VR Development

VR Development

Apple’s Latest VR Hire is Top Researcher Doug Bowman

Apple has reportedly hired a highly respected virtual reality researchers Doug Bowman, as it continues to trail behind other major company's in the virtual reality race Formerly a Science Professor at Virginia Tech, where he had been Director of Human-Interaction...

Sony London Studio Head Forms New VR Studio ‘Dream Reality Interactive’

Dave Ranyard, who headed up Sony's London Studio throughout PlayStation VR's development, has announced the formation of a new VR-focused game Dream Reality Interactive. Dave Ranyard was arguably the public face of Sony's Morpheus (aka PlayStation VR) project in the early days...

SHVR Vive Jam Kicks off With 40 of China’s Top VR Developers

Today marks the start of the SHVR Vive Jam, a weekend-long event giving Chinese developers a chance to prototype room-scale experiences on the HTC Vive. Hosted at the Transist office in Shanghai, the jam has drawn developers from across...
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Netflix Prototypes Retro Room-scale Streaming Video Store

Netflix engineers working on ways to bring their video streaming service into the immersive realm have released this video of their prototype room-scale virtual reality reality experience modelled on an 80's VHS video rental store. Yes, it is as odd...
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Why Re-Create ‘Dance Dance Revolution’ for the Oculus Rift? This Developer Explains

Ever wondered if Dance Dance Revolution would work in VR? Ever wondered why anyone would even try? Well, developer Corey Drake did it and we wanted to know why and how, so we asked him. Dance Dance Revolution from Konami was,...
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Dual Wield Guns and Magic in this Cool Oculus Touch Game Prototype

Guns are cool. Magic is cool. Motion controls are cool. Combine all three with virtual reality and you have a prototype experience that looks, well, really cool! Developers have now had access to retail quality, VR-focused motion controllers via the...

VR Creation App ‘MakeVR’ to be “Spun Out” from Sixense, Now Hardware Agnostic

Steve Hansted from Sixense took to the stage at VR Launchpad in Mountain View, CA today to announce that the virtual reality 3D modelling application MakeVR, often used alongside the company's STEM motion controllers, is being "spun out" into a...

‘Building for the Rift with the Oculus PC SDK’ Liveblog @ 2:30PM PT

Oculus Engineer Director Anuj Gosalia takes to the stage at Connect today to help developers to understand the ins and outs of developing for the Oculus Rift with the company's PC SDK. We'll be liveblogging the event starting at 2:30PM...

Epic Games Shows You How to Create Your First ‘Robo Recall’ Mod

As has been Epic Games' style for many years, Robo Recall - built on the company's Unreal Engine 4 - allows you to change the original game via the engine's editor, giving you the tools you need to mod...

London VR Dev Meetup Returns April 3rd with Holographic Streaming, New 3D Sound System, and VR...

Hackney House London is the new venue for the return of the London VR Developer Sessions in partnership with the upcoming Virtual Reality Show. The tri-monthly event presents a forum for immersive content developers to meet, share, collaborate and...

New Oculus 0.6 SDK Built Into Unreal Engine 4.8 Preview 3, Available Now

With the exciting new developer features revealed with the Oculus SDK 0.6 earlier this month, it's great to see Epic working diligently to bring the new version to Unreal Engine 4. The first integration of 0.6 for UE4 comes...

UnTethered eSports VR with Atomic VR

Michael Lenzi is the CEO & co-founder of Atomic VR, and they've spent the last couple of years experimenting with untethered VR experiences. They've created a backpack with custom hardware that can run a desktop GPU for up to...

Unity Labs’ Principal Designer on VR Scene Editor & Overcoming Perceptual Illusions

Timoni West is principal designer at Unity Labs, and she's been working on creating tools within Unity to be able to create VR from within VR. I first talked with Timoni in October about these content creation tools which were revealed...

Fabric Engine is Working to Enable 3D Storyboarding and Editing Directly in VR

Fabric Engine is an authoring tool-set for easing the visualisation and building of content in virtual spaces. The team behind the project have built what they claim is a suite of software which helps quickly iterate on designs for...

DirectX 12 Coming to Unity 5, Can Increase CPU-bound Game Performance by 50%

Microsoft further detailed DirectX 12 at yesterday's Windows 10 address, and promised that not only could it increase performance in CPU-bound games by up to a staggering 50%, but also announced that DirectX 12 would be heading to Unity...
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