2023 Sections

2023 Sections

‘Racket: NX’ Leaves Early Access, Bringing ‘Breakout’ Style Room-scale Gameplay to VR

Racket: NX (2018), the futuristic VR racket game, has left Early Access on Steam and the Oculus Store. Developed by Tel Aviv-based studio One Hamsa, Racket: NX puts a stylish VR spin on some classic game mechanics made famous in titles such...
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‘Typhon Hunter’ VR Multiplayer to Launch in Early 2019, VR Escape Room Next Week

Prey: Typhon Hunter, the final update to Prey: Digital Deluxe and Prey: Mooncrash, is set to release December 11th on PC, PS4, and Xbox One, although VR users will have to wait a bit longer to jump into the...

‘Horizon Call of the Mountain’ Behind-the-scenes – Insights & Artwork from Guerrilla & Firesprite

It's a rare treat when we get a VR game with the scope and scale of Horizon Call of the Mountain, let alone to see a much-loved IP reimagined specifically for the medium. Made exclusively for PSVR 2, the game...

HTC ‘Vive’ Tech Specs Revealed, Dual 1200×1080 Panels @ 90Hz plus “laser position sensor”

Now that the official website for the freshly announced HTC 'Vive' the new SteamVR based virtual reality headset built in partnership with Valve, we can dig a little into the onboard hardware. So far, it doesn't disappoint.   HTC 'Vive' technical...

‘Silent Slayer’ Preview – Dr. Van Helsing’s Deadly Game of Operation

I went hands-on with Silent Slayer: Vault of the Vampire, an upcoming horror-puzzle for Quest from Schell Games that tasks you with defusing various arcane traps protecting a coven of sleeping vampires. Much like the studio's pioneering VR puzzle franchise I...

The 5 Best Games for HTC Vive

It was a hard decision, but you've decided to go with the HTC Vive as your first 'serious' VR headset, a room-scale device that released early 2016 as a result of a decisive collaboration with Valve. Here we take a...
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Mind-bending Adventure ‘Anamorphine’ Delayed Until Late Q1

Virtual reality is unique in its ability to allow you to immersively explore the interior of the imagination, including the darker sides of the psyche, the parts that we fear to confront, but inevitably wish to excise from the...

NVIDIA’s GameWorks VR Features & Integration with Unreal Engine

NVIDIA recently announced the first steps towards supporting foveated rendering with Multi-Res Shading as well as VR SLI integration in Unreal Engine 4. I talked with Nvidia's Tony Tamasi, the senior vice president of content and technology, at the VRX Conference...

Unreal Engine 4.25 Improves Support for HoloLens 2, Magic Leap, Adds Azure Spatial Anchors

Unreal Engine 4.25 launched this week bringing a host of improvements to the engine's XR functionality. HoloLens 2 and Magic Leap saw the most attention, including the addition of Azure Spatial Anchors, Microsoft's cross-platform system which enables shared augmented...

Meta’s Horizon OS Expansion Reportedly to Kick Off with Premium ASUS Headset, Claims Trusted Leaker

Meta announced in April of last year that it was preparing to release Horizon OS, its Quest-exclusive operating system, to third-party headsets for the first time. XR devices running Horizon OS were set to arrive from ASUS, Lenovo, and...

Crytek Adds HTC Vive & Oculus Touch Support to ‘Robinson: The Journey’

Originally launched in November last year as a PSVR exclusive, Crytek’s Robinson: The Journey (2016) made its way early this year to Oculus Rift via Oculus Home and also eventually Steam too. Critically missing however was official support for HTC Vive and any support for motion controllers. Now,...

AWE Expands Focus to Welcome XR Game Developers & Publishers to Major Industry Event

AWE USA 2025 has announced a new Gaming Hub program that expands the event's focus and programming to include XR game development and publishing. As far as industry events go, AWE USA has become our must-attend XR event of the...

Hands-on: Quest Hand-tracking Will be Great for Casual Input, But Core Games Will Still Rely on...

Oculus finally revealed that Quest will get controllerless hand-tracking input. We got to test the feature at Oculus Connect 6 last week and came away impressed. Hand-tracking will open the door to a range of casual use-cases that will...

Sony to Discuss “Unique social experiences possible only with Project Morpheus” and More at GDC

Sony is bringing back Project Morpheus to this year's Game Developers Conference (GDC) in San Francisco, now with updated information on the VR headset that promises to expound new applications for the VR side of their PlayStation ecosystem. See Also: Sony Morpheus...

‘DAVIGO’ Will Pit a VR Goliath Against a Non-VR David in a Duel of Scales

DAVIGO is an upcoming indie VR project where two players battle in a duel of scales. One player, wearing a VR headset, takes the form of a lumbering giant while a non-VR player plays as a small, speedy, and...
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