VR Development

VR Development

VR Interface Design Contest with $10,000 in Cash Prizes Launched by Purple Pill

Immersive content agency Purple Pill has announced a VR interface design competition and is offering $10,000 in cash prizes to those who create the best virtual reality interfaces. From gaze-based interaction modalities to laser pointer menus to skeuomorphic knobs and...

Cardboard Apps Can Tap into Enhanced VR Performance on Daydream Phones

A spokesperson for Google's VR team has confirmed that Google Cardboard applications will be able to benefit from the enhanced VR performance that's baked into Daydream ready phones. Cardboard was Google's first step into virtual reality. Wanting to introduce as...

VR Industry’s Biggest Players Are Banding Together to Create an Open VR Standard

The Khronos Group announced on Tuesday that they have a critical mass of major VR players who are collaborating on a VR open standard. This VR open standard will have a software and hardware component that will enable VR...

Google Launches ‘Works With Google Cardboard’ Certification for VR Smartphone Adapters

Today Google is taking the wraps off of a new certification program for VR smartphone adapters. 'Works with Google Cardboard' will allow Cardboard VR apps to adjust specifically for a given VR smartphone adapter and help users see which adapters...

Sensics CEO Yuval Boger: The Dual-Element Optics of the OSVR HDK Headset

Announced last month at CES 2015, the Open Source Virtual Reality (OSVR) project encompasses a $199 'hacker development kit' (HDK) VR headset, and an SDK designed to interoperate with a range of headsets, peripherals, and game engines. Both facets...
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Epic Games Releases ‘Showdown’ UE4 VR Demo, Compatible with Rift, Vive, and Morpheus

Epic Games has shown the world some of the most visually stunning VR experiences to date, and today, one of them (Showdown) is being released for free as a UE4 VR sample for developers to learn from. Showdown was created...

VR Developer Ecosystem is “Energetic” But “Fragile”, New Industry Report Suggests

The advent of consumer virtual reality seems to have reignited the fire in independent developers. But, although many are rushing headlong into VR content creation, just how sustainable is the ecosystem they're about to enter? In a preview of...

Unreal Engine to Add NVIDIA Gameworks VR Support, Including VR SLI

Today at the VRX conference in San Francisco, Epic Games, developers of Unreal Engine, announced that they're partnering with NVIDIA to integrate their Gameworks VR featureset into UE4. VR SLI and Multi-res shading will be availabl in forthcoming updates. NVIDIA's...

Tactical Haptics to Debut Vive ‘Reactive Grip’ Prototype at VR Launchpad

Tactical Haptics, the company behind the unique tactile feedback technology 'Reactive Grip', will show their latest HTC Vive compatible prototype for the first time at VR Launchpad, the the VR startup showcase event, kicking off tomorrow at the Computer History Museum...

HTC Opens Applications for Free Vive Tracker Dev Kit

HTC announced earlier in January that they'd be giving away 1,000 Vive Trackers to developers. Applications to get your hands on one of the Trackers are now open through February 7th. The new HTC Vive Tracker is a standalone tracking...

Exclusive: Nokia Launches OZO Player SDK, a Cross-platform Video Playback Engine for VR Apps

Nokia has launched the OZO Player SDK, a cross-platform foundation for creating applications with high fidelity VR video playback. Road to VR spoke with Nokia's Head of VR Technologies, Tarif Sayed to learn more about the offering. While VR video portals like Jaunt,...

Taking the Long-view: The VR Future Starts in 2016

In the second of a new regular series of reports, Noah Nelson looks at virtual reality's rocky road ahead as the VR industry grapples with the unenviable task of convincing a cynical world, beyond the enthusiasts, that virtual reality is here, it's...

Leap Motion’s ‘Interaction Engine’ Unlocks More Natural Human Input for VR

Leap Motion has announced it's to early access to the beta of its Interaction Engine, a set of systems designed to help developers implement compelling, realistic and hopefully frustration-free input with just their hands. If you've ever spent time with a...

Formed by Ex Pixar and Bungie Alumni, Limitless Entertainment Says “We will be the Pixar of...

Limitless Entertainment is a new startup created by Tom Sanocki who hails from two of entertainment's biggest heavyweights, Pixar and Bungie. He saw the promise of virtual reality and decided he had to be involved. We talked to Tom...
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HTC Vive ‘City Destruction’ VR Prototype Lets You Demolish Virtual Worlds

In all the talk over presence and immersion associated with virtual reality games, we mustn't lose sight of why we play games in the first place, for fun! When games come along that manage to fuse both, we get...
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