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2023 Sections

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‘Battlerite’s’ Impressive New VR Spectator Features May Trump ‘DOTA 2 VR Hub’

Stunlock Studio's PvP brawler Battlerite has just received a state-of-the-art feature update that puts it toe to toe with DOTA 2. A new VR spectator and camera system that seems to trump even Valve's own. Battlerite is a game you...

VR on the Open Web with A-Frame and WebVR

Is VR on the open web going to provide a good enough experience as to be a viable distribution platform for certain VR content? That's the big question that people have been asking for the past couple of years,...

VRC Raises $23M to “Build the First Great VR Content Studio”

The Virtual Reality Company, lead by two-time Academy Award-winning director Robert Stromberg and entertainment industry executive Guy Primus, have announced $23M in venture funding to build original virtual reality content and position the firm as "premiere VR storyteller and...

‘Thunderbird’ Father-Son Dev Team Win ‘Best VR Experience’ at Vision Summit

For the past year, Tony Davidson and his 17-year old son Kai have been tucked away in the hills of Oregon collaborating on a VR experience that was inspired from one of Kai's dreams. Thunderbird is a puzzle adventure...

Crytek and Basemark Announce VR Benchmark Using CRYENGINE

Finnish benchmarking company Basemark have today announced that they're working with game technology house Crytek to produce a virtual reality specific benchmark to test how well your gaming hardware can handle the forthcoming consumer VR revolution. Hot on the heels...
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First Trailer for ‘Final Approach’ for HTC Vive and Oculus Rift Lands

We wrote yesterday how Texas based code-house Phaser Lock Interactive was to debut their new VR airport management title Final Approach at PAX Prime in Seattle from Friday. Well, feast your eyes on the very first trailer to accompany the...

The Future of Unity Content Creation Tools & Smart Assets

Sylvio Drouin is the Executive Vice President of Unity Labs, which for the past year has been doing advanced research into VR authoring tools both for developers and consumers as well as graphic research. I caught up with Sylvio...

First Steam VR Controller Impressions “Utterly phenomenal”

HTC mentioned during their HTC Vive reveal yesterday that the new headset would be accompanied by new controllers, designed for VR. It seems that Scott Broock, VP of Content at Jaunt just got his hands on them, and was...

‘TheWaveVR’ Raises $2.5 Million Seed Investment for Social VR Music Platform

TheWaveVR is a social VR music platform which allows DJs to mix tracks live in VR in front of a virtual audience which can connect to experience the performance from around the world. The company announced today that it's raised...

Applying Cognitive Science Research to Virtual Reality User Experiences

Azad Balabanian is the co-host of the ResearchVR podcast where he discusses the latest cognitive science research that applies to virtual reality with fellow cognitive scientists Petr Legkov and Krzysztof Izdebski. The premise of their work in VR is...
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Valve Releases First SteamVR Developer Roundtable Discussion Video

Filmed as part of the recent SteamVR developer showcase in Seattle, Valve have released the first in what appears to be a series of discussions with developers working on titles for the SteamVR platform and the HTC Vive. Headed by...
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‘Firebird: La Peri’ Adds LoTR Actor in a Re-launch of One of VR’s Finest Experiences

The artful and delightful virtual reality ballet La Peri has has been re-launched with a new name, adding Lord of the Rings voice actor John Rhys-Davies alongside numerous other enhancements in this unique 'must own' VR experience, now known...
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This HTC Vive PAX Reactions Video is Pure, Honest Hype

The HTC team are in marketing overdrive mode right now, with an estimated arrival date for their (and Valve's) first VR headset slated for the end of the year (albeit in limited numbers), the team's whistle stop 'world' tour...

Top 10 Interviews from the VR Intelligence Conference

I was invited to cover the VR Intelligence Conference that debuted in San Francisco in November last year. It was a smaller but very focused gathering of decision-makers from a wide range of different industries where I had a chance...

Fan-Made Pokémon Battle System Offers Glimpse into Augmented Reality’s Future

Pokémon GO isn't exactly what we'd call augmented reality—based on the game's (and smartphone's) lack of computer vision and environmental mapping—but fans of the megalithic pocket monster franchise aren't sitting on their hands waiting for Nintendo or Niantic to build...
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