VR Development

VR Development

How Unity is Enabling this First Wave of Virtual Reality Experiences

Pete Moss is Unity's "VR Dude" in that he's been a long-time believer and advocate in the cross section between VR and gaming and how the Unity game engine could play a significant part. He talks to me about...

Jesse Schell on the VR Design Principles of ‘I Expect You to Die’

Jesse Schell has been involved in virtual reality for over 20 years, and he's also the author of the popular The Art of Game Design: A Book of Lenses. He was able to combine his background in VR and...
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‘Neos Core’ Enables a World of Multi-User, Multi-device VR Collaboration

Tomáš 'Frooxius' Mariančík, the man behind the Sightline series has reached what he calls a "major milestone" with his continuing creation and education platform Neos. Today he unveiled a breakthrough framework which allows multiple users to gaze into and collaborate...
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4th Part of Epic’s ‘Sense of Presence’ VR Doc Focuses on the ‘Future of VR’

Epic, the company behind the popular Unreal Engine, has released the fourth part of it's series of films looking at virtual reality technology and the industry. It's been an interestingly positive journey thus far and this latest instalment focuses...

How to Use the HTC Vive Tracker Without a Vive Headset

Valve's SteamVR Tracking system is great for VR but certainly not limited to it. For developers, hackers, researchers, and more who might have use for an inexpensive high accuracy, low latency, 6 DOF positional tracking system, it's possible to...

One-on-one Consulting with Epic, Unity, and Oculus Available to VR Devs at Connect

Oculus' forthcoming Connect 2 conference is a resolutely developer focused event and these events, offering 1:1 face-time with experts in both Unity and Unreal engines, specifically on the mechanics of building a VR project, may just be the ticket...

Matterport Creates the “World’s Largest Library” of Real-World VR Places

Immersive media company Matterport have just announced they're to make available what they claim is the world's largest collection of VR-focussed real-world models and locations in a bid to become a source of experiences for VR consumers. Update: The original...

Oculus Opens Applications for 2018 Launch Pad Mentorship Program

Oculus recently opened applications for its annual Launch Pad program, a developer mentorship that provides funding and resources to people from underrepresented backgrounds. Oculus Launch Pad was created to "ensure diversity of thought in the VR ecosystem," and focuses on...

Leap Motion’s ‘Planetarium’ Gives you the Power to Grab Constellations

In a new technical demo from Leap Motion's labs, you can use your hands to soar through space and manipulate entire constellations with mere gestures. The Planetarium aims to illustrate ideas in virtual reality user interfaces and demonstrate the...

VR Interface Design Contest with $10,000 in Cash Prizes Launched by Purple Pill

Immersive content agency Purple Pill has announced a VR interface design competition and is offering $10,000 in cash prizes to those who create the best virtual reality interfaces. From gaze-based interaction modalities to laser pointer menus to skeuomorphic knobs and...

‘Thunderbird’ Father-Son Dev Team Win ‘Best VR Experience’ at Vision Summit

For the past year, Tony Davidson and his 17-year old son Kai have been tucked away in the hills of Oregon collaborating on a VR experience that was inspired from one of Kai's dreams. Thunderbird is a puzzle adventure...

‘Adventure Time’ Creator Pendleton Ward on Stretching the Boundaries of Identity in VR

Adventure Time creator Pendleton Ward has been fascinated by the idea of virtual reality since he first read Snow Crash as a teenager. He backed the Oculus Kickstarter, and has been exploring many of the early VR prototypes over...
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Free Version of ‘Masterpiece Studio Pro’ VR Creation Suite Now Available for Non-commercial Use

Masterpiece Studio (formerly MasterpieceVR) today announced it's releasing a free edition of its latest professional VR creator suite, Masterpiece Studio Pro. The free software license is targeting individuals looking to use the suite for non-commercial use. The free version is said...

Exclusive: Nokia Launches OZO Player SDK, a Cross-platform Video Playback Engine for VR Apps

Nokia has launched the OZO Player SDK, a cross-platform foundation for creating applications with high fidelity VR video playback. Road to VR spoke with Nokia's Head of VR Technologies, Tarif Sayed to learn more about the offering. While VR video portals like Jaunt,...

Sony to Show Procedural Animation System at GDC, Making NPCs More Believable in VR

Sony's Magic Lab are set to demonstrate a new procedural animation system which it says allows VR characters found in VR to "imbue a sense of shared space with the player" with realistic eye, head and body movements. GDC 2017...
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