing tips and tricks designed to help developers targeting virtual reality to get the best performance for virtual reality from the company's...

Exploring the Hidden Military VR of the Vis-Sim Industry

In this, the latest in the semi-regular feature, Kevin Williams explores the wider aspect of the re-emergence of virtual reality development. In this article, he explores a resilient segment of the VR industry, Visuals and Simulations. Kevin Williams has an extensive...

‘Virtual Reality Challenge’ Promises UK’s “largest VR-only Game Jam ever”

Fellow virtual reality news outlet VRFocus has launched 'Virtual Reality Challenge' and has hopes for it to become the largest hackathon of its kind in the UK dedicated to virtual reality content. Hackathon events in various forms are now commonplace...

Apple’s Latest Acquisition Adds to ‘Secret VR Team’, Report Suggests

The latest news in the world of Apple is the latest acquisition of computer vision company Flyby, together with a recent comment from Apple's CEO seems to be indicating some significant virtual reality commitments from the company. The FT reported...
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‘Sightline’ Dev Wants You to Build the Metaverse with ‘NEOS’, First Gameplay Video Revealed

Tomáš Mariančík, aka Frooxius, is the developer of Sightline: The Chair, one of the most accomplished VR experiences out there. So , news that the developers and his company Solirax are building a metaverse crafting experience that allows you...

Dr. Llyr ap Cenydd, Developer of Ocean Rift: The Need for Procedural Animation in VR

Dr. Llŷr ap Cenydd is the developer of two well known Oculus Rift demos: Ocean Rift and (my personal favorite) Crashland. As an expert in procedural animation, Cenydd has imbued his creatures with beautiful and organic animation that's convincing...
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