GDC 2015
Hands-On with ‘Lucky’s Tale’, Updated Demo from Playful Corp
Playful Corp, the company in partnership with Oculus and makers of Lucky's Tale, gave us a hands-on with the new updated demo, which featured two complete levels and fit and finish that speaks to the near-maturity of the VR games scene.
I...
Nvidia ‘Made to Game’ GDC 2015 Event Liveblog @ 6pm PST
Join us as we find out what nVidia has been teasing the world with for the last few weeks. nVidia CEO Jen-Hsun Huang says "More than 5 years in the making, what I want to share with you will redefine the...
New Project Morpheus Images – Early Shots of the Latest VR Tech Demo
Sony has revealed the specs for the latest version of their VR headset, Project Morpheus - 120Hz, 1080p low persistence with 18ms latency. These details shared a few moments ago at Sony's special Project Morpheus event.
The presentation was short...
Sony Unveils New Morpheus Prototype – Low Persistence OLED @ 120Hz – Launches Q2 2016
One year on from Project Morpheus' reveal at GDC 2104, Shuhei Yoshida just unveiled the newest prototype - now sporting some significant upgrades.
With a 1080p OLED panel capable of low persistence it, those aspects match Oculus' DK2 which shipped...
Unity 5 Released, Full-Featured and Royalty Free
With the news still hot off the presses about Unreal Engine 4 releasing their game engine for free to its users, Unity 5 has come out... and it's free too.
See Also: DirectX 12 Coming to Unity 5, Can Increase CPU-bound...
First HTC Vive / Steam VR Hands-On Preview Emerges “..it’s a massive game changer”
GDC 2015 has only just kicked off, but we're already starting to hear first-hand accounts of Valve's new HTC manufactured VR Headset, the Vive.
HTC's Vive announcement at the Mobile World Congress in Barcelona yesterday, is barely a day old...
The Gallery to be Demo’d on Steam VR at GDC “You will not believe this tech”
Cloudhead Games, the developers behind the Kickstarter backed Oculus Rift adventure The Gallery have announced that not only have they been working on bringing their game to Steam VR and the freshly announced HTC Vive headset, but that they'll be...
Tactical Haptics Returns to GDC 2015 with New Demo for Haptic Controller
Tactical Haptics is coming back to this year's Game Developers Conference (GDC) in San Francisco to give a fresh demo of their haptic controller, Reactive Grip. The device aims to give popular motion tracking devices a more immersive feel for in-game...
Report: Nvidia May Reveal “Titan VR” Headset at GDC 2015
After the surprise announcement that Valve would be revealing a "SteamVR Dev Kit" at next week's GDC 2015, yet another huge entrant may be about to join the virtual reality arena. The company is reportedly on the verge of...
GDC 2015: The Games Industry is Gearing Up for VR’s Arrival – Road to VR will...
GDC is once again upon us, and on March 2-6 the people responsible for creating the games we love come together at the Moscone Center in San Francisco to talk shop. This year, virtual reality dominates the conference agenda. Here's...
Disney Imagineer to Share VR Learnings from past 20 Years at GDC 2015
Bei Yang, the 'Creative Technologies' leader at Walt Disney Imagineering, will be holding a talk on March 5th at this year's Game Developers Conference (GDC) and revealing VR strategies learned by the R&D arm of Disney over the past 20...
Sony to Discuss “Unique social experiences possible only with Project Morpheus” and More at GDC
Sony is bringing back Project Morpheus to this year's Game Developers Conference (GDC) in San Francisco, now with updated information on the VR headset that promises to expound new applications for the VR side of their PlayStation ecosystem.
See Also: Sony Morpheus...
Google’s Chief Game Designer to Talk Tango at GDC, Augmenting Virtual Reality with the Real World
Google will be demoing some of their new sensor-assisted virtual reality technology at this year's Game Developers Conference in San Francisco, which promises to "enable Holodeck-like experiences with less than $100 add-on cost" to mobile devices. While not explicitly named,...
Valve Has Tips, Tricks, and VR Standards to Share at GDC 2015
Valve isn't holding another Steam Dev Days this year, a developers conference organized by the company in 2014. Instead they seem to be focusing their developer outreach energy on March's rapidly approaching Game Developers Conference in San Francisco. Alex...
AMD to Share Low-Latency VR GPU Rendering Tricks at GDC 2015
GDC 2015 is just around the corner and the event's conference schedule has revealed that semiconductor giant AMD will be sharing tips and tricks designed to help developers targeting virtual reality to get the best performance for virtual reality from the company's...