Voices of VR Podcast
GDC Round Table: Valve’s ‘The Lab’ & Survival Wave Shooters as VR’s FPS
Road to VR co-founder Ben Lang and writer Scott Hayden join me in our third and final GDC round table discussion talking about our demo highlights including Valve's The Lab and a series of different shooters. There is a...
GDC 2016 Round Table Discussion – PlayStation VR, Minecraft VR, Star Wars and More
I'm joined again by Road to VR co-founder Ben Lang & writer Scott Hayden to do a wrap-up of Wednesday's GDC news including all of Sony's PlayStation VR Announcements, the Star Wars Trials on Tatooine experience by ILMxLAB, and...
A Round Table Discussion of Oculus Game Day Highlights
Road to VR co-founder Ben Lang and writer Scott Hayden attended the Oculus Game Days 2016 event on Sunday and joined me for a roundtable discussion about their launch title highlights, some analysis about the event, the future of...
GDC 2016: AMD’s Roy Taylor on Radeon Pro Duo for VR Content Creators
Yesterday AMD announced the Radeon Pro Duo water-cooled card, which is a dual-GPU with 16 TFLOPS of single-precision performance that's based on the Fiji architecture and will sell for $1499. Tom's Hardware reports that it "combines two Fiji GPUs,...
Group Explorations of User-Generated Worlds with VRChat
VRChat was one of the first social VR applications, and they've been holding regular virtual meetups for the past couple of years. VRChat has a Social SDK that allows Unity developers to add social functionality, and so their metopes...
The Future of Immersive Education with Apollo 11 VR & Lecture VR
One of the most compelling applications of VR will be the educational experiences that will be possible, and David Whelan's Immersive VR Education has been making some big innovations in this space. They've created the VR documentary about the...
Bringing VR Content Creation to the Masses with Unity’s ‘Carte Blanche’
Dioselin Gonzalez is a senior VR engineer at Unity Labs who is working on bringing VR creation tools to the masses. Project "Carte Blanche" will be launching sometime in 2017 and will be targeting desktop VR consumers with an...
‘Job Simulator’ and the Magic of Hand Presence
http://voicesofvr.com/315-job-simulator-and-the-magic-of-hand-presence/
Owlchemy Labs' Job Simulator was recently announced to be one of the bundled games to be included with the HTC Vive, and it's also going to be a launch title for the Sony PlayStation VR as well as for...
The Future of Unity Content Creation Tools & Smart Assets
Sylvio Drouin is the Executive Vice President of Unity Labs, which for the past year has been doing advanced research into VR authoring tools both for developers and consumers as well as graphic research. I caught up with Sylvio...
Using VR to Explore the Edge of Intimacy & Polyamory with ‘Viens!’
Michel Reilhac is a French filmmaker who wanted to explore intimacy and polyamory within an immersive 360 video called Viens! (Come!). His Sundance New Frontier piece featured 3 women and four men exploring sensual touch and sexual intimacy with...
Adi Robertson on Sundance Highlights and VR History
Adi Robertson is a senior reporter for The Verge, and she was at Sundance covering the latest developments of VR storytelling. I caught up with her to unpack some of her New Frontier highlights including narrative innovations, how empathy...
Karl Krantz on VR Startups, SVVRCon, and Time Dilation
Karl Krantz made a strategic move to California in order to start the Silicon Valley Virtual Reality meetup in May of 2013. One year later, he organized the first consumer VR conference with SVVRCon that had 400 people and...
‘Budget Cuts’ and Physical Room-Scale VR Gameplay on HTC Vive
Budget Cuts is a first-person stealth game that's one of the more fun and engaging room-scale HTC Vive experiences that I've played. You're an aspiring spy trying to infiltrate a robot-protected building in order to approve your job application....
Alex McDowell on World Building in Storytelling
One of the most inspiring keynotes at Unity's AR/VR Vision Summit was by Alex McDowell on world building and storytelling. Alex was production designer for Minority Report, Fight Club, & Lawnmower Man, and so he's been creating imaginal worlds...
XEODesign’s Nicole Lazzaro on Design Leadership in VR
XEODesign's Nicole Lazarro has been researching emotional reactions of gamers in VR to discover the unique properties of the medium. You can't just port a 2D game into VR and expect it to work, and so she's calling for...




















