Magic Leap Commits to OpenXR & WebXR Support Later This Year on ML2
In an ongoing shift away from a somewhat proprietary development environment on its first headset, Magic Leap has committed to bringing OpenXR support to its Magic Leap 2 headset later this year.
Hands-on: Lumus Prototype AR Glasses Are Smaller & Better Than Ever
Lumus’ latest waveguide, dubbed Maximus, is now even more compact thanks to 2D image expansion. With impressive image quality and a more compact optical engine, the company is poised to have a leading display solution for truly glasses-sized AR headsets.
Apple’s iPhone Will Soon Scan Your Ear to Solve a Big Problem with Spatial Audio
Today during Apple’s WWDC 2022 keynote, the company announced that iOS 16 will allow users of modern iPhones to scan the shape of their ear to create more accurate spatial audio. Likely implemented as an HRTF, creating custom HRTFs for consumers was once impractical due to the need for sophisticated equipment, but advances in computer vision are making the technology much more accessible.
‘No Man’s Sky’ Currently in Development for PSVR 2, Possibly Arriving as a Free Update
The redemption arch for one of the biggest flops in gaming history still isn’t over. Hello Games announced at PlayStation’s State of Play that it’s bringing No Man’s Sky to PSVR 2.
‘The Walking Dead: Saints & Sinners – Chapter 2’ Announced for PSVR and PSVR 2
The Walking Dead: Saints & Sinners – Chapter 2: Retribution was previously confirmed for Quest 2 and PC VR headsets, however during PlayStation’s State of Play event, developers Skydance Interactive announced the game’s much awaited sequel is also coming to PSVR and PSVR 2.
‘Horizon Call of the Mountain’ Gameplay Trailer Suggests It Will Be More than a Mere Experience
Sony today revealed the first gameplay trailer for Horizon Call of the Mountain, an exclusive title headed to PSVR 2. While it wasn’t clear initially if the title would be a full blown game, the latest reveal suggests it will be significantly more than a short VR ‘experience’.
‘Resident Evil 8: Village’ Coming to PSVR 2 with Motion Controls
Announced today during the PlayStation State of Play event, Resident Evil 8: Village has been confirmed for PSVR 2, and signs point to the game being fully playable in PSVR 2 with motion controls.
Vive Flow’s Two Most Requested Features Are in the Works, Says HTC
HTC’s compact VR headset, Vive Flow, launched late last year targeting a different kind of VR user. The company says that feedback since launch has consistently been around two features, both of which it plans to address.
Where to Watch PSVR 2 Game Reveals Today @3PM PT
PlayStation VR 2 doesn’t have a release date yet, although Sony is promising to toss out a number of game trailers today that might give us a good idea of at least some of the launch content arriving alongside the company’s next-gen VR headset.
Amazon, Qualcomm & More Invest $11.2M in TRIPP to Build the “mindful metaverse”
TRIPP, a developer creating VR meditation experiences, announced it’s secured $11.2 million funding round which it says will be used to expand so it can meet growing global demand for mental wellbeing apps accessible through AR, VR and mobile platforms.
‘Ziggy’s Cosmic Adventures’ Looks Like ‘Elite Dangerous’ Meets ‘Job Simulator’, Gameplay Here
You can’t just blast away at enemies and zoom around in Ziggy’s Cosmic Adventures, an upcoming Quest 2 and SteamVR title from indie studio Stardust Collective. While that’s a pretty important chunk of the game, a new video shows off just how demanding the job of space bounty hunter can be.
Pimax’s New Headset is Priced & Positioned to Take on Varjo’s Ultra-enthusiast Aero
Pimax today announced the Pimax Crystal, a new headset that’s broadly similar to the company’s upcoming Pimax “12K” QLED headset, but with a few features pared back and a reduced price. Though the price is lower at $1,900, it still puts the headset well into the ‘ultra-enthusiast’ category, positioning it as a direct competitor to Varjo’s Aero headset.